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Xbox 360 Pricing and Bundles Announced

Microsoft has promised for months that the Xbox 360 will be available for the 2005 holiday season, and today, the company has moved one step closer to that goal.

Microsoft released packaging detail on the Xbox 360, its price and confirmation on a release this year. The next-gen system will be available in two flavors:

  • The base bundle will cost $299.99 and will include the console, one wired controller, a white faceplate and a standard audiovisual cable.


  • The premium bundle will cost $399.99 and will include a the standard equipment (plus replaces the wired controller for a wireless one), a headset, remote, membership to the Xbox Live entertainment and chat network, and a 20 GB





The 360 itself comes with a built-in Ethernet port and can play DVDs, CDs, MP3s, and digital content from other devices (e.g. cameras).

...

With Sony releasing the PS3 no earlier than mid-2006 and possibly at the end of 2006, this move should give Microsoft a definite advantage in this “round” of consoles. While the “winner” between Sony and Microsoft will not be known until well after the release of the PS3, consumers are guaranteed to see a change in their home entertainment experience with the expanded features of these gaming consoles.

...

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Sounds about right. Just as expected.

Now lets see how much this PS3 is going to be.

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IMO it's really retarded to have different versions of a console. This makes development on the console that much harder, since you don't have the luxury of knowing there is a hard drive there, since there might not be. One of the biggest pro's to consoles are a specific, known hardware package. This next gen breaking of that mold is only going to mean more work on the part of developers.

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Microsoft, listen to me...

What you're doing is really going to hurt you. All the features you've been touting as the next big thing for this generation are on the $399 model. Standard wireless controllers/headsets? Hard Drive? High-def cables? Only on the $399 model. And what's this about the wireless LAN being an add-on now? Another $99? Sure! Just let me get my walle-- NO! And we still don't know if or how well backwards compatibility will work.

I can live with the HD cables being an accessory, Hell, if you put the HDD and wireless controllers in the Core unit I'll even live with the Wireless lan addapter being an accessory (begrudgingly.) I don't care how much marketing research you have that tells you this is ok, as a gamer, a gamer who has been anxiously awaiting xBox 360 (BTW, xBox Next was a FAR better name while we're at it,) I will tell you that I AM NOT WILLING to pay that kind of money for a new console. Lets add this all up: xBox360 $399, wireless Lan $99, 1 Game $60, 1 extra wireless controller $50. That's **600 DOLLARS** microsoft! The most I'm willing to spend to get a new console 2 controllers and a game is about $400, period.

If you make it $300 for the console (with HDD and wireless controller), and I can get another wireless controller and game for $100 you'll see alot more sales. Any higher than that and there will be alot of people waiting to see what the PS3 will have to offer. $300 (with HDD and wireless) is the winning price-point, $400 will leave sony in a position to give you another ass kicking and your early launch lead will have been for nought.

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I actually dont mind the hard drive seperate. I think their thinking is to provide a model so that people who cant quite afford the 400 can still try and get an Xbox 360. I think the reason this isnt as bad as with the PS2 game wise is because the HD option is available initially and Im sure the add on HD will be available soon as opposed to the ps2 way where the ps2 hard drive made an obscure entrance into the system. If the developer wants to use the HD I think they will because there will be an audience for it already as opposed to like FF11 where it was kind of like no one has a HD so our audience will have to be willing to pay in essence 250 for our game.


Just my 2 cents

The above post came after I constructed this one so Ill add not everyone plays online and with other people, in fact personally never played more then tetris and PSO online for a bit. I also dont play with other people and dont mind wired controls, so maybe I dont want to pay for the wireless adapter and controls, that said I do want those things but it is nice to have a choice (though I will agree with you that I dont thnk the HD should be optional, but I see why they did it)

[Edited by - Blackkata on August 17, 2005 3:47:25 PM]

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smart move not including a HD with the standard console, the standard console looks a far better deal than the premium one
Quote:
Microsoft has promised for months that the Xbox 360 will be available for the 2005 holiday season
ati promised the 520 will be out in the northern summer but well you know

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its kinda like Linux users, they dont have to have 5 media players but they like having the choice :-P

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FYI the UK pricing is: £279.99 and 209.99 and the Euro price is: E399 and E299. 20 GBG hard drive will be £69.99

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I don't mind the bundled version, I kinda like it.

Except for the optional HDD thing.. like DrEvil pointed out, that kinda kicks right in the balls of WhatsGoodWithConsoles. If all XBox FullCircle had a built in HDD the devs could make alot of nice assumptions and optimizations...

BAH!

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lack of hdd is stupid, not only makes games unable to fully use it(as every game have to work without a hd) but also prevents patching of online games :/

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Does anyone know if there are memory cards available for the 360 like there were for the original XBox?

The optional hard drive is a marketing tool. Think about it, the developers are just going to assume you spent the extra money to have the extra space.. If you don't have the space, you're not going to be able to play online until you get the space to store the patch. Don't have enough room on your memory card to save your game? They'll make you A) Delete stuff, or B) Go buy a bigger (or an extra) memory card or HDD.

It's a marketing ploy, nothing else. I wouldn't worry about the workload being placed on developers, as long as they're still thinking, they'll figure a way to circumvent serious issues.

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I wonder if you can use xbox live without the HD? The press event they said that all gamers could have silver package for live but now they are saying silver is part of the hd bundle, that makes me think no HD no Live.

I agree they are stupid not having a HD standard, I am sure if PS3 came with one they would of kept it. Since sony annouced it wasn't going to have a hd standard MS drops it mmmmm.

I will get the HD bundle for the media centre.

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$400? This sucks! It's gonna be forever before the system reaches my maximum of $100. I think I'll go buy a GameCube now.

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what ever happened to wireless controllers as standard?

