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Get to know Amarth...  
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Nickname Amarth 
State/Province, Country Brabant   Belgium
GD Gathering City Leuven, Brabant, Belgium
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Homepage URL http://www.olog-hai.be 
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Rating 1015  (Rate this user)
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48  
Member Since 12/27/2004 3:26:26 PM
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Some recent topics started on our forums
Loads of small objects Heya all! I'm currently creating a 2D engine in OpenGL, just as an experiment really. The way I learned OpenGL is with direct mode, using glBegin(GL_QUADS) calls to draw my sprites. I'm currently achieving something like 20FPS for 10.000 quads. I... 
Posted June 19, 2009 1:44:47 PM
Twisting the rules How does the following sound? Use all 4 elements in the game, but on a given playthrough, you will only see one or two of them. If the game is highly replayable (thinking Nethack-like here, or perhaps Strange Adventures in Infinite Spa... 
Posted October 1, 2007 8:50:44 AM
Find second smallest number Hello all. I have a (rather advanced, I think) programming question. Assume an array of length n, filled with real numbers. It is easy to write an algorithm to grab the smallest/largest of these numbers with n-1 comparisons. However, CLRS poses an... 
Posted January 10, 2007 3:19:22 PM
Lua, Java and headaches Hello all. I got some questions about integrating Lua and Java with (surprise) LuaJava. I think I kind of got how it works theoretically, but I might be doing things wrong, feel free to point me to the right way. I think my questions are not bounded... 
Posted October 30, 2006 5:23:02 PM
Store program settings A bit inspired by another thread out there (Why do some games need admin accounts?), where and how should you write settings for a Java game? We are currently developing a (non-applet) Java game. The idea is that it shouldn't matter too much for t... 
Posted October 29, 2006 6:26:35 PM
OpenAL and Irrlicht I have this tiny problem with a testing program implementing Irrlicht and OpenAL. void updateListener(ICameraSceneNode* cam){ ALfloat pos[3]; ALfloat ori[6]; pos[0] = cam->getPosition().X; pos[1] = cam->getPosition().Y; pos[2] = cam-... 
Posted April 24, 2006 1:46:18 PM
Christian Games? What's up with that poll on the front page? I *never* heard about Christian games as being one of the main target markets... Is this some evolution I'm missing? Is it a big business? Lots of money to be gained? :D I mean... I really can'... 
Posted August 17, 2006 3:03:57 PM
SDL+OpenGL+depth buffer trouble I don't know whether this is an SDL or an OpenGL problem, or perhaps something entirely on my computer alone. So sorry if this is not the right forum :). Anyway, I have set up a basic SDL app to test small OpenGL programs while I go through the... 
Posted March 30, 2006 11:53:52 AM
Copy an array? I have two arrays, say Foo* aFooArray; Foo* anotherFooArray; aFooArray = new Foo[50]; anotherFooArray = new Foo[50]; I want to move aFooArray to anotherFooArray... I want to make new elements in aFooArray and put the old ones in... 
Posted April 21, 2005 1:04:36 PM
linking error I usually don't post this sort of stuff (I usually don't post :D), but I really don't know how to start on this one... It most probably has to do with function overloading and me not at all understanding it. I have an overloaded inline fun... 
Posted February 21, 2005 4:07:33 PM
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Some recent replies made on our forums
Loads of small objects Okay, thanks, seems about what I thought then. I've currently implemented it with one big texture and one VBO with interleaved position/texture data. Seems to work nice. I've seen a small performance increase, but when handling many obje... 
Posted June 19, 2009 8:07:17 PM
Twisting the rules Quote:Original post by jpetrie Superpig touches on this point in his journal. I quote, regarding element "signifigance" (emphasis mine): Quote: There are two tests I've described in the past for this: The "layman" test: I find someone o... 
Posted October 1, 2007 11:37:53 AM
Good GA practice programs Also, why is TSP about UI? Generate a couple of points to represent cities, calculate using your algorithm, print out your result to a file, load in $FAVORITE_MATH_PACKAGE (try R if you need a free one), draw there. 
Posted September 26, 2007 4:35:56 PM
4e6 Another question, will Java 6 be available? Not really necessary, but the scripting stuff is yummy. 
Posted September 11, 2007 5:58:21 PM
4e6 Quote:Original post by Dark Adept The minimum spec from last year is here. Hmm, technically, aren't those maximum specs? :P  
Posted September 8, 2007 5:23:15 AM
4e6 Quote:Original post by d000hgWell MSVC is the best development tool available today (but don't take it personal, d000hg) It seems like this entire thread is about personal preferences... I'd prefer it if people would code good games for Linx/Mac, b... 
Posted September 6, 2007 6:28:10 AM
4e6 Quote:Original post by superpig The contest will be starting at some point this month. Only 27 days remaining! 
Posted September 3, 2007 7:21:05 AM
Find second smallest number I have some sort of idea, which might be isomorphic to the solution I'm trying to find, or a step in the right direction. It might also be totally wrong. Also, I haven't worked it out fully yet. Split the given array in pairs, as with the min/max... 
Posted January 11, 2007 7:10:33 AM
Find second smallest number Mmmm... I need some more pushing. I'm not reading the links yet, though. Dumbing down random selection might be the solution, but since it's defined after the exercise, that feels kind of cheating. I suppose there is another way. (mostly writin... 
Posted January 10, 2007 10:08:29 PM
Find second smallest number Nytegard: Either I don't get what you mean, or you don't get what I mean. Getting an element of an array is constant time, of course, but how does that help me here? Colin Jeanne & mikeman: that was my first idea, too, but I think Wc-duck has it r... 
Posted January 10, 2007 4:06:31 PM
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