 Paradise - Chapter 4 |
Posted - 5/28/2006 9:09:53 PM | Well, I actually followed through with my own mandate to myself today and finished up the fourth chapter of my beloved Paradise today. I probably started at about 2:00pm and by 5:30pm I had written a solid seven pages of content and brought the lengthy chapter to a close at about fourteen pages (with 1.5 line spacing). Now, by the time I considered the first full draft of the chapter "finished," I think I honestly felt like my brain was just going to be set to "Gone Fishing" status for the rest of the day. Eventually, though, after I fed it some of the healing powers of the almighty beer, a good shower, and a bowl of Frosted Mini-Wheats it did, in fact, decide to come around and perform its purposes again. So, joy to the world and such.
Now, about this fourth chapter: I think it's one of the better ones thus far. I still introduce a new character and a couple completely new environments, but as I begin to settle into writing the various characters, the story begins to come out more naturally. Up until now, I've have been jumping all over the place in terms of scenes and themes and exploring characters in their own terms, but I think this is really the chapter where the story actually begins to come into its own. The third chapter gave indications of story, but I don't think it really succeeded in its goal (a heavy rewrite is in for it a bit further down the line).
In a general sense, I'm really starting to enjoy the work that's being done on the thing in a general sense. I can't say that I really know what the "main" storyline of the novel is going to be yet, but with each chapter I get an increasingly better idea of the kind of direction that I'm going in; for instance, in Chapter 4, there are a number of opportunities setup that I can use to jump into the "main" plot or just develop some threads into smaller subplots. I mean, to be honest (and I've given this example a number of times), when I started this project I had the goal of making the main killer some psychotic serial killer who was simply housing the described world in the depths of his brain as he enacts violence against people in the real-world or… Something. Either way, this is the kind of dynamic storytelling that should get me a job writing for LOST. Yeah, sorry, that was a low blow.
Anyway, time for a snippet from Chapter 4:Adam put his hand on her shoulder, and rubbed it a bit, then withdrew it. "I know the feeling."
"I'd hope you don't, actually. The day I found out about this place by some random black guy in the archetypical government suit, I was thrilled. My fiancé and I had just split up the day before… And, well, the idea of getting away from everything was so perfect. It was like a sign. Or something," she let out a seemingly bitter laugh.
"The whole situation seemed that way for a lot of people," Adam said. It was true, too, even if it wasn't a sentiment he shared.
"Maybe," she said. She said it in such a way that Adam felt that she was thinking about whether or not to say what she wanted to. She started to speak a moment later, but apparently thought better of it.
"What's up?" Adam prodded.
"I'm still not sure that I even feel bad about what happened, Adam," she said quietly; looking up to him as they still stood facing each other where she had stopped walking earlier. "And I'm scared about what that means."
As I've said before, I'm not a big fan of the idea of "snippets," but they're still put into the announcement of every finished chapter due solely to popular demand that they be put into the announcement of every finished chapter.
I figure I'm eventually going to get to a certain point of completion in the novel where I should probably start taking down every chapter and start working on keeping it private until I, say, find a publisher or something. If that's what I end up doing. I probably won't, if solely due to the fact that I'm kind of lame and shy… Yeah. Anyway, for now, I need all the feedback and comments that I can possibly get. Hence the near-unnecessary amount of blogvertising that I do for each chapter.
Anyhoo, thanks to all those who read this and figure out a way to get in contact with me (via e-mail or just via entry comments) to provide some feedback. I figure the fifth chapter will take at least three or so weeks to reach completion… And that's a conservative estimate.
sound the horn, address the city
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 How To Save A Life |
Posted - 5/28/2006 12:27:41 AM | I'm beginning to realize that Michigan's seemingly-schizophrenic weather patterns actually do follow some kind of predictable logic. Not in when things occur, of course, but there are definite "seasons" that begin and end, honestly, whenever the Elder Michiganians Up High designate that the season in question starts and terminates. For instance, summer is just now beginning as of May 27. Would you like to know how I know this? Because the weather forecast for the next week is all eighty degrees or greater with a minimum of 75% humidity. Perhaps you remember this gem from July of last summer? Well, I do. That's a Michigan summer for you. Sure, our temperatures may appear mild compared to somewhere like Phoenix or Houston, but we like to even the gap a bit with humidity.
Well, here's a plot twist. I have air conditioning this year. Take that, nature.
