BEGIN:VCALENDAR
VERSION:2.0
PRODID:-//GameDev.net LLC//Events Calendar//EN
SUMMARY:Game Industry events (GameDev.net)
X-WR-CALNAME:Game Industry events (GameDev.net)
CALSCALE:GREGORIAN
METHOD:PUBLISH
BEGIN:VEVENT
DTSTART;VALUE=DATE:20080519
DURATION:P5D
SUMMARY:CoGames 2008: The 1st International
  Workshop on Collaborative Games
DESCRIPTION:The 1st International Workshop on C
 ollaborative Games (CoGames 2008)\n\n
 <p>May 19-23\, 2008<br>\nThe Hyatt Re
 gency Irvine<br>\nIrvine\, California
 \, USA<br>\n\n<p>Submission Deadline: 
 December 21\, 2007
LOCATION:The Hyatt Regency Irvine\, Irvine\, C
 A\, United States
UID:event-308@gamedev.net
URL:http://www.gamedev.net/directory/events/?method=se&eid=308
CLASS:PUBLIC
DTSTAMP:20070502T000000Z
END:VEVENT
BEGIN:VEVENT
DTSTART;VALUE=DATE:20080521
DURATION:P2D
SUMMARY:LA Games Conference
DESCRIPTION:This year's LA Games Conferences wi
 ll focus on "The Future of Connecte
 d Games & Entertainment" – a theme 
 that reflects much of the innovatio
 n and mindset in the industry and p
 rovides a great platform to involve
  companies and participants from a 
 broad range of areas – from game pu
 blishers and developers to technolo
 gy innovators to online and mobile 
 entertainment platforms such as com
 munities\, social networks\, user-gen
 erated content platforms and virtua
 l worlds. IGDA members receive a 20
 % discount on registration - please
  <a href="mailto:contact%5Bat%5Digd
 a.org">contact us</a> for the membe
 r discount code.
LOCATION:Los Angeles\, CA\, United States
UID:event-366@gamedev.net
URL:http://www.gamedev.net/directory/events/?method=se&eid=366
CLASS:PUBLIC
DTSTAMP:20070502T000000Z
END:VEVENT
BEGIN:VEVENT
DTSTART;VALUE=DATE:20080521
DURATION:P2D
SUMMARY:Vancouver International Games Summi
 t
DESCRIPTION:The two-day conference/exhibition w
 ill bring together some of the indu
 stry’s top innovators\, business’ an
 d talent responsible for the explos
 ive growth of the gaming industry\, 
 providing a platform to share knowl
 edge and develop industry partnersh
 ips while showcasing the beautiful 
 city of Vancouver.\n\n<p>The Summit w
 ill focus on providing education\, n
 etworking and insight for the gamin
 g community through three tracks: m
 anagement\, technology and design. I
 t is expected to attract over 750 a
 ttendees\, representing gaming compa
 nies and trade associations from ar
 ound the world.
LOCATION:Hyatt Regency Vancouver\, 655 Burrar
 d St.\, Vancouver\, Canada
UID:event-341@gamedev.net
URL:http://www.gamedev.net/directory/events/?method=se&eid=341
CLASS:PUBLIC
DTSTAMP:20070502T000000Z
END:VEVENT
BEGIN:VEVENT
DTSTART;VALUE=DATE:20080524
DURATION:P2D
SUMMARY:0x10h Overnight Game Coding Contest
DESCRIPTION:0x10h is a 16 hour overnight game c
 oding contest. The objective is to 
 have a lot of fun among people who 
 are interested in any aspect  of ga
 ming\, such coding\, graphics desing 
 or innovative ideas for games. Ther
 e is no entrance fee and the winner
  of the contest will win a voucher 
 over 100Euro for MediaMarkt.
LOCATION:\, 
UID:event-370@gamedev.net
URL:http://www.gamedev.net/directory/events/?method=se&eid=370
CLASS:PUBLIC
DTSTAMP:20070502T000000Z
END:VEVENT
BEGIN:VEVENT
DTSTART;VALUE=DATE:20080524
DURATION:P2D
SUMMARY:London MCM Expo
DESCRIPTION:Movie Comic Media Expo - see websit
 e for details
LOCATION:ExCeL\, London\, United Kingdom
UID:event-352@gamedev.net
URL:http://www.gamedev.net/directory/events/?method=se&eid=352
CLASS:PUBLIC
DTSTAMP:20070502T000000Z
END:VEVENT
BEGIN:VEVENT
DTSTART;VALUE=DATE:20080530
DURATION:P44D
SUMMARY:Game Institute Challenge #7
DESCRIPTION:The GI Challenges are competitions 
 for GI students that are also open 
 to the general public. Come join th
 is wonderful community and build a 
 small game project to add to your p
 ortfolio. There are no prizes\; the 
 Challenges are fun\, experience-buil
 ding endeavors for people looking f
 or some extra motivation.\n\n<p>Regis
 ter for a free account to gain acce
 ss to the developer forums\, which h
 osts the challenges.
