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Last updated 2/12/09 at 12:01 am PST
Cripes! 2.0 -- See the Class Layout
Arenamatic Code w/ cConsole
 Code::Blocks |
Posted - 5/26/2007 10:22:08 PM | I got U3 working, and I love it, but I'm working out the kinks on the rest of my thumb drive programs, like Code::Blocks; see next paragraph.
I've installed Code::Blocks on my Cruzer - it's easier to call it by its model name than "USB drive" or "thumb drive", and it sounds cooler - but I can't get it to see the MinGW compiler I installed there too. That means, I can't compile any programs! I tried getting MinGW to work with SciTE - a text editor I only picked up because it has decent Lua highlighting, and it's easy to point it to a lua compiler - but even when I point its C++ compiler setting to the compiler executable, it tosses a gazillion errors at me - all sprouting from me including <iostream>. -_-
So, now I'm on the GameDev IRC channel, scrounging around for help getting this to work. (Code::Blocks, not SciTE, please) I guess I'll be able to get back to real programming when I come back from vacation... that's in 8 days.
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 Florida |
Posted - 5/21/2007 7:23:01 PM | I've arrived in Florida! I managed to snag a two-gig flash drive from OfficeMax for $30 right before we left, so woot! But it's got some U3 Launchpad thing on it, and I can't do anything to the drive - it's write-protected apparently. And worst of all, U3 Launchpad won't launch, so I can't even delete it. -_-
Help?
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 Vacation |
Posted - 5/20/2007 1:09:39 AM | I'm going on vacation for two weeks in Florida! I'll be staying right by the east coast, and there's a cute girl living right across the street. [gasp] If I'm lucky, I might be able to work on some Lua while I'm there, but C++ is probably not going to happen. I tried to get a USB flash drive (2GB) today, but we didn't have time, so I'll have to grab one tomorrow if possible, but that's when we're leaving. I guess I'll just download lua and luac when I get there.
As for the airplane trip, I bought a magazine, four Dragonlance novels, and a book on applying mathematical concepts to game programming. I'm going to go through it all by the time we arrive in Florida...
Oh, does anyone know if it's possible to get your GDnet username changed?
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 Real Life |
Posted - 5/18/2007 10:45:50 PM | Well, I got cut off before I could properly finish my previous entry, because my father needed to get on the computer. Continuing:
I've been taking classes at my local community college. I just recently finished my Geometry finals - I've been averaging a B- on my test material, so I'm hoping I got a good grade! I'm heading into Intermediate Algebra in the fall. I have to wait for at least next spring or fall to be allowed to take a Java course - I think I have the basics of C++ down, so I won't be taking that class unless it's absolutely nessecary.
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 The moon |
Posted - 5/18/2007 7:06:34 PM | I guess the Portuguese actually don't see the same moon as the rest of us. Seems they just see a big ball of code in the sky.
Ahem. <_< I bought a book on Lua - Beginning Lua Programming, by Kurt Jung and Aaron Brown - and it's pretty good. I really like how closures/upvalues work, especially how functions are just another data type. I'm just getting very confused around some environment stuffs - setfenv and getfenv - and a little bit on what exactly loadstring returns. It's really cool how easily you can do things regex-like with string.gsub and string.match, though.
And for those people who actually comment here, I might just try SDL after I get a handle on the Lua basics. I kind of want to work on a simple text game before I go into graphics.
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