Also, about a week ago I made a deviation from my standard practice and posted a fairly personal entry and, across the gambit of sites that I generally mirror entries on, I actually received some pretty fantastic feedback from a whole crap ton of people. The summary of the last week, as far as that entry is concerned, is that a day or two after it was posted I got to thinking. Actually, I got to thinking during and around the time I was posting it as well. Either way, I did my bestest to try and fix things, coming "clean" about my own insecurities and worries about relationships in general and all that jazz. Long story short, things are going to work out.
Something that I have been negligent about pointing out over the course of the entire month is the fact that I've seen two movies in theaters which are absolutely worth telling my loyal reader-base about: Thank You For Smoking and Mission Impossible III. Just how great the former of the two wasn't really a surprise, to be honest, but it was still a fantastically entertaining and hilarious movie. The surprise of the bunch, though, definitely goes to MI3 with Tom "What Would Xenu Do?" Cruise leading the cast of the second sequel to one of my favoritist movies ever. MI3 ended up being such a surprisingly entertaining movie that my two friends and I, upon seeing the credits, had absolutely on idea that the movie was actually more than two hours long. The action was intense and engrossing, the acting was great, the plot was more like the original movie than the John Woo abomination, and it was simply a hilarious movie. Good 'ol J.J. Abrams may have absolutely no idea how to handle subplots in Lost (there were also some entertaining allusions to that show in MI3 as well), but he sure as hell did a good job with MI3.
And I don't care how batshit crazy Tom Cruise may be in real life. He's still a good enough actor that I love him in movies. Plus, and let's be honest here, the craziest actors are generally amongst the best. I mean, seriously, Sir Anthony Hopkins frickin' eats people when he's not filming movies.
Er, wait. I think something is wrong there. Oh well.
I started playing Heroes of Might and Magic V today and I came to a very important conclusion: I don't like games that make me feel like I'm playing a My Little Pony simulator. I'm sure the game is a fantastic turn-based fantasy game, but… Just, wow. I can't even think about the things that occur in that game without either being repulsed by perty little mini-horses or worried that just witnessing the game makes me level up my nerd passive ability far more than I feel comfortable with. So, for the meantime, I'm just going to go ahead and leave my "game of choice" as Rise of Legends, which is still providing me with a whole buncha real-time strategy goodness even as I trek my way through the familiar ground of the single-player campaign in an effort to get back to the start of the Cuotl campaign (the third of the three offered).
Sounds about good for an entry, I suppose. Tomorrow should involve me writing the finishing pages Chapter Four of the book. It's currently at about seven-eight pages, and it felt good when I wrapped up yesterday's writing session with confidence that it didn't suck. Well, at least, it didn't suck nearly as much as I still feel Chapter Three does. I'm still convinced that the "modern day" thread of that chapter is incredibly weak -- especially compared to the introduction of the "letter format" to the main character's wife. That kind of stuff can be ironed out down the road, though. With this fourth chapter I think I finally am getting an idea of what the main conflict of the book is. If nothing else, I know what the entry plot point into the main conflict of the book is. To be honest, I haven't really had an idea of where I was going with the book since I made the main character switch from a psychotic serial killer to a far more protagonistic kind of guy.
But that's for tomorrow. Unless I don't reach a good point for the chapter to end on, in which case I'll either post a quick update about it or I'll just wait until it's done to put it up.
she knew about those wooden boys, it's an empty love to fill the void
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 Rise of Legends Review |
Posted - 5/22/2006 2:34:15 PM | I figured it was damn near time that I actually wrote about a game and there's really no better title to suit that necessity that the only game I've been playing for about the last two months (I was on the beta): Rise of Legends. This is the second title from developer Big Huge Games, which features Brian Reynolds at its helm (who, if memory serves, was a kind of protégé to simulation thinktank Sid Meier. The first game from BHG was the very well-received Rise of Nations which, in my mind, was kind of like an orgasmic middle-ground between Age of Empires and Civilization. With their second outing into a new game, Big Huge Games wasn't just content to make a sequel to one of the bestest RTSs I've ever played, but rather take the gameplay that made Rise of Nations so awesome and apply it to an entirely new IP.
