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 Bezier Patches
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*wobbles hand*
its okaayy...
You needed to spend more time actually discussing how beziers operate on the surface- in english.

Mathematically it was pretty clear, but verbally it wasnt as clear.

Was really interesting though.
~V'lion

I came, I saw, I got programmers block.
~V''lion

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Thank you - this was exactly what I was looking for today...
the math and a simple way to implement a Bezier curve...
- I got a simple win32 testapp working last night, with no sweat - so thank's ALOT...

Although I agree with the prevoius post - this is not a article for someone who haven't read anything about curves before...
could be extended...




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A QUESTION
this is all fine but???
how do you test point(s) of intersection between two bezier 2d curves

where these two curves intersect
Q(t1) = P0(1-t1)^2 + P1(2t1(1-t1) + p2(t1^2)
Q(t2) = P0(1-t2)^2 + P2(2t1(1-t2) + p2(t2^2)


Q(t1) == Q(t2);

???
should've studied more math

could some math genie explain please !!


 User Rating: 1040   |  Rate This User  Send Private MessageView Profile Report this Post to a Moderator | Link

Does anyone know where those resources are that are referred to in the last couple of lines in the article?

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All times are ET (US)

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