| | | Topic | Topic Starter | Last Post | Replies | Views |
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Announcement:
New Forum: Events for Gamers | Gaiiden | February 4, 2010 10:30:45 PM by Gaiiden | 0 | 178 |
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Announcement:
Official Facebook Page, LinkedIn group and Twitter account | Gaiiden | February 4, 2010 10:11:26 PM by Gaiiden | 22 | 20820 |
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Announcement:
Hi there! What's your story? Pages: 1 2 3 4 5 6 7 8 9 10 »» ... 27 28 29 30 | superpig | February 8, 2010 3:00:02 PM by Godvalve | 740 | 167212 |
 |  | Understanding Neural Net Programs | tobinare | February 9, 2010 1:27:26 PM by InnocuousFox | 5 | 161 |
 |  | Neural Network Book Recomendations? | Snikks | February 9, 2010 6:23:12 AM by Snikks | 0 | 31 |
 |  | Limiting AI's view | TheMac | February 9, 2010 2:59:28 AM by remigius | 10 | 495 |
 |  | Need to implement something unusual, in JS | speciesUnknown | February 8, 2010 10:44:38 AM by tm1rbrt | 11 | 382 |
 |  | Emergent behaviour in NPCs - book/article recommendations | littlered | February 8, 2010 8:09:35 AM by InnocuousFox | 10 | 492 |
 |  | funnel algorithm | redbaseone | February 6, 2010 3:03:53 PM by redbaseone | 9 | 567 |
 |  | Building a GOAP search graph | bepawuca | February 5, 2010 11:47:03 AM by Emergent | 2 | 164 |
 |  | AI ideas for scorched earth | brainydexter | February 2, 2010 9:04:11 AM by szecs | 8 | 719 |
 |  | A* and Steering Behaviours | discodowney | January 29, 2010 4:55:42 PM by Sneftel | 5 | 395 |
 |  | GDC AI Summit | InnocuousFox | January 29, 2010 10:10:22 AM by InnocuousFox | 2 | 246 |
 |  | Pathfinding: following a NPC | Ashaman73 | January 28, 2010 2:57:03 AM by LorenzoGatti | 6 | 480 |
 |  | Final Fantasy Style Combat AI | Danny84 | January 27, 2010 8:23:50 AM by Danny84 | 11 | 492 |
 |  | Classifying data | willh | January 26, 2010 4:10:19 PM by willh | 3 | 216 |
 |  | Does anyone here have Experience developing a Pause and Play AI Editor? | hiigara | January 26, 2010 6:00:57 AM by alexjc | 1 | 275 |
 |  | Navigation Mesh & Cost Function | MarkusK | January 25, 2010 5:05:00 PM by MarkusK | 7 | 535 |
 |  | Terms to research | weavermount | January 24, 2010 4:51:45 AM by Agent_Q | 2 | 205 |
 |  | Node Edge that is not aligned and partially covered by blocker | lucky6969b | January 22, 2010 10:19:43 AM by alexjc | 1 | 180 |
 |  | PLEASE HELP! AI ::searching path | fantasyme | January 21, 2010 6:24:07 PM by InnocuousFox | 4 | 283 |
 |  | How many of you have actually been able to implement 3D pathfinding with nav meshes? | SteveDeFacto | January 21, 2010 5:46:47 PM by alexjc | 7 | 568 |
 |  | Generating AI Data for a race game | chronozphere | January 21, 2010 10:13:26 AM by BattleMetalChris | 5 | 397 |
 |  | Navigation in a world of dynamic AABBs | raigan | January 20, 2010 9:14:39 AM by raigan | 3 | 341 |
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