Thus, Rise of Nations: Rise of Legends was born with one of the most redundant and unnecessary titles I've ever seen from a game. With this new title, though, came three completely original races: the Vinci, the Alin, and the Cuotl. Each race is so fantastically different in both play style and visual style that it simultaneously serves as RoL's greatest strength and weakness. The plus side is that all of the units are ridiculously neat in terms of their design, realistic animation, and art style as are the architecture of each race's buildings. The downside is that all of these differences make getting into the game a tremendously difficult experience. There really isn't a Starcraft-like quality to the game's races in terms of logical play style. What I mean, for instance, is that you can't just say: the Zerg are quick and rely on numbers, the Protoss rely on ridiculously strong units but with a far higher price tag for each, and the Terran are the defense-oriented median between the other two. In Rise of Legends, each race has a variety of strengths and weaknesses, but there's really no simple classification (at least, not one that I've found in my time with the game)… And this makes the game a lot less accessible than most of the other RTSs I've played. I'd give it the title of "Real-Time Strategy With The Most Deceptively Strong Learning Curve" -- it's a title-in-progress, obviously -- but I've played Earth 2160 and Perimeter, and that would just be unfair to compare RoL to those two… Games?

One very fantastic thing about the game is that Big Huge Games has performed a near miracle in the way that the game's interface has been designed. It's deceptively simple but after I had been playing for a while, I started to realize that there's a decent amount of depth to the whole ordeal that I was able to glance over from the beginning. I was also not a big fan of the lack of builder units in the game -- I mean, I love seeing my little construction workers erect giant buildings in my base -- but the point-and-click to construct a building at any place within your "influence" area is something I've come to appreciate and enjoy as well. I do think that the amount of units on-screen is a bit excessive at times, and can occasionally make battles a bit difficult to manage, but I do like the sense of scale that all the units creates. It's also a blast to see a giant spider-mech thing stomp down on an unsuspecting foot soldier and watching him fly into the air as one of the game's ragdolls. If nothing else, Rise of Legends has a true sense of destruction associated with it that makes a player, for lack of a better phrase, feel all warm and squishy inside.

In order to keep the detail up without getting some mind-boggling slowdown in some of the larger conflicts, you're going to need a fairly extensive rig to play the game. I'm currently running on my AMD64 3500+, 2gb DDR400 RAM, and a 256mb GeForce 6800GT, and while I can play the game with fairly high detail levels (though with most extraneous polygonal details, such as trees/shrubs, and a lot of the physics detail turned down or off) major battles really make my computer want to go into a corner somewhere and cry until he's just crying air since its tear ducts have dried up. Sure, I could make the game ugly, but with all of the textures, building/unit details, and shader/effect quality up the game just so damn perty. And it has some of the best fire, smoke, and explosion effects that I've ever seen in a game. Period.
It's a shame that Big Huge Games had to record all of the special effects inside an aluminum can instead of putting more time into getting some really quality sound effects. Currently the game is like watching a supermodel play volleyball and then hearing her occasionally talk and make your ears bleed. Sure, it may not be quite that bad, but the sound effects in the game sound so muted and tame that I've now resorted to just playing some music through Winamp to drown out that aspect of the Rise of Legends experience, if I may.
To be honest with all y'all, I have yet to even attempt to venture into the multiplayer aspect of the game. I suppose the act of reviewing a game isn't really complete without that aspect of it really being tested out, but outside of my beloved Warcraft III I've never bothered to play more than one or two games online with an RTS. I care primarily about the quality of the campaign and the skirmishes than I do that the multiplayer portion. Though, to be honest, I can say this about a vast majority of the games I play. Social experiences are totally overrated. And as far as the single-player experience goes, I'm glad to say that Rise of Legends delivers. The campaign is kind of a neat, though mildly linear (compared to the Conquer The World campaign in Rise of Nations, anyway), Risk-esque map that allows you to pick-and-choose the order with which new territories are conquered. This campaign is split into three parts, and I'm now going through the first part of the campaign, since I had played through the first and second on the beta, in an attempt to get back to where I was so that I can give the third segment a go. The storytelling is a bit wonky (I'm being generous, here), but the overall experience is still one that I'm getting a whole lot of enjoyment out of, so I suppose that's all that matters.