LOCATION:\, 
UID:event-375@gamedev.net
URL:http://www.gamedev.net/directory/events/?method=se&eid=375
CLASS:PUBLIC
DTSTAMP:20070502T000000Z
END:VEVENT
BEGIN:VEVENT
DTSTART;VALUE=DATE:20080602
DURATION:P3D
SUMMARY:Games for Change Fifth Annual festi
 val
DESCRIPTION:This June\, the only festival dedica
 ted to the exciting new movement us
 ing Digital Games for Social Change
  will explore real-world impact\, th
 e latest games and funding strategi
 es. Hosted in New York City by Pars
 ons The New School for Design\, the 
 5th annual Games for Change Festiva
 l will take place on June 2 - 4\, 20
 08.  Expert practitioners -- academ
 ics\, activists\, non-profits\, funder
 s -- will be called in to examine t
 he impact of current games\, evaluat
 ions planned and the ongoing work t
 o build the field. You will have a 
 chance to see a variety of new game
 s in development first-hand\, and at
  the Games Expo sponsored by Micros
 oft\, festival-goers can play the la
 test state-of-the-art games. Join u
 s!
LOCATION:Parsons The New School for Design\, 
 New York\, NY\, United States
UID:event-355@gamedev.net
URL:http://www.gamedev.net/directory/events/?method=se&eid=355
CLASS:PUBLIC
DTSTAMP:20070502T000000Z
END:VEVENT
BEGIN:VEVENT
DTSTART;VALUE=DATE:20080605
DURATION:P2D
SUMMARY:MMOG-Fest
DESCRIPTION:To celebrate the launch of Stafford
 shire University's new award 'Multi
 player Online Games Design'\, The Fa
 culty of Computing\, Engineering and
  Technology are hosting a 2 day con
 ference on all aspects of the growi
 ng field of study that includes MMO
 Gs and Virtual or Persistent Worlds
  – from the industry\, academic\, tec
 hnological and the individual persp
 ective.\n\n<p>The scope of the 2 day 
 conference is broad\, encompassing t
 he many angles of the current state
  of play of massive multiplayer gam
 es\, in all their forms.
LOCATION:Staffordshire University\, Stafford\,
  United Kingdom
UID:event-373@gamedev.net
URL:http://www.gamedev.net/directory/events/?method=se&eid=373
CLASS:PUBLIC
DTSTAMP:20070502T000000Z
END:VEVENT
BEGIN:VEVENT
DTSTART;VALUE=DATE:20080610
DURATION:P2D
SUMMARY:DevStation
DESCRIPTION:DevStation™08 is a two-day conferen
 ce\, dedicated to providing informat
 ion on getting the most out of PLAY
 STATION®3.\n\n<p>London - 10th and 11
 th of June\n\n<p>Presentations focus 
 around the core technologies and fe
 atures of PS3™ and for the first ti
 me\, we are providing content for al
 l disciplines (design\, production\, 
 art\, audio and programming)\, with f
 ocus on physics\, SPU optimization a
 nd audio tricks right through to th
 e latest developments in the PLAYST
 ATION®Network.\n\n<p>DevStation™08 wi
 ll also bring together our Technolo
 gy\, Developer Support and Third Par
 ty Relations groups with SN Systems
  and a number of our Middleware pro
 viders in a unique environment wher
 e you can gain information and shar
 e your experiences with industry pe
 ers.
LOCATION:BFI Southbank\, London\, United Kingd
 om
UID:event-369@gamedev.net
URL:http://www.gamedev.net/directory/events/?method=se&eid=369
CLASS:PUBLIC
DTSTAMP:20070502T000000Z
END:VEVENT
BEGIN:VEVENT
DTSTART;VALUE=DATE:20080613
DURATION:P1D
SUMMARY:Social Gaming Summit
DESCRIPTION:The Social Gaming Summit is a one d
 ay conference focused on the inters
 ection of gaming\, immersive worlds\,
  and social networking. Games are b
 ecoming one of the most popular act
 ivities within social networks and 
 game developers are spending more e
 nergy figuring out how to build com
 pelling social interaction into the
  games they are developing. The con
 ference will bring together leaders
  in the social networking and gamin
 g spaces to share insights into the
  convergence of these two worlds. <
 a href="http://www.igda.org">IGDA M
 embers</a> receive a 10% discount o
 n registration
LOCATION:San Francisco\, CA\, United States
UID:event-368@gamedev.net
URL:http://www.gamedev.net/directory/events/?method=se&eid=368
CLASS:PUBLIC
DTSTAMP:20070502T000000Z
END:VEVENT
BEGIN:VEVENT
DTSTART;VALUE=DATE:20080614
DURATION:P9D
SUMMARY:NLGD Festival of Games
DESCRIPTION:The Festival of Games is one of the
  largest professional game festival
 s in Europe\, it sets the stage for 
 the fast growing European game deve
 lopment market.
