Most of the articles this year are going to be posted once the conference has ended, for the sake of our reporters' sanities. Keep an eye on the journals and check back later in the week for more coverage.
Agile Development Mike Lewis March 9 0:36 PM
This roundtable took a hard look at the "good, bad, and ugly" of agile development methodologies as applied to games
Category:Business and Production
Playing to Lose Mike Lewis March 8 8:26 AM
Balancing the need for challenging gameplay and conquerable AI
Category:Design
Queensland Games Drew Sikora March 7 6:38 PM
I sit down for a chat with a developer from Krome Studios and two Queensland government officials to discuss the game development environment in this part of Australia
Category:Interviews