Overall, though, Rise of Legends really meets my seal of approval as the RTS that I'm most likely going to be playing until Supreme Commander or the new expansion for Age of Empires lands. It's not perfect, by any means, but it is still a very fun real-time strategy game that has a mildly overwhelming amount of depth -- depth which may jump out of the bushes and maul you if you aren't prepared. But… I still maintain that the sound effects in the game are best left unheard by any mortal. I'm fairly certain that if you had Hansen playing in the background and heard some of the effects in this game, you'd actually be sent into a homicidal rampage. Or your ears would just sever themselves and run away from your head. Forever.
Great game, though.
| |
 Why I Am The Way I Am...? |
Posted - 5/20/2006 5:05:27 PM | Prepare for melodrama.
I'm going to go ahead and violate so many of my own site-writing rules at once that, in fact, I may never be able to write again just out of the shame of my own writing infidelities. But, currently, I think this is something that needs to be done. Some people, when bad events occur, hole up in their living room with a bottle of ice cream and watch depressing movies. Some go on murderous rampages. I write a lengthy treatise on why I am the way I am in a romantic sense. Some people juggle geese.
For about the last month and a half, I have been doing my part to attract, woo if I may, a young member of the womanfolk crowd. We met in one of my creative writing classes, and eventually used the good 'ol college-stalking network known as Facebook to accumulate knowledge of each other through ridiculously lengthy e-mails which, by the time they had come to a close, had exceeded a solid 12,000 words. Then the logical advancement to instant-messenging was made, and more talking commenced. Eventually a date for breakfast was set, and things went well. A week later, and the jump into a committed relationship was made. And a bit less than two weeks later, the committed relationship was ended. By none other than me. This seems like the necessary amount of summary for me to delve into the bulk of this post: me. Because I'm my own favorite subject to talk about.
Actually, that's a lie, but that's neither here nor there.
To be totally honest, I've done a fairly good job of staying outside the dating pool throughout my time in college. I knew enough of my own tumultuous high school relationship to know that the best way for me to get into a relationship is to not be in one. So... I haven't. Whether this is for the lack of womenthings that I'd actually want to get into a relationship with or entirely of my own design I don't know. Either way, I simply hadn't even thought about a relationship (dating, yes, but not a relationship) in a long time. Though with this girl, English Girl as she had been so affectionately nicknamed by me and mine, I thought I honestly could get into a long-lasting relationship (which seemed -- and is -- what she wanted) without having to worry about my own skittishness which I had become so familiar with over the course of my life.
Here's generally how it goes: the first week is awesome. If something goes wrong in the first week, then I generally bail without a second's thought, because things shouldn't be that complicated that early on. By the time the second-third weeks occur, though, I become ridden with doubt about what I'm doing in a relationship. It doesn't matter with who, or what's been happening, but whenever I get the glimpse that there might actually be a future in any given situation, I bolt like a frightened bunny at the sight of a lawnmower. Sometimes I can get over this without a problem... Though very rarely. I can't even say I get the skittish way I am. I don’t think of myself as an immature person -- well, except when it comes to relationships. If I had to guess, I'd say it's a general inclination to continue my fairly simple, uncomplicated, and fairly hermit-like (I use this very loosely; it's not all that hermit-like, though I don't generally feel the need to fill my day with things to occupy me) daily routine. Add that with the knowledge that I get easily freaked out in relationships which seem to be moving a bit faster than I like (which generally means that they don't lie stagnant in one position for a long length of time).
But, if I have to try and really find the root of this little self-destructive dilemma of mine, I'd say that it's still because I believe in some weird kind of fantastical romance. I'm not a very emotional person, nor a very romantic one, but I do hold on to the thought that the "right" relationship will be one where the first month (or, preferably longer) simply go so well, so smoothly, and are simply so fun that there's not even a need to think about anything too serious. I figure that when I'm in the "right" relationship, that all of my romantic oddities will simply disappear, and I'll be left with only the feeling that everything about the situation is so right that when problems crop up, that I'll actually want so desperately to work through. Whenever I end a relationship, I'm left with the lingering feeling that the whole "romantic idealism" is simply impossible and that I just let the next-best thing pass me by... Though when that little thought pipes up, I generally just crush under my emotional boot and then it remembers not to pipe up about romance ever again.