LOCATION:Utrecht\, Netherlands
UID:event-332@gamedev.net
URL:http://www.gamedev.net/directory/events/?method=se&eid=332
CLASS:PUBLIC
DTSTAMP:20070502T000000Z
END:VEVENT
BEGIN:VEVENT
DTSTART;VALUE=DATE:20080614
DURATION:P1D
SUMMARY:Interfaces Conference
DESCRIPTION:The International Academy of Design
  & Technology will host their secon
 d annual Interfaces Conference on J
 une 14th at the Troy Community Cent
 er. This conference is sponsored in
  part by Cengage Learning and Targe
 t Direct Marketing. <br>\n<br>\nInter
 faces\, a one day event\, provides st
 udents\, game designers\, digital art
 ists\, and educators the opportunity
  to learn more about the gaming ind
 ustry and the digital media industr
 y.  The event will include presenta
 tions from industry professionals\; 
 an opportunity for portfolio review
 s\; and an interactive lounge. Confi
 rmed Speakers include Fiona Cherbak
 \, Vice President of Marketing at Ga
 meRecruiter.com and Pat Guarino\, In
 terface designer at Crystal Dynamic
 s. <br>\n<br>\nTickets will go on sal
 e at the Academy in May.
LOCATION:Troy Community Center\, 3179 Liverno
 is\, Troy\, MI 48083\, United States
UID:event-363@gamedev.net
URL:http://www.gamedev.net/directory/events/?method=se&eid=363
CLASS:PUBLIC
DTSTAMP:20070502T000000Z
END:VEVENT
BEGIN:VEVENT
DTSTART;VALUE=DATE:20080618
DURATION:P2D
SUMMARY:Game Horizon Conference
DESCRIPTION:The GameHorizon Conference is an ex
 clusive event where 250 leading gam
 es industry executives gather to de
 bate\, share and learn about the bus
 iness\, vision and future of games.
LOCATION:Newcastle\, United Kingdom
UID:event-325@gamedev.net
URL:http://www.gamedev.net/directory/events/?method=se&eid=325
CLASS:PUBLIC
DTSTAMP:20070502T000000Z
END:VEVENT
BEGIN:VEVENT
DTSTART;VALUE=DATE:20080623
DURATION:P2D
SUMMARY:Paris GDC
DESCRIPTION:Connection Events and CMP\, the orga
 nisers of the Paris Game Developers
  Conference\, have announced that th
 is year's event will take place on 
 June 23- 24.\n<p>The second iteratio
 n of the event\, following last year
 's GDC Lyon\, is an extension of the
  Game Developers Conference held ea
 ch year in San Francisco.
LOCATION:Paris\, A8\, France
UID:event-331@gamedev.net
URL:http://www.gamedev.net/directory/events/?method=se&eid=331
CLASS:PUBLIC
DTSTAMP:20070502T000000Z
END:VEVENT
BEGIN:VEVENT
DTSTART;VALUE=DATE:20080710
DURATION:P4D
SUMMARY:IndieCade
DESCRIPTION:IndieCade @ Open Satellite will be 
 the first major exhibiton of intern
 ational\, independent videogames and
  videogame art in the Seattle area 
 and the FIRST stand-alone independe
 nt videogame festival in the nation
 . It will be a landmark event. The 
 call for submissions is running unt
 il April 11th.
