Intel sponsors gamedev.net search:   
Metaphorical Journeys of HappenstanceBy Ravuya      
Great Games Experiment

Thursday, October 30, 2008
I implemented entity stub rendering and management, here you can see an entity sitting on the floor.
Other than that, not a lot on the development front for various reasons (midterm season along with others).

Comments: 2 - Leave a Comment

Link



Sunday, October 19, 2008
So I've been working on a bunch of fixing and tweaking with the Afterglow code base. Still trying to track down some odd bugs with player-wall collision but the bullets properly smack into walls again.

Instead of working on the main menu like I said I was going to, I worked on the editor and improved usability (error messages are routed to editor window instead of stdout, scrolling is smoother, mouse picking bugs are fixed) and implemented the (now broken) ability to delete floor polygons.

I would like to work on the entity system next, but I'm beginning to suspect the success in implementing future features is inversely proportional to how frequently I mention them in my journal entries. So it'll be a surprise. I would also like to tighten up player control and start making the character stats tie into them so you can actually run faster when the speed statistic is increased.

I also finished Dead Space this weekend; if you liked System Shock 2 or the film Event Horizon, you can probably find a lot to like here. Just make sure to play it in the dark.

YouTube of the Moment: The Tiny Ferrari -- a modelbuilder builds a scale model of a Ferrari race car, and it actually works, tiny pedals, transmission, petrol engine and all. The level of detail is jaw dropping.

Comments: 0 - Leave a Comment

Link



Wednesday, October 15, 2008
Last night I implemented polygon selection, so there's also now a polygon deletion function, so you can delete entire rooms. I'll work on vertex deletion (and possibly moving) in a bit, but I would rather work on the main menu first, so you can all have some pretty chrome-plating for screenshots.


Comments: 0 - Leave a Comment

Link



Monday, October 13, 2008
I implemented deleting walls in the editor and a bit of other stuff, like making it no longer crash when bullets hit walls and making it easier for entities to collide with players.
I'm completely fried, so it's time for bed.

Edit: Okay, I lied. I spent another hour working on making sure wall selection was working properly (opened up a host of bugs) and fixed some old rendering/selection issues in the editor core. Everything should be more awesome now.

Comments: 1 - Leave a Comment

Link



Saturday, October 11, 2008
I'm not dead, I've been just implementing more things that are behind the scenes. In the last couple days I've taken care of:
  • Bullet collision with walls
  • The start of the pretty clever main menu
  • A bunch of under-the-hood improvements to the performance of XID, rendering and collision
  • The basic skeleton for AI and the entity system
So that means I have a bunch of options for what to work on next, and hopefully you'll start seeing the fruits of my labours in a bigger way over the next few days.

Today's YouTube video (other than mine): Lancia Delta S4 going really fast. This is the Group B rally car that took a lot of lives. See why!

Comments: 2 - Leave a Comment

Link


All times are ET (US)

Most of this crap is copyright 2004-2009 Ravuya.
 
S
M
T
W
T
F
S
1
2
3
4
5
6
7
8
9
11
12
14
16
17
18
20
21
22
23
24
25
26
27
28
29
31

OPTIONS
Track this Journal

 RSS 

ARCHIVES
November, 2009
October, 2009
September, 2009
August, 2009
July, 2009
June, 2009
May, 2009
April, 2009
March, 2009
February, 2009
January, 2009
December, 2008
November, 2008
October, 2008
September, 2008
August, 2008
July, 2008
June, 2008
May, 2008
April, 2008
March, 2008
February, 2008
January, 2008
December, 2007
November, 2007
October, 2007
September, 2007
August, 2007
July, 2007
June, 2007
May, 2007
April, 2007
March, 2007
February, 2007
January, 2007
December, 2006
November, 2006
October, 2006
September, 2006
August, 2006
July, 2006
June, 2006
May, 2006
April, 2006
March, 2006
February, 2006
January, 2006
December, 2005
November, 2005
October, 2005
September, 2005
August, 2005
July, 2005
June, 2005
May, 2005
April, 2005
March, 2005
February, 2005