And then there's also another issue I have. An issue which is probably far more applicable to the current situation; I don't want to toot my own horn or anything, but the problem is that I'm too nice. When I get into a relationship, I should just be selfish and think about my own feelings for the interim period until, like, the two people in the relationship form some kind of shared consciousness together as they bask in the sunlight on a romantic horse ride along the shores of the coastal beaches in the Caribbean. But, instead, I worry just as much about how my own indeterminate actions -- my "defeatist attitude" if I may -- will affect the other person, rather than just focusing on my own feelings. This sounds like a fairly good trait to have, but I'll be honest: it's not. It basically means that my own fears and insecurities are amplified by the lack of certainty with how the other person will feel when (there's no "if" in the thought process) I screw up. It's a fairly vicious cycle.
I mean, I realize that no relationship will ever be a completely perfect fairy-tale caliber kind of thing. Though I do maintain the viewpoint that the beginnings of one -- say the first month at the least -- should be the "high" of a relationship. Things shouldn't be difficult, but rather the interactions between the two people should feel perfectly natural and should be having the time of their lives... Or something.
Anyway, this has been entirely too much of an emo entry, and for that I do apologize. I did serve a bit of its therapeutic purpose, so I guess that's a good thing. I think I'll go drink a big helping of testosterone so I can become one of those guys who hits on the drunk womenfolk at parties/bars, proceeds to have a one-night stand, and then forget about them forever.
But, no joke, I know I'll never be that guy.
i've willed, i've walked, i've read, i've talked, i know i've been here before
| |
 Paradise - Chapter 3 |
Posted - 5/16/2006 12:11:58 AM | Since I got the majority of my work done for my fulltime job of a summer class that they call Intensive Second-Year Spanish, I figured I'd pretty much just go ahead and enjoy the day fully. And oh, let me tell you, it's been an enjoyable day. Between EG and I going to a hole-in-the-wall Chinese place which felt the need to not just serve up food but, rather, serve up some food to also going to Border's and picking up a couple of Philip K. Dick books (Flow My Tears… and A Scanner Darkly) along with Vonnegut's Slaughterhouse-Five (an author I very recently talked about)… To then finishing up Chapter 3 of The Book. So, all-in-all, a very good day.
Anyhoo, a segment from the fairly short chapter:I remember that I had just finished up the last final exam, thus signaling the end of my junior year of college. And, to celebrate, some friends and I went to a bar to, big surprise, get drunk. By the third drink, my four housemates had all found companions. Feeling bored, but not ready to call it a night, I went and sat by a bar. I ended up talking to a girl that sat next to me. She was, if I remember, a waitress. At Hooters. She was very pretty and incredibly nice, if not lacking a bit in… Well. She was nice.
Somehow, I got talking about Mice and Men. Not even sure why anymore, but it came up. I went on a lengthy little discourse about something or other. After I was done, the girl said that she was so sad when the little boy’s pet mouse was eaten by the neighbor’s Golden Retriever. I was speechless. I don’t even think I responded. She said she had to go to the bathroom, asked me if I’d “be a dear” and get her a drink for when she got back.
I was trying to flag down the bartender, when I heard a soft, sweet voice from my left say, and I remember it exactly, “You got a real winner there, buddy.”
And I turned to see who it was. What I saw was a thin girl dressed, fairly elegantly for a bar, in a long, thin satin navy blue dress. The thin straps drew attention to her soft white shoulders. Her small hands took hold of a shot sitting in front of her at the bar, and she drank it, and slammed it—softly, somehow—on the bar counter. I asked this girl, who didn’t appear to have looked at me yet, “What?”
She turned her head to me, and smiled the kindest smile that I’d seen outside of a movie. Her eyes, which seemed almost an indigo color, looked straight into mine. “It’s your own choice if you decide on breasts over brains tonight.” Not the best segment to choose, to be sure, but it's not a very lengthy chapter and I'm told that an entry without a snippet is just mean, torturous, and barbaric. So, there's that. The full chapter, as usual, can be grabbed in HTML, DOC, or PDF forms over at the writing segment of my lovely little corner of the Intarweb: http://www.polycat.net/fiction.
And now, the greatest thing I've seen all day:

but I won't lose no sleep on that
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 Angeles |
Posted - 5/13/2006 7:48:12 PM | I'm continually impressed with my own ability to neglect this site (I simply refuse to call it a… blog. Such a silly word). Last time I apologized that I had successfully forsaken the site for about a week, and this time I'll apologize for successfully forsaking the site for, roughly, ten days. To make up for this from the get-go, I present to you two pictures with cuteness levels which have the ability to make all neglectful behavior disappear. Exhibit A and Exhibit B. I do hope that, now, all has been forgiven.