LOCATION:Bellevue\, WA\, United States
UID:event-342@gamedev.net
URL:http://www.gamedev.net/directory/events/?method=se&eid=342
CLASS:PUBLIC
DTSTAMP:20070502T000000Z
END:VEVENT
BEGIN:VEVENT
DTSTART;VALUE=DATE:20080715
DURATION:P3D
SUMMARY:E3 Media & Business Summit
DESCRIPTION:<p>Washington\, DC – December 18\, 20
 07 – The 2008 E3 Media & Business S
 ummit will take place from July 15 
 – 17\, 2008\, at the Los Angeles Conv
 ention Center (LACC)\, the Entertain
 ment Software Association (ESA) ann
 ounced today. The event will contin
 ue to focus on the business of the 
 computer and video game industry\, w
 ith an emphasis on press events and
  small meetings with media\, develop
 ment\, and other key sectors. While 
 there will be opportunities for gam
 e demonstrations\, the 2008 E3 Media
  & Business Summit will not feature
  the large trade show environment o
 f previous years.\n\n<p>"The US is th
 e world’s number one video game mar
 ket and the E3 Media & Business Sum
 mit is its premier video game confe
 rence. The 2008 Summit will provide
  a professional and efficient envir
 onment for suite-based meetings wit
 h media\, and other industry leaders
 \,” said Michael D. Gallagher\, CEO o
 f the ESA\, which represents US comp
 uter and video game publishers and 
 organizes the E3 Media & Business S
 ummit. “We look forward to welcomin
 g the media and top industry execut
 ives to a centralized\, business foc
 used and personalized experience. O
 ur program of high-level meetings\, 
 networking and personal dialogue\, a
 nd industry-shaping panel discussio
 ns will capture the explosive growt
 h we have seen in 2007 and lay the 
 foundation for the 2008 video game 
 marketplace."\n\n<p>The event will be
  open to ESA members and non-member
 s alike. Companies involved in cons
 ole\, PC\, online\, and mobile game pu
 blishing and developing\, as well as
  makers of video game hardware and 
 peripherals will be eligible to par
 ticipate. Attendance at all events\,
  meetings\, and demonstrations will 
 be by invitation only.\n\n<p>The ESA 
 is the U.S. association dedicated t
 o serving the business and public a
 ffairs needs of the companies publi
 shing interactive games for video g
 ame consoles\, handheld devices\, per
 sonal computers\, and the Internet. 
 ESA members collectively account fo
 r more than 90 percent of the $7.4 
 billion in entertainment software s
 ales in the U.S. in 2006\, and billi
 ons more in export sales of enterta
 inment software. For more informati
 on about the ESA\, please visit <a h
 ref="http://www.theesa.com/">www.th
 eESA.com</a>.
LOCATION:Los Angeles Convention Center\, Los 
 Angeles\, CA\, United States
UID:event-346@gamedev.net
URL:http://www.gamedev.net/directory/events/?method=se&eid=346
CLASS:PUBLIC
DTSTAMP:20070502T000000Z
END:VEVENT
BEGIN:VEVENT
DTSTART;VALUE=DATE:20080722
DURATION:P2D
SUMMARY:Microsoft GameFest
DESCRIPTION:Microsoft's conference on game deve
 lopment\, XNA\, visual studio\, etc
LOCATION:Washington State Convention and Tra
 de Center\, Seattle\, WA\, United Stat
 es
UID:event-316@gamedev.net
URL:http://www.gamedev.net/directory/events/?method=se&eid=316
CLASS:PUBLIC
DTSTAMP:20070502T000000Z
END:VEVENT
BEGIN:VEVENT
DTSTART;VALUE=DATE:20080723
DURATION:P3D
SUMMARY:Casual Games Association Casual Con
 nect Seattle
DESCRIPTION:Casual Games Association Events are
  the premiere events for the casual
  games industry. CGA Casual Connect
  Seattle brings together the most t
 alented and knowledgeable experts i
 n the casual gaming field to furthe
 r the casual games industry.
LOCATION:Seattle\, WA\, United States
UID:event-322@gamedev.net
URL:http://www.gamedev.net/directory/events/?method=se&eid=322
CLASS:PUBLIC
DTSTAMP:20070502T000000Z
END:VEVENT
BEGIN:VEVENT
DTSTART;VALUE=DATE:20080724
DURATION:P3D
SUMMARY:Christian Game Developers Conferenc
 e
DESCRIPTION:CGDC is open to any developer (or s
 trongly interested in becoming one)
  involved in any area of game devel
 opment.\n\n<p>The mission of the Chri
 stian Game Developers Conference is
  three-fold:\n<ul>\n<li> First\, to br
 ing Christians involved in game dev
 elopment together in fellowship.</l
 i>\n<li> Second\, to provide a chance
  to discuss topics relevant to game
  development.</li>\n<li> Third\, to p
 ray for God to bless all aspects of
  the game development industry.</li
 >\n</ul>\n<p>The Christian Game Devel
 opers Conference encompasses board\,
  card\, paper\, video and computer ga
 me development.
LOCATION:Portland\, OR\, United States
UID:event-358@gamedev.net
URL:http://www.gamedev.net/directory/events/?method=se&eid=358
CLASS:PUBLIC
DTSTAMP:20070502T000000Z
END:VEVENT
BEGIN:VEVENT
DTSTART;VALUE=DATE:20080729
DURATION:P3D
SUMMARY:Develop Conference & Expo
DESCRIPTION:The Develop Conference & Expo is wh
 ere the European developer communit
 y come together to learn from each 
 other and share experiences\, be ins
 pired by world renowned experts and
  gurus\, get up-to-date with the lat
 est development tools and technique
 s\, make new contacts and catch-up w
 ith old ones.