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Quote:
Original post by MENTAL
what ever happened to wireless controllers as standard?

It reads as though all 360s will have a wireless port standard...you just don't get the wireless controller unless you pay extra. Which is more than fair...if you are getting the Core version, you are probably trying to save money, so you wouldn't be picking up a wireless controller in the first place.

The same is true of the wireless adaptor and the hi-def cables.

CM

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I don't really believe this is true, Microsoft would know their developers wanted an xbox with HD standard. I won't believe anything on any of the consoles unless it comes from the dragon's mouth, and even then I will still be skeptical.

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Quote:
Original post by Conner McCloud
It reads as though all 360s will have a wireless port standard...you just don't get the wireless controller unless you pay extra. Which is more than fair...if you are getting the Core version, you are probably trying to save money, so you wouldn't be picking up a wireless controller in the first place.

The same is true of the wireless adaptor and the hi-def cables.

CM


I agree completely.



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Quote:
Original post by BDePesa
Quote:
Original post by Conner McCloud
It reads as though all 360s will have a wireless port standard...you just don't get the wireless controller unless you pay extra. Which is more than fair...if you are getting the Core version, you are probably trying to save money, so you wouldn't be picking up a wireless controller in the first place.

The same is true of the wireless adaptor and the hi-def cables.

CM


I agree completely.



This still doesn't cover the idiocy of not having the HDD as a standard component. How many non-tech savvy people are going to look at the two bundles and go "Oh, gotta have that 20GB HDD, better pay the extra hundred!"....uhh, no. 80% of those consumers will go "why would I buy the 399 bundle, when I can get the 299 bundle and get the same console?"...especially parents who will be picking this up over the holiday season.

If this plays out to be true, MS just shot themselves in the foot...and defeated the entire purpose of the console: standard hardware for all developers. You think game companies will spend time and money to create a code/game path just for the folks who shell the cash for an HDD? Ask some folks with the Sony PS2 HDD what they think about it. Not much out there that utilizes it, beyond the game it was created for (FF11). The 360 will be exactly the same way. Developers will simply forgoe any kind of HDD usage, because there is no gauruntee that even a large percentage of their customers will have it. Why waste the development time and resources?


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The regular controllers will cost $40, the wireless ones will cost $50.

lol@m$

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The same logic you are applying to the HDD could be applied to X-Box Live. There is only a 10% attach rate yet nearly every developer making a game multiplayer capable is supporting Live. Why? Because Microsoft provides the developer support infrastructure to make it as easy possible. Likewise, developers will support the xbox 360 harddrive because Microsoft provides the developer tools and network infrastructure to allow for downloadable content, caching, custom soundtracks, etc. Much like xbox Live it is in developer's best interest to support these features since it is seen as a bonus by those that purchase the harddrive when shopping for games.

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Quote:
Original post by Calefaction
This still doesn't cover the idiocy of not having the HDD as a standard component. How many non-tech savvy people are going to look at the two bundles and go "Oh, gotta have that 20GB HDD, better pay the extra hundred!"....uhh, no. 80% of those consumers will go "why would I buy the 399 bundle, when I can get the 299 bundle and get the same console?"...especially parents who will be picking this up over the holiday season.

If this plays out to be true, MS just shot themselves in the foot...and defeated the entire purpose of the console: standard hardware for all developers. You think game companies will spend time and money to create a code/game path just for the folks who shell the cash for an HDD? Ask some folks with the Sony PS2 HDD what they think about it. Not much out there that utilizes it, beyond the game it was created for (FF11). The 360 will be exactly the same way. Developers will simply forgoe any kind of HDD usage, because there is no gauruntee that even a large percentage of their customers will have it. Why waste the development time and resources?


As I said, it's not idiocy, it's a marketing tool. It's not going to take much more money, if more at all, to add in a few lines to A) Check to see if there's a HDD available, and B) If there is, save to the hard drive instead of a memory card. Many people seem to forget that most of the time and money is spent on debugging, not writing code.



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Developers already account for a no-hard-drive option for the X-Box...its built into whatever they use to ensure you have enough disk space available. So that's not going to be an issue.

Developers already develop games that require an X-Box live account, so why is it so hard to believe they'll develop games that require hard drives? It is the exact same thing: a little box on the back of the game that says "Hard Disk Drive accessory required". PS2 developers don't because there was such a long time between PS2 launch and Hard Drive launch. This is a completely different scenario, because 99% of your user base haven't already bought their consoles.

Yes, the Core Version is being targetted to people looking to save a hundred bucks. So? Add a hard drive a couple months down the road when you need one, and you're back at $400, except in the mean time you've been able to use the savings elsewhere. Possibly less, if MS allows third party companies to sell HDDs.

CM

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yes, too bad the HDD upgrade is $99, the xbox360 market is now a split market no matter how you look at it.

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hm.. having the hd optionable gives another big feature: the ability to easily plug it out. there'll be soon some ways to plug it into a pc, too, then, i'd guess.. together with the fact that the data on the hd are gamepatches, this allows for quickly dropping in own code for.. what ever you want :D

no need for modding the xbox anymore with a chip.. possibly.. :D

well, we'll see:D

i think it shouldn't be optional. but, just like the memory expansion pack for n64.. people will buy it as needed anyways.. and with some topsellers right from the start, requiring (or just part of it requiring) the hd in, thei'll all buy it anyways..

but it would be more nice to just have it in.

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Just how many benefits do you think a HD gives developers? There are very few games that really need it - games like Blinx. The majority of titles just use it for caching data. OK, so if you get the HD your games will have shorter load times and will run generally faster; that's pretty easy for consumers to understand.

Plus of course the whole downloadable content thing.

And console games hardly ever need patches. That's one of the nice things about them.

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