origional page
| Saturday, October 24, 2009 |
 Yet another sprite editor update! |
Posted - 10/24/2009 1:37:55 AM | 
Another update to my editor, new features.
- Onion skinning for previous/next frames
- Ability to load, scale and position a background image as another onion skin layer, for tracing
- cleaned up the drawing routine, draws to a wxImage now and only draws to screen once, much faster.
Download Now!
(note: the image in the background being used to trace is iris, from Atelier Iris 3)
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 Sprite Editor Update |
Posted - 10/18/2009 9:32:15 PM | Keep neglecting to update here as I've been more worried about getting my own site working again. (remember kids...don't drink and rm -rf...at least i keep backups). Been up for a few weeks now so I'll start crossposting to my journal here again.
Origional is of course at my website, http://www.midnightfragfest.com (my old site, www.raptor85.com now redirects here)
 
More updates on my sprite editor.
- Increased Size of work area
- Dynamicly scale grid instead of pre-set to different sizes
- Ability to toggle grid on and off (for previews)
- Much larger range of sizes (16x16 to 256x256)
- Removed the ability to create non-square tiles, was more trouble than it was worth
- Added the ability to flip the frame fully horizontally/vertically
- Added the ability to import frames from 24 bit uncompressed bitmap files
- Managed to cross compile it for win32 (requires wxwidgets to be installed!), It may not work correctly, I haven't really been able to test it
Download Now!
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