LOCATION:Brighton\, 3D\, United Kingdom
UID:event-343@gamedev.net
URL:http://www.gamedev.net/directory/events/?method=se&eid=343
CLASS:PUBLIC
DTSTAMP:20070502T000000Z
END:VEVENT
BEGIN:VEVENT
DTSTART;VALUE=DATE:20080730
DURATION:P4D
SUMMARY:12th International Conference on Co
 mputer Games: AI\, Animation\, Mobile
 \, Educational & Serious Games
DESCRIPTION:This International Computer Games C
 onference\, organized by The Univers
 ity of Wolverhampton\, England\, and 
 the University of Louisville\, Kentu
 cky\, USA is one of the leading rese
 arch conferences devoted to the adv
 ancement of the theory and practice
  of games development. It brings to
 gether an international community o
 f experts to discuss the state-of-t
 he-art\, new research results\, persp
 ectives of future developments\, and
  innovative applications relevant t
 o games development and related are
 as. The conference is sponsored by 
 the IEEE Computer Society (Louisvil
 le Chapter) and is organized in coo
 peration with the University of Wol
 verhampton UK\, the University of Lo
 uisville\, Kentucky\, the Society for
  Computer Simulation (SCS)\, the Ins
 titute Electrical Engineers (IEE)\, 
 the British Computer Society (BCS)\,
  the Digital Games Research Associa
 tion (DIGRa) and The International 
 Journal of Intelligent Games and Si
 mulation.\n\n<p>We are delighted to a
 nnounce that the 12th Conference wi
 ll take place in the Galt House Hot
 el in Louisville\, Kentucky. The hot
 el is located on the waterfront. It
  offers magnificent views of the Oh
 io River and is within walking dist
 ance of many attractions in downtow
 n Louisville. We hope that you will
  plan to join us in Louisville in J
 uly 2008.\n\n<p>The Conference encomp
 asses all topics related to compute
 r games design and development. Pap
 ers are particularly welcome that c
 over the use of animation\, mobile p
 latforms\, education\, and AI for mod
 eling and programming "believable c
 haracters"\, and serious games.
LOCATION:Galt House Hotel\, Louisville\, KY\, U
 nited States
UID:event-309@gamedev.net
URL:http://www.gamedev.net/directory/events/?method=se&eid=309
CLASS:PUBLIC
DTSTAMP:20070502T000000Z
END:VEVENT
BEGIN:VEVENT
DTSTART;VALUE=DATE:20080801
DURATION:P3D
SUMMARY:Go3 Electronic & Entertainment Expo
DESCRIPTION:See website for details
LOCATION:Perth Convention Exhibition Center\,
  Perth\, Australia
UID:event-348@gamedev.net
URL:http://www.gamedev.net/directory/events/?method=se&eid=348
CLASS:PUBLIC
DTSTAMP:20070502T000000Z
END:VEVENT
BEGIN:VEVENT
DTSTART;VALUE=DATE:20080810
DURATION:P2D
SUMMARY:Sandbox: An ACM Video Game Symposiu
 m
DESCRIPTION:Sandbox is an emerging conference t
 hat focuses on innovations in video
  game theory and practice.
LOCATION:Los Angeles\, CA\, United States
UID:event-367@gamedev.net
URL:http://www.gamedev.net/directory/events/?method=se&eid=367
CLASS:PUBLIC
DTSTAMP:20070502T000000Z
END:VEVENT
BEGIN:VEVENT
DTSTART;VALUE=DATE:20080822
DURATION:P3D
SUMMARY:Canadian National Gaming Expo 2008
DESCRIPTION:Canadian National Gaming Expo is Ca
 nada's largest public gaming event 
 and a featured event of FanExpoCana
 da\, with well over 200\,000sq ft of 
 gaming space and 43\,000 attendees.
LOCATION:Metro Toronto Convention Centre\, To
 ronto\, Canada
UID:event-353@gamedev.net
URL:http://www.gamedev.net/directory/events/?method=se&eid=353
CLASS:PUBLIC
DTSTAMP:20070502T000000Z
END:VEVENT
BEGIN:VEVENT
DTSTART;VALUE=DATE:20080829
DURATION:P3D
SUMMARY:Penny Arcade Expo
DESCRIPTION:PAX is a three-day game festival fo
 r tabletop\, videogame\, and PC gamer
 s. We call it a festival because in
  addition to dedicated tournaments 
 and freeplay areas we've got nerdco
 re concerts\, panel discussions\, the
  weekend-long Omegathon event\, and 
 an exhibitor hall filled with booth
 s displaying the latest from top ga
 me publishers and developers. Even 
 with all this amazing content the b
 est part of PAX is hanging out with
  other people who know their shit w
 hen it comes to games.
