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Home » Features » GD Showcase » Game Listing
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Game Development Showcase
A Space Ship Tester (for 3D artists) v0.10.02 by Battagline
     This is a stripped down version of Epoch Star I built for my artist to test his ship models in the Epoch Star Engine. You can easily drop .x files and textures into this and test the way they look in a simple space shooter.
   379   
Adagio by FenrirWolf
     Thumb-blistering arcade action set in a future world ruled by alien-humans!
   1286   
Aeroblaster(In Progress) by cm2
     Blast your way through the first level of the game using your dual guns and primary guns!
   302   
Asteroids by falkone
     A lean and mean Asteroids clone (25KB big) good for a quick diversion or a boring day in the lab.
   966   
Asteroids 3D by RingTek
     This is my vision of a 3D Asteroids Space Shooter. Personally, I kind of like blowing things up, and I especially like space shooters, so this game is great fun for me. =)
   384   
FD by eppo
     A little 3d arcade style shooter.
   159   
Generic Space Shooter 3000 (alpha) by Mithrandir
     A VERY simple space shooter game in the vein of Raptor. You go around shooting spaceships and collecting powerups.
   697   
Invasion: Fall of Man by Programmer16
     Aliens are invading. You're there to stop them. 'Nuff said. [this is an early demo/test]
   423   
ItchyRoids by JTippetts
     OpenGL-based asteroids rip-off. Shoot big, floating rocks and collect weapon powerups (Blaster for rapid-fire, Megaton for insta-destruction of rocks), Invincibility (short-duration), Shield (to restore energy to shields) and Point powerups to aid in your quest to eliminate all asteroids from the sector. Which can't really happen, because as far as I can tell there seems to be an unlimited supply.
   385   
Lunar Rift v1.0.2 by Jason Z
     Lunar Rift takes the best features of two different genres - the action of an FPS and the strategy of an RTS - and combines them into one package. Two modes of gameplay are provided for variety: Real-Time and Turn-Based - which will you like better???
   422   
Machine Gun Man by Samith
     You're a little man with a machine gun and you shoot everything that moves.
   794   
Meteorites by HopeDagger
     Blast away lethal meteorites, fry flying saucers and fly REALLY fast! What could be more enticing?
   301   
Piscenian Revolution by jarthur
     MODERN HISTORY RECORDS THAT EARLY IN THE 21ST CENTURY, THE GEOPOLITICAL AND SOCIOECONOMIC NORMS THAT DEFINED THE OLD WORLD WERE TORN ASUNDER BY THE CHANGING OF THE AGES. tODAY, THE LAST BASTIONS OF CIVILIZATION STRUGGLE MIGHTILY TO REBUILD AND RECLAIM THE PLANET'S VAST WASTELANDS... AS A UNITED nATIONS OF EARTH [UNE] CYBORG COMMANDO YOU ARE CHARGED WITH PENETRATING THE WASTELANDS FOR RECLAMATION AND INSURING THE DEFENSE OF THE CITIES AND PEOPLES OF EARTH...
   459   
Shape Invaderz! v1.0 24 HOUR GAME (64kb FTW!!!!!!) by tonechild
     A space invaders clone that uses programming code to create all of the graphics. As such, the game is right at 64kb!!!!
   107   
Showdown IRC by capn_midnight
     Have you ever argued with someone over IRC? Well, now you can settle the dispute with a quick gun duel. Showdown IRC is a basic IRC client with an extra command for settling disputes.
   280   
Sidescroller by markr
     A competition entry for a recent 48 hour competition. Full source code included in zip with win32 exe. Builds in Linux and Windows.
   444   
Star Reaver by Battagline
     Prepare to defend your ship from swarms of dive bombing alien space invaders. The swarms will start out small, and gradually gain in number until your screen is filled with attacking aliens.
   189   
TA Contest Entry - Not Xenon II by Evil Steve
     A vertical scrolling space shooter, suspiciously similar to Xenon II. My first completed DirectX game.
   348   
Tank Supremacy by Jesse_P
     This is a tank elimination game. destroy all tanks to finish game
   247   
Zirconia 2: Battle, version 1.1 by xaver
     2 players are playing 2D-shooters: you on the left and the computer opponent on the right. You can't interact directly with your opponent, but you use cards to spawn enemies, hazards, and other effects on its side. The object of the game is to make your opponent lose all its health! At first, the computer AI is not smart at all, but it gets harder as you progress.
   311   
 
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