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 Interview with Dreaming Media
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Did you guys try any other live action puzzle games like Grim Fandango to see what might have been cliché or to get ideas?
Ted: We did try Grim Fandango, and Myst, but we really didn't play a lot of games. Grim Fandango was quite cool, but we were not interested in pursuing computer-generated imagery, we tried to take all our imagery from life through photos and video.
Mick: We also played the Neverhood, it was incredibly charming and clever.

This sounds oddly familiar. Was this accidently added from a previous interview?

www.bluedojo.com

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