Random Person Generator

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-1 comments, last by EvilWeebl 14 years, 5 months ago
Hi all, I want to make a random person generator, to be more specific a random robot generator. Think how Borderlands made their guns. Now im not entirely sure how to go about doing this and any help I try to google about random character generator gives me, yup, password stuff. So as I understand it a skeleton can be made in Max but then what I would like is to have lots of different head meshes, arm meshes, leg meshes etc and at runtime for the code to attach a random combination of these meshes to the skeletons bones to form a randomly generator character(robot). Im only really learned in c++ and directx. Firstly is it possibly to manually attach a mesh to a skeletons bone? Secondly how do I do it? And thirdly is directx enough or will I need something else? Any help much appreciated.

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