LOCATION:Washington State Convention & Trade
  Center\, Seattle\, WA\, United States
UID:event-336@gamedev.net
URL:http://www.gamedev.net/directory/events/?method=se&eid=336
CLASS:PUBLIC
DTSTAMP:20070502T000000Z
END:VEVENT
BEGIN:VEVENT
DTSTART;VALUE=DATE:20080910
DURATION:P3D
SUMMARY:3rd ACM International Conference on
  Digital Interactive Media in Enter
 tainment and Arts - DIMEA 2008
DESCRIPTION:We would like to remind you that th
 e submission deadline for Full pape
 rs as well as Digital Artworks/Game
 s/Demos Short Descriptions is fastl
 y approaching - 12th of May 2008.\n\n
 <p>Early Registration Deadline at f
 avourable prices expires on June 30
 th\, 2008.\n\n<p>Innovations\, new rese
 arch approaches and practices will 
 be presented in focused technical s
 essions\, which will offer a wide co
 verage of the DIMEA 2008 scientific
  and technological areas\, as well a
 s be exhibited and demonstrated dur
 ing its Digital Art Exhibition host
 ing digital interactive rich-media 
 works in art and entertainment\, co-
 located and run in parallel with th
 e technical sessions. The exhibitio
 n will be open to all interested vi
 sitors during September 10-14\, 2008
 .\n\n<p>Submissions of both technical
  full papers for oral presentation 
 (max. 8 pages) as well as short des
 criptions of artworks\, games or dem
 os for exhibition (max. 1 page) are
  invited up to the submission deadl
 ine of May 12th\, 2008. Submissions 
 should be made electronically at th
 e online submission system found at
  the Conference Web site (www.dimea
 2008.org)\, adhering to the submissi
 on guidelines. The DIMEA 2008 confe
 rence proceedings\, expected to be w
 idely read and cited\, will be avail
 able both as a bound volume and via
  the ACM Digital Library. The Confe
 rence Organizing Committee is curre
 ntly negotiating the publication of
  high quality papers to Special Iss
 ues of relevant internationally kno
 wn Journals.\n\n<p>Special sessions\, 
 tutorials\, seminars and workshops a
 s well as industrial exhibitions\, w
 ill offer further opportunities for
  a wider exposure to and appreciati
 on of the challenges presented by t
 he convergence of Arts\, Entertainme
 nt and Digital Interactive Media Te
 chnologies. Three Special Sessions 
 have already been selected to be or
 ganized during DIMEA 2008 in the ar
 eas of Cultural Heritage Games\, Mob
 ile Mixed Reality Games and User Ce
 ntric and Personalized Multimedia S
 ervice Platforms. Furthermore\, a si
 gnificant number of Tutorials propo
 sals as well as Seminars and Worksh
 op proposals have already been subm
 itted for evaluation\, their themati
 c areas spanning the fields of Live
  Participative Online Cyberformance
 \, Authoring Tools for Web Comics\, U
 ser Experience Design for Interacti
 ve TV\, Pervasive Awareness\, Live Ar
 t Installations\, etc. Workshops and
  Tutorials will provide a unique op
 portunity especially to students an
 d young researchers to explore and 
 develop their research interests or
  artistic practices in focused area
 s.\n\n<p>DIMEA 2008 will bring togeth
 er academics\, technologists\, artist
 s\, designers\, and industry represen
 tatives\, to meet\, discuss and share
  opinions and practices. Participan
 ts will have the unique opportunity
  to benefit from the Keynote Talks 
 given by internationally distinguis
 hed speakers\, such as Prof. Nadia M
 agnenat-Thalmann\, Miralab\, Universi
 ty of Geneva\, and Dr. Roberto Cenci
 oni\, Head of Unit INFSO.E2 Content 
 and Knowledge\, European Commission.