Anyhoo, in short, I'm basically just going to say that things have been going relatively awesome for me lately. Things are good. Very good, indeed. Thanks to a new girlperson in my lifething, I've actually been experiencing certain places in Ann Arbor that I had previously never visited nor, for that matter, ever knew existed. These places include, though are certainly not limited to, Tk Wu (a Chinese place that gives helpings of food which could bury a person alive), and then one bar which is like the classic, dimly-lit, smoke-filled pub-esque thing, and then the one I went to last night which was dark, neat multi-floor setup, live music, and all sorts of good fun. There were also people dancing. I'm sure that those people enjoyed that, but if I attempted to dance, there would be an apocalypse of catastrophic proportions (which I believe the term "apocalypse" would imply, so now I'm just being redundant) that would ruin the future of the Earth for generations to come. Which is to say there won't be any more generations. Ever.
Thoguh, when I point out that things are going very well, I do of course have an implied clause: things are going very well except for the whole Intensive Spanish thing. This class remains the winner of the "least fun course" that I've ever taken; with my Calc 3 class (not necessarily . As of now, though, I'm two weeks through the course (which corresponds to ten weeks of the normal-speed courses taken during the standard semesters) and only have four left to go. If I don't pass this class, there will be an entire choir of pandas lying in wait to cry for my unfortunate situation; thankfully, I think I'd have to go out of my way in order to not pass that class.
On a game-related note, I would like to say that Rise of Legends is a whole buncha fun (though quite different from its forerunner, Rise of Nations). Sin Episodes: Emergence (my screenshots here) reeks of a polished Half-Life 2 mod, with little more going on. I'm also entirely not a fan of the idea of episodic games, either. If I wanted to watch a story developer over a number of short episodes, I'd watch TV, where the acting, writing, and plotlines are generally superior in every way. I play a game to get a nice amount of playtime, not a segmented storytelling attempt. And I'm enjoying Guild Wars: Factions (gallery) quite a decent amount whenever I get the spare time to feel like I could dig my teeth into a quest or two.
As for my novelthing, I just recently finished up work on the third chapter. It's a fairly short chapter thus far, but I think that will change a bit once I get to work on editing it. And, oh, how it needs to be edited. I'm not sure when this hypothetical editing will occur, but I'm assuming that it'll be at least a week. Probably more, though.
I'm also finally getting around to following up on the commonly-received recommendations I get saying that I just must read some of Kurt Vonnegut's work. Currently I'm working my way through Cat's Cradle and I think I see why some of my writing gets compared to the guy. Granted, he's infinitely more intelligent and witty, but I think the brand of humor is similar. But that would be putting myself on a pedestal that I'm not nearly deserving of quite yet.
I think that's about all I've got to say at the moment. Currently, in a typical icky bout of Michigan's schizophrenic weather climate, it's about fifty degrees, dark, windy, and has been raining buckets all day. So, with that said, it's only logical that I'll go for a short run.
so glad to meet you
| |
 My Great Day |
Posted - 5/3/2006 7:58:29 AM | So, I originally started an entry that was more in line with the standard kind of rambling entry that I normally do. I got about three sentences done, when I realized that this simply wasn't going to cut it. Mostly because I think I've been mildly sleep-deprived for the last few days, but also because I've been really sleep-deprived for the last few days, but mostly just because I'm in a good, rambling, story-telling kind of mood that I feel would work best as a more storylike entry. Rambling is so old-fashioned anyway… Which is to say I'll return to it soon enough.
This morning, I woke up. I use this phrase in only the most basic, simple conceptual meaning it can really ever hope to attain: I opened my eyes and stood up. I'm so used to my morning routine that I could literally sleepwalk through the whole ordeal. I have no doubt that I would succeed in my sleepwalking morning cleansing and eating up to the point where I'm required to equip a razor in my right hand and shave. I think sleepshaving would be an event best left to the professionals. Which I'm not.
I decided to actually wake up in the "Hey, I'm conscious, give me caffeine" sense. My eyes were opened, I felt like I had never actually gotten to sleep, but I knew that wasn't true. I absolutely knew that I had gotten at least forty-five minutes into sleep when my alarm went beep-beep-frickin-beep. This is perfectly acceptable at the time—which I realized was 7:30am (the intended moment of mental lift-off, which is to say waking up)—though, because I honestly have been feeling mighty good lately. Mighty good indeed. I won't say I feel like I'm on top of the world, because I have a quota for clichés that I know I'm going to use up by the end of this entry, because in the culminating scene of this stream-of-consciousness abomination, I'm going to live through my very own movie/television cliché.
