 Over 100,000 journal views.. |
Posted - 7/24/2006 6:07:23 PM | Yeah, that's right. This journal has reached a bit more than 100,000 views. I am guessing it makes it being one of the most viewed journals on gamedev.net (second or third, i think). See you in a few years for the million :)
In other news, i've been working a lot on a "stability" patch for the combat prototype. I haven't released a news/IOTD yet, due to those issues, but also to the bandwidth quota i have on my website. You'd think 120 GB/month is enough to serve quite a few requests, but i'm always on the edge. I will probably end up hosting all the trailers and combat prototype binaries on some mirrors, at least until next month has come.
I've fixed a lot of bugs in the client's network interpolation/prediction code. Ships are now moving in a more stable way (less zigzags/teleports, smoother paths, no more "random turn arounds") with my 150 ms ping to the server. I'm now investigating a serious memory leak in the client, i fixed a first bug that caused a camera object to be recreated every *frame*, meaning at high framerates, hundreds of times per second. The end result was a constant but sure drop of framerate after a few seconds, until getting 1/10th of the initial framerate after a few minutes. Updating tens of thousands of cameras per frame isn't the best way to maintain a high framerate.
I have a few smaller things to add, a confirmation to quit (escape just exists the program now), a lens-flare effect, etc.. but i hope it'll be ready tomorrow or, at worse, wednesday.
| |
 Combat prototype 0.4.e |
Posted - 7/16/2006 8:48:28 AM | Since last week, i've released the new combat prototype version, and i've been so busy making patch after patch that i didn't even find time to update the dev journals. Sorry :(
The best is, i've lost the original image (the one that i blurred in the previous update). It might be somewhere.. but i have a few hundred screenshots now, so i'll post one that is "similar":

This is a "fleet" screenshot, demonstrating a static battle between 200 ships. I'm saying "static" because there's no way i can get 200 players at the same time, so i've setup the ships statically; some of them are exploding, others are firing.. but they're not moving.
The combat prototype is now at version 0.4.e. Each patch is getting better and better. There are still some issues that i need to investigate. The two main problems are related to stability (i've recently fixed a crash bug in the server, it's now pretty stable; but there are still crashes in the client, it's related to getting NaN values in the physics, i need to investigate) and to performance (the client seems heavily CPU dependent, and there seems to be a leak, meaning that performance goes down after a few rounds). There is a third problem, which is not as urgent, but that needs to be solved one day, and that is the network interpolation algorithm. It makes ships "zigzag" when the latency fluctuates, ie. that happens often.
A contest has been started on the forums, to produce a teaser for the combat prototype. It'll get posted on many news sites, as well as gamedev.net as an image of the day (sorry Ravuya, didn't have time to submit anything sooner :)). So, in the past days, i've spent most of my time cleaning disk space, recording and compressing videos and uploading them. Hopefully this teaser will be ready early next week.

| |
 It's coming.. ! |
Posted - 7/5/2006 6:32:02 PM | I know, i am mean.

| |
|
| S | M | T | W | T | F | S | | | | | | | 1 | 2 | 3 | 4 | | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | | 17 | 18 | 19 | 20 | 21 | 22 | 23 | | 25 | 26 | 27 | 28 | 29 | 30 | 31 | | | | | |
OPTIONS
Track this Journal
ARCHIVES
October, 2009
August, 2009
July, 2009
May, 2009
April, 2009
March, 2009
February, 2009
January, 2009
November, 2008
October, 2008
July, 2008
June, 2008
May, 2008
April, 2008
March, 2008
January, 2008
December, 2007
November, 2007
October, 2007
September, 2007
August, 2007
July, 2007
June, 2007
May, 2007
April, 2007
March, 2007
February, 2007
January, 2007
December, 2006
November, 2006
October, 2006
September, 2006
August, 2006
July, 2006
June, 2006
May, 2006
April, 2006
March, 2006
February, 2006
January, 2006
December, 2005
November, 2005
October, 2005
September, 2005
August, 2005
July, 2005
June, 2005
May, 2005
April, 2005
March, 2005
February, 2005
January, 2005
December, 2004
October, 2004
September, 2004
August, 2004
|