LOCATION:Athens Information Technology - AIT
 \, Athens\, Greece
UID:event-372@gamedev.net
URL:http://www.gamedev.net/directory/events/?method=se&eid=372
CLASS:PUBLIC
DTSTAMP:20070502T000000Z
END:VEVENT
BEGIN:VEVENT
DTSTART;VALUE=DATE:20080913
DURATION:P1D
SUMMARY:Midlands MCM Expo
DESCRIPTION:Movie Comic Media Expo - see websit
 e for details
LOCATION:International Centre\, Telford\, \, 
UID:event-351@gamedev.net
URL:http://www.gamedev.net/directory/events/?method=se&eid=351
CLASS:PUBLIC
DTSTAMP:20070502T000000Z
END:VEVENT
BEGIN:VEVENT
DTSTART;VALUE=DATE:20080915
DURATION:P3D
SUMMARY:Austin Game Developers Conference
DESCRIPTION:More Info Soon in 2008
LOCATION:Austin Convention Center\, Austin\, T
 X\, United States
UID:event-289@gamedev.net
URL:http://www.gamedev.net/directory/events/?method=se&eid=289
CLASS:PUBLIC
DTSTAMP:20070502T000000Z
END:VEVENT
BEGIN:VEVENT
DTSTART;VALUE=DATE:20080918
DURATION:P2D
SUMMARY:Independent Game Conference  - San 
 Jose
DESCRIPTION:see site for details
LOCATION:San Jose Convention Center\, San Jos
 e\, CA\, United States
UID:event-299@gamedev.net
URL:http://www.gamedev.net/directory/events/?method=se&eid=299
CLASS:PUBLIC
DTSTAMP:20070502T000000Z
END:VEVENT
BEGIN:VEVENT
DTSTART;VALUE=DATE:20080918
DURATION:P3D
SUMMARY:Games Convention Asia
DESCRIPTION:The GCA (Games Convention Asia) is 
 the only Convention in Singapore an
 d Asia-Pacific region for the entir
 e interactive entertainment\, infota
 inment\, edutainment\, hardware and t
 echnology. Besides showcasing the l
 atest in computer games and hardwar
 e\, it will also feature entertainin
 g information\, media education and 
 dazzling events for the general pub
 lic.\n\n<p>As the only exhibition in 
 the region\, the GCA will reflect th
 e trends of the rapidly expanding A
 sian electronic games market. Accor
 ding to Price WaterhouseCoopers\, it
 s turnover in 2009 will be in the o
 rder of $23 billion. The online gam
 es sector in Asia alone currently h
 as a volume of $6.3 billion-and by 
 2008 looks set to reach $7.5 billio
 n.
LOCATION:Suntec International Convention and
  Exhibition Centre\, Singapore\, Sing
 apore
UID:event-312@gamedev.net
URL:http://www.gamedev.net/directory/events/?method=se&eid=312
CLASS:PUBLIC
DTSTAMP:20070502T000000Z
END:VEVENT
BEGIN:VEVENT
DTSTART;VALUE=DATE:20080924
DURATION:P3D
SUMMARY:China GDC
DESCRIPTION:The Game Developers Conference (GDC
 ) is the largest industry event ded
 icated to the creation of games\, in
 cluding computer\, console\, mobile\, 
 arcade\, online games\, and location 
 based entertainment. It is the cent
 ral forum for learning\, inspiration
 \, and networking in the games indus
 try.  The GDC attracts over 16\,000 
 attendees\, and it is the main globa
 l forum where programmers\, artists\,
  producers\, game designers\, audio p
 rofessionals\, business decision mak
 ers and others involved in the deve
 lopment of interactive games gather
  to exchange ideas and shape the fu
 ture of the industry.
LOCATION:Jiuhua Spa and Resort\, Beijing\, Chi
 na
UID:event-318@gamedev.net
URL:http://www.gamedev.net/directory/events/?method=se&eid=318
CLASS:PUBLIC
DTSTAMP:20070502T000000Z
END:VEVENT
BEGIN:VEVENT
DTSTART;VALUE=DATE:20081003
DURATION:P3D
SUMMARY:E for All Expo
DESCRIPTION:E for All is open to everyone passi
 onate about video games and interac
 tive entertainment\, including: cons
 umers (children 13 and under requir
 e parental supervision)\, media\, sof
 tware developers\, buyers and retail
 ers\, programmers\, distributors\, ent
 ertainment industry representatives
 \, financiers and venture capitalist
 s\, importers and exporters\, manufac
 turers\, resellers\, researchers\, edu
 cators\, financial and industry anal
 ysts.
LOCATION:LA Convention Center\, Los Angeles\, 
 CA\, United States
UID:event-333@gamedev.net
URL:http://www.gamedev.net/directory/events/?method=se&eid=333
CLASS:PUBLIC
DTSTAMP:20070502T000000Z
END:VEVENT
BEGIN:VEVENT
DTSTART;VALUE=DATE:20081009
DURATION:P4D
SUMMARY:Tokyo Game Show
DESCRIPTION:a video game expo / convention held
  in the Makuhari Messe\, in Chiba\, J
 apan. Like the Leipzig Games Conven
 tion\, but in contrast to E3\, the To
 kyo Game Show allows the general pu
 blic to attend during the final two
  days.[1] As a result\, it has much 
 higher attendance than E3.
LOCATION:\, 
UID:event-323@gamedev.net
URL:http://www.gamedev.net/directory/events/?method=se&eid=323
CLASS:PUBLIC
DTSTAMP:20070502T000000Z
END:VEVENT
BEGIN:VEVENT
DTSTART;VALUE=DATE:20081016
DURATION:P4D
SUMMARY:Project Bar-B-Q
DESCRIPTION:Project Bar-B-Q is an intense think
  tank held annually on a ranch reso
 rt in the central Texas hill countr
 y. The goal of Project Bar-B-Q is I
 NFLUENCING MUSIC HARDWARE & SOFTWAR
 E OVER THE NEXT 5 YEARS. To this en
 d\, three to five groups are formed\,
  each tackling a problem that has b
 een identified as one of the indust
 ry's most important. The result of 
 this work is the annual BBQ report.