How's that for tension?
So I get up out of bed, and I feel like my eyes are burning. Which is a typical feeling after a series of little-to-no sleep nights. It was nothing abnormal. I reach in my kind of pre-caffeine drunken morning state for a little bottle of Visine that has made a comfortable lodging at the base of my monitor. It wasn't there. I looked over to my cat, and he gave me some kind of faux-innocent glare, but that wasn't fooling anyone. I looked through the area near my chair, and sure enough, there it was. I try in vain to squirt a couple drops of this morning brand of Liquid Jesus into my eyes, and miss about five-six times in a row. By this point, it looks like I had just come out of seeing Pay It Forward after a month of incrementally more depressing days. Granted, that wasn't the case at all, but to the unknowing civilian, it looked like I just woke up and bawled my eyes out. I finally managed to hit the bull's eye with my itty-bitty bottle of Visine, and felt some kind of glorious redemptive mood flow over my retina. I think missed about three more times when I moved on to the left eye.
Oh shit, I realized, wiping the Visine tears off my face. I actually am starting a class today. Intensive Second-Year Spanish; putting the Intensive in Spanish since whenever the university decided to have a spring-term (ie, six week) class which covers thirty weeks of material in, just that, six weeks. It's roughly at this point in the story when our protagonist realizes that he's really, really stupid.
Flash forward two hours. It's now 9:30am, an hour into class, and I go into the bathroom due to what I affectionately call "Multiple Diet Cokes in a Short Time Span" syndrome. I get to the mirror and, no joke, it looks almost like my retinas had been possessed by the devil himself for a brief moment, but he had left, and had instead just left his red calling card in the whites of my eyes. I suppose lack of sleep, allergies, and wiping at my eye trying to get a rogue eyelash out of them for ten minutes can really have that effect though.
The next three and a half hours of class (yes, you read this right) are mostly just a blur of scenes mishmashed together into an incomprehensible mess. Something about Spanish and grammar and vocabulary and twenty hours of homework a week, I suppose. There was definitely a moment in the class when the students were asked to shout out stereotypical characteristics of Mexicans, Chinese, and Americans, though, I remember that segment of the day quite well. I especially remember someone yelling out "Le gusta cortar el cespid" as a trait for Mexicans. Which, for the uninformed, means that Mexicans enjoy mowing lawns. Didn't you know? Jeez, get with it.
What? I'm hoping that that entire segment of the day was just some kind of hallucination—an elaborate mind hoax which my brain was just creating to screw with me—but I know, yes know, that it actually happened.
And so I get out of class at 1:00pm. That last hour was killer, no joke. But I get outside, and it's pouring. We're talking cats, dogs, and their entire families just falling like a dove with a ten-ton weight attached to its right claw thing. I vaguely recalled that it had started to rain when I was going in to class. Being that I had been in a building for going on five hours, though, with a steady downpour occurring through the day, the puddles had begun to accumulate into big puddles. Quasi-lakes, if you will.
So, I walk up to a curb. This curb happened to be a necessary stopping point on my way across the street, and I was currently being shown the "Not a Good Time to Cross" signal (<3 Dane). So. I stared up into the rainy sky like a moron, and then I hear a sound that isn't good to hear. A car. Going fast. Now, I was no where near the road, so I wasn't worried about anything. And then, in a flash of the benevolent light of knowledge, I realized that the curb was housing a mighty fun mini-ocean. And, thus, the car goes zooming across the street. And I see a tidal wave forming in mid-air. Everything happens in slow motion. The tidal-wave approaches me. But I thought quickly, as I managed to stop the tidal-wave from breaching land by blocking it with my body. And then sploosh part two. I find myself dripping waiter all over the otherwise soaking wet pavement. My dark blue shirt was not only a darker shade of blue, but always quite a bit heavier and baggier on me in its recently-submerged state of being. And it was at this very moment that I realized something about these ever-so-overused Hollywood occurrence.
It had been a damn good day.
and i would have stayed up with you all night
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The entries in this journal have all been posted, along with many more, at mittens' personal site at www.polycat.net.
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