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The Daily GameDev.net

This Friday's GDNet Daily will be handled by moi, as Trent is reportedly somewhere on the interstate highway system, deploying giant inflatable sheep from his passenger side window in order to distract the closely pursuing law enforcement. As always, the GDNet Daily does not endorse any illegal activity, so please stop going on inane rampages in weather balloons, motor vehicles or on the backs of drunk camels.

In business news, Sony seems to be planning to release a PS3 slim with a bigger hard drive, Dungeons & Dragons Online is not only still going but flourishing after converting to a free-to-play model, and Apple now allows you to do in-app ordering from free applications, which should open the door for a bunch of games that can be bought piecemeal or episodically.

It seems odd to announce downloadable content before your game has even shipped, but Borderlands is coming out with a new package of rare loot and undead bashin' in The Zombie Island of Dr. Ned. Best name this year? Well, yeah.

Why can't you get co-op gameplay in Modern Warfare 2? It's probably because your buddy would keep trying to make farting sounds over the microphone while a character your character is supposed to feel good about dies from toxic nerve gas, or Atari overdose, or something. Not going to name names for who is the kind of person who would ruin a plot that way. You know who you are.

Lego Rock Band, the least likely combination of words which I thought could make up a videogame's title, is still proceeding in development. Blur has been announced as one of the bands immortalized as polygonal representations of plastic men, joining David Bowie and a surprisingly innocent-looking Iggy Pop.

Did you know there's a division of EA making Flash-based browser games? Here's their version of Dragon Age. Sega AM2 is apparently working on a new HD remake of Daytona USA, again angering those who have waited practically their entire lives for an authentic home port to reach North America.

Hey, someone actually owned up to delaying Alpha Protocol. That's great, because I had like three different dates for it in my release schedule. Now it's "Spring 2010." Precise! I'll just block off those four months with "will release sometime in this period of time."

Finally, the World of Goo "pay whatever you think it's worth" sale is still ongoing until October 19th. You should pick it up, and as previously mentioned, we'll hopefully see some sales statistics on how many of you are abusive cheapskates shortly after the end of the promotion. Happy birthday to World of Goo!

In non-game news, Ken Block, who you may remember from his madcap Gymkhana videos, is joining the World Rally Championship. I pretty much just wanted an excuse to post a link to that video.


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I bet Trent's hunting down more Teenage rock CDs

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Quote:
Did you know there's a division of EA making Flash-based browser games?
Yes, most of us discovered Pogo many years ago, which uses both Java and Flash extensively. It's been owned by EA since 2001.

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Original post by evolutional
I bet Trent's hunting down more Teenage rock CDs

I had a suuuuuuuuuper long work week. I'm just going to be taking Monday and Friday next week.

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Nice! Didn't even know about that World of Goo "sale". Just bought me a copy of World of Goo!

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Original post by Someone13
Nice! Didn't even know about that World of Goo "sale". Just bought me a copy of World of Goo!


I got it for 5$ during Direct2Drive 5$ thing recently. Brilliant in every way and worth more than 5$.



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I must be the only one who actively dislikes World of Goo. No disrespect or anything (I'm not saying the game sucks), I know it's a high quality indie title that's highly popular, but I just didn't like the game as a player. The demo was somewhat fun at first, but later on it just made me really frustrated. I have to admit, I started playing it with a slightly negative pretense.

On the other hand, I really like and support this idea of "buy it for what you think it's worth." I'd be really curious to see the results.

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Original post by shurcool
I must be the only one who actively dislikes World of Goo. No disrespect or anything (I'm not saying the game sucks), I know it's a high quality indie title that's highly popular, but I just didn't like the game as a player. The demo was somewhat fun at first, but later on it just made me really frustrated. I have to admit, I started playing it with a slightly negative pretense.

On the other hand, I really like and support this idea of "buy it for what you think it's worth." I'd be really curious to see the results.


It seemed like a good game, my gf downloaded the demo and couldn't get past the 3rd level, which is generally odd for her and a puzzle game.

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Original post by BLiTZWiNG
Quote:
Original post by shurcool
The demo was somewhat fun at first, but later on it just made me really frustrated.
my gf downloaded the demo and couldn't get past the 3rd level, which is generally odd for her and a puzzle game.
That is interesting - there were only two levels I had particular troubles with (first long bridge, and the first 'green phosphor' level), and I beat the game in well under 4 days.

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