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 Chess Programming Part II: Data Structures
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From the article:
"In chess, there are often many ways to reach the same position. For example, it doesn't matter whether you play 1. P-K4 ... 2. P-Q4 or 1. P-Q4... 2. P-K4; the game ends up in the same state. Achieving identical positions in different ways is called transposing."

What the hell is P-K4 ... 2. P-Q4 or 1. P-Q4... 2. P-K4?

Can anyone elaborate on this?

THanks....

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Something like this?

Illco

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All times are ET (US)

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