Features
Game Jobs
Product Reviews
Contests
GD Showcase
Newsletter
Resources
Articles & Resources
Columns
Books
For Beginners
Game Dictionary
Wiki
Community
Forums
GD Gathering
Online Chat
Workshops
Members
Control Panel
GDNet+ Signups
Developer Journals
Member Search
Features
Game Jobs
Product Reviews
Contests
GD Showcase
Newsletter
Advertise with Us
About Us
Resources
Articles & Resources
Columns
Books
For Beginners
Game Dictionary
Wiki
Write For Us
Community
Forums
GD Gathering
Online Chat
Workshops
Members
Control Panel
GDNet+ Signups!
Developer Journals
Member Search
Upcoming Events
Workshop on Network and Systems Support for Games (NetGames 2009)
11/23 - 11/25 @ Paris, France
LOOP 2009
11/26 - 11/29
EVA 2009
12/4 - 12/5 @ Buenos Aires, Argentina
ICIDS 2009 Interactive Storytelling
12/9 - 12/11 @ Guimarães, Portugal
More events...
Quick Stats
7115
people currently visiting GDNet.
2341
articles in the reference section.
Help us fight cancer!
Join SETI Team GDNet!
sponsors gamedev.net search:
Visual Arts
Article
Author
Description
Internal and Outsourcer Management of Tools and Pipelines
March 3 1:08 AM
Kelly Murdock
A presentation on how outsourced resources where used at Volition, presented by Adam Pletcher and Brendan Hanna Holloway
Environment Design in Halo 3
March 1 6:04 PM
Kelly Murdock
A session presented by Mike Zak of Bungie Studios
Normal Mapping Industry Survey
February 27 0:27 PM
Kelly Murdock
A full-day session focused on workflows and tips for using normal maps presented by a panel of industry experts
(Viewing 20 items per page
+
/
-
) Page:
1
(3 items total)
Menu
Back to GDC 2008
All Recent Coverage
Business and Production
Design
Indie Games Summit
Interviews
Microsoft Developer Day
Parties and Special Events
Programming
Serious Games Summit
Tutorials
Visual Arts
XNA Developer Day