get x y coordinates of glEvalCoord2f

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-1 comments, last by gade2 14 years, 12 months ago
Is is possible to get the x y coordinates of a Bezier surface using OpenGL's GL_MAP2_VERTEX_3 & glEvalCoord2f or do I have to calculate the Bezier surface on my own. I just want to be able to print the actual x,y,z coordinates that the curve is on. Thanks in advance.

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