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| Cg Shadow Volumes |
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![]() Penance Member since: 5/15/2002 |
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| Excellent work! Very well written article. EDIT: all fixed. very nice, except if you move the mouse outside the window when rotating the model, it flickers and/or disappears entirely, never to return. Very pretty shadows though, good tutorial. thanks! [edited by - penance on September 4, 2003 2:10:52 PM] |
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![]() surdules Member since: 4/15/2003 |
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| Thanks for the comments--I am glad to hear that you found the article interesting and helpful! Regarding the model flickering or disappearing: I cannot reproduce this on my computer (although I found a different issue: the application fails an assert if I move the mouse too far outside the window). What configuration (hw/sw) do you have and does the bug appear reliably on your machine? Thanks, Razvan. |
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![]() Penance Member since: 5/15/2002 |
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| 1.4ghz t-bird, 512 DDR, windows XP pro. It happens everytime I run the program. If i run it maximized, then it only happens when the mouse is moving around the corners of the screen. If not maximized, it seems to occur if i move the cursor outside of an elliptical region surrounding the program window. So maybe there is a singularity cropping up with the Quaternion math or trackball. Just a guess. |
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![]() Rellik Member since: 10/19/2003 From: USA |
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| For me the sample doesn't work When I run it, it opens up a command window: main(): you must specify the model and pixel shader files Which goes away very quickly; I captured the message by running it from a command window. =( it looks very cool though, and very well written. [edited by - Rellik on November 18, 2003 4:58:57 PM] |
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![]() Myopic Rhino Staff Member since: The dawn of time
From: Temecula, CA, United States |
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quote:Read the execution instructions in the article. You can't just run the binary, you have to pass command-line arguments to it specifying the filenames of the model and shader files. |
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![]() psamty10 Member since: 11/26/2003 From: Los Angeles, CA, United States |
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| Well written and illustrated article. And someone who cites their work on Gamedev.... unbelievable!!! .... i gotta download that glut toolkit to check it out... |
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![]() Snarky Member since: 3/16/2006 From: Hazebrouck, France |
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| Code source work fine under Linux !! (With some improvements) |
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![]() unsigned short Member since: 12/14/2005 From: Bonn, Germany |
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| Is the source for this article still available? It's exactly what I need. |
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![]() jezham Member since: 1/12/2008 From: Plymouth, United Kingdom |
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| 5 years later and this is the best tutorial I've ever came across! Thank you++ |
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