<rss version="0.91" xmlns:msxsl="urn:schemas-microsoft-com:xslt" xmlns:xasp="urn:asp-objects" xmlns:xtend="http://www.gamedev.net/"><channel><title>Gauntlets of Recursion (+7), by HopeDagger</title><link>http://www.gamedev.net/community/forums/mod/journal/journal.asp?jn=327869</link><description>The development of Cyberspawn, a cyberpunk first-person shooter project.</description><language>en-us</language><item><title>Doors and giant ants.</title><link>http://www.gamedev.net/community/forums/mod/journal/journal.asp?jn=327869&amp;reply_id=3503853</link><description>Good evening Journal Land.  A short but sweet entry tonight, mentioning a few recent developments &amp;#111;n Cyberspawn.  Most notable is the (final!) implementation of sliding doors, which are currently functioning &amp;#111;n a 'mostly working' basis.  I say mo...</description></item><item><title>Fastening another notch on the post count.</title><link>http://www.gamedev.net/community/forums/mod/journal/journal.asp?jn=327869&amp;reply_id=3491163</link><description>Another month, another entry.  It certainly seems like my rate of posting has decreased, hasn't it?&lt;BR&gt;
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My co-op work is as busy as ever with a pending beta release at the end of the week, and a recently developing relationship have a way of draining ...</description></item><item><title>Cyberspawn video!</title><link>http://www.gamedev.net/community/forums/mod/journal/journal.asp?jn=327869&amp;reply_id=3472930</link><description>I know I'm going to get some guff for it, but I was &amp;#111;nly able to get this video in MP4 format, which YouTube didn't seem to like. &lt;img src='http://www.gamedev.net/community/forums/images/smileys/sad.gif' border=0&gt;&lt;BR&gt;
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Regardless, take this opport...</description></item><item><title>A month!?</title><link>http://www.gamedev.net/community/forums/mod/journal/journal.asp?jn=327869&amp;reply_id=3471480</link><description>Has it indeed been an entire month since my last update, dear journal?&lt;BR&gt;
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So it has.&lt;BR&gt;
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This month has been an utter whirlwind for me, in terms of both work and that elusive &lt;i&gt;real life&lt;/i&gt;. Nevertheless, I've still been pumping in some w...</description></item><item><title>The greener side of Cyberspawn.</title><link>http://www.gamedev.net/community/forums/mod/journal/journal.asp?jn=327869&amp;reply_id=3454056</link><description>Over the course of Cyberspawn's development, I've been slowly trying to create more and more models in order to both improve my proficiency in the 3D arts, as well as fuel the natural demand for content that any game requires. I present: a potted plant.&lt;BR...</description></item><item><title>Holy hitboxes!</title><link>http://www.gamedev.net/community/forums/mod/journal/journal.asp?jn=327869&amp;reply_id=3452443</link><description>So, &amp;#111;nce again I am back doing my co-op term at Sony Creative Software, a subsidiary of Sony way way off in the forgotten Canadian city of Waterloo. Tomorrow will be the last day of my first week, and quite a busy week it has been! The product we are ...</description></item><item><title>Pictures tell stories.</title><link>http://www.gamedev.net/community/forums/mod/journal/journal.asp?jn=327869&amp;reply_id=3447487</link><description>After a nice visit back home, I'm back in Waterloo and getting ready to start my next co-op work term this Monday. I'll be returning to Sony Creative Software, a smallish subsidiary of Sony that focuses &amp;#111;n multimedia related apps. Heard of &lt;i&gt;&lt;a href=...</description></item><item><title>Further isometric pursuits.</title><link>http://www.gamedev.net/community/forums/mod/journal/journal.asp?jn=327869&amp;reply_id=3440883</link><description>Between studying for final exams and other diversions (such as the lovely weather), I was in the right mood to sit down tonight and produce a few more pieces of art for my little isometric game project. A couple of new walls (with and without a light), and...</description></item><item><title>author++</title><link>http://www.gamedev.net/community/forums/mod/journal/journal.asp?jn=327869&amp;reply_id=3433368</link><description>&lt;b&gt;Thanks, GD.NET&lt;/b&gt;&lt;BR&gt;
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Just the other day I received my copy of "&lt;a href="http://www.amazon.com/Advanced-Game-Programming-GameDev-net-Collection/dp/1598638068"&gt;Advanced Game Programming: A GameDev.Net Collection&lt;/a&gt;" from the publishers. Several mo...</description></item><item><title>Shine! Shine!</title><link>http://www.gamedev.net/community/forums/mod/journal/journal.asp?jn=327869&amp;reply_id=3426245</link><description>&lt;b&gt;More pretty lights&lt;/b&gt;&lt;BR&gt;
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My main beef with my initial results was that many of the shadows looked kind of blocky, which killed a lot of potential realism (see previous entry). I realized this was because of two factors: the lumels (the 'pixels' o...</description></item><item><title>Cyberspawn creeps out from under the bed...</title><link>http://www.gamedev.net/community/forums/mod/journal/journal.asp?jn=327869&amp;reply_id=3425593</link><description>It's been far too long of a while since I've written here! I feel like I need to get my writing muscles back into shape, so please excuse me if this first entry is a little rough around the edges. &lt;img src='http://www.gamedev.net/community/forums/images/sm...</description></item><item><title>Two tales of woe, with a happy ending.</title><link>http://www.gamedev.net/community/forums/mod/journal/journal.asp?jn=327869&amp;reply_id=3405695</link><description>I was first tempted to call this entry, "Why I loath Java", but I think I've calmed down enough to go &amp;#111;n about this in a more civilized manner. &lt;img src='http://www.gamedev.net/community/forums/images/smileys/smile.gif' border=0&gt;  I'll intersperse a f...</description></item><item><title>Ich reiche eine Prfung..</title><link>http://www.gamedev.net/community/forums/mod/journal/journal.asp?jn=327869&amp;reply_id=3400503</link><description>It's that time of the year again! Mid-February to Mid-March is always ripe with midterms, which means two things: Reading Week and studying. I think that Reading Week is more well-known in the US as "Spring Break". Whatever. &lt;img src='http://www.gamedev.ne...</description></item><item><title>Stallman rocks the room.</title><link>http://www.gamedev.net/community/forums/mod/journal/journal.asp?jn=327869&amp;reply_id=3395374</link><description>Good evening, Journal Land. Has it really been a whole month since I last posted? Time has been flying for me since the new year got underway. University has (as usual) been a flurry of new and interesting material. &lt;img src='http://www.gamedev.net/communi...</description></item><item><title>Here comes 2009!</title><link>http://www.gamedev.net/community/forums/mod/journal/journal.asp?jn=327869&amp;reply_id=3373579</link><description>A belated Merry Christmas to everyone, and a cheery New Years' as well. I hope you are all happy with what you have accomplished last year, and are as eager as me to get cracking &amp;#111;n all of the great new stuff just waiting to be had at this year!&lt;BR&gt;
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