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| Bezier Patches |
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![]() Vlion Member since: 2/10/2000 From: Moscow, USA |
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| *wobbles hand* its okaayy... You needed to spend more time actually discussing how beziers operate on the surface- in english. Mathematically it was pretty clear, but verbally it wasnt as clear. Was really interesting though. ~V'lion I came, I saw, I got programmers block. ~V''lion |
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![]() JOL Member since: 6/9/2000 From: STOCKHOLM, Sweden |
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| Thank you - this was exactly what I was looking for today... the math and a simple way to implement a Bezier curve... - I got a simple win32 testapp working last night, with no sweat - so thank's ALOT... Although I agree with the prevoius post - this is not a article for someone who haven't read anything about curves before... could be extended... |
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![]() JOL Member since: 6/9/2000 From: STOCKHOLM, Sweden |
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| A QUESTION this is all fine but??? how do you test point(s) of intersection between two bezier 2d curves where these two curves intersect Q(t1) = P0(1-t1)^2 + P1(2t1(1-t1) + p2(t1^2) Q(t2) = P0(1-t2)^2 + P2(2t1(1-t2) + p2(t2^2) Q(t1) == Q(t2); ??? should've studied more math could some math genie explain please !! |
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![]() axon Member since: 1/5/2002 From: Australia |
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| Does anyone know where those resources are that are referred to in the last couple of lines in the article? |
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