LOCATION:Canyon of the Eagles\, Burnet\, TX 78
 611\, United States
UID:event-362@gamedev.net
URL:http://www.gamedev.net/directory/events/?method=se&eid=362
CLASS:PUBLIC
DTSTAMP:20070502T000000Z
END:VEVENT
BEGIN:VEVENT
DTSTART;VALUE=DATE:20081016
DURATION:P2D
SUMMARY:2nd European Conference on Games Ba
 sed Learning
DESCRIPTION:	The European Conference on Games-B
 ased Learning (ECCBL 2008) invites 
 researchers\, academics and professi
 onals from games and education to c
 ome together to listen\, discuss and
  present their research\, points of 
 views and knowledge.\n\n<p>This is th
 e 2nd year of the conference and it
  will be hosted by The Universitat 
 Oberta de Catalunya (UOC) in Barcel
 ona and held in the Hotel Silken Di
 agonal Barcelona. The Univesitat Ob
 erta de Catalunya (Open University 
 of Catalonia) is an online\, on-the-
 Web university\, a pioneer both for 
 its innovative pedagogical model an
 d for the quality of its learning p
 rocesses. The UOC's educational mod
 el uses information and communicati
 ons technologies intensively\, based
  on a virtual environment that stre
 sses communication and relationship
 s between individuals.\n\n<p>The conf
 erence will address elements of bot
 h theory and practice of all aspect
 s of Games-Based Learning\, and offe
 rs an opportunity for academics\, pr
 actitioners and consultants involve
 d in the field to exchange ideas. T
 he programme for the event will inc
 lude an extensive range of peer-rev
 iewed papers\, including keynote pre
 sentations from leaders in the fiel
 d.
LOCATION:The Hotel Silken Diagonal Barcelona
 \, Avenue Diagonal no. 205\, Barcelon
 a\, Spain
UID:event-361@gamedev.net
URL:http://www.gamedev.net/directory/events/?method=se&eid=361
CLASS:PUBLIC
DTSTAMP:20070502T000000Z
END:VEVENT
BEGIN:VEVENT
DTSTART;VALUE=DATE:20081028
DURATION:P3D
SUMMARY:Dubai World Game Expo 2008
DESCRIPTION:This show is devoted to introduce a
  wide variety of computer games\, in
 cluding entertaining video games\, o
 nline gaming\, mobile games\, game re
 lated hardware\, and next generation
  platforms\, together with opportuni
 ties to actually feel them. The Dub
 ai World Game Expo 2008 will unique
 ly provide interactive platforms fo
 r all participants to enjoy fusion 
 of cutting-edge games\, exciting ent
 ertainment\, business opportunities\,
  education\, sports games\, and even 
 our life&#115\;tyle. Special events\,
  game competitions\, presentations a
 nd workshops will also be held duri
 ng the show and every visitor will 
 be absolutely exhilarated to experi
 ence the pleasure of the game in Du
 bai. The Dubai World Game Expo 2008
  will uniquely be held in conjuncti
 on with the Dubai International Cha
 racter & Licensing Fair – “Characte
 r Dubai” and both game and characte
 r shows will uniquely attract trade
  visitors and buyers.
LOCATION:Dubai International Exhibition & Co
 nvention Center\, Dubai\, United Arab
  Emirates
UID:event-374@gamedev.net
URL:http://www.gamedev.net/directory/events/?method=se&eid=374
CLASS:PUBLIC
DTSTAMP:20070502T000000Z
END:VEVENT
BEGIN:VEVENT
DTSTART;VALUE=DATE:20081103
DURATION:P3D
SUMMARY:Future Play 2008
DESCRIPTION:Founded by Algoma U\, Future Play 20
 08 will offer 3 full days of worksh
 ops\, seminars\, and presentations by
  industry and academic leaders in t
 he world of games. Attend this conf
 erence and you will be rubbing shou
 lders with internationally known in
 dustry and academic leaders while d
 iscussing cutting-edge research and
  industry issues.\n\n<p>Future Play 2
 008 speakers include:\n\n<p>Ken Perli
 n – New York University’s Media Res
 earch Lab. Ken has received an Acad
 emy Award for Technical Achievement
  from the Academy of Motion Picture
  Arts and Sciences for his noise an
 d turbulence procedural texturing t
 echniques\, which are widely used in
  feature films and television.\n\n<p>
 Katie Salen – Parsons New School Fo
 r Design. A writer\, editor\, and des
 igner\, Katie is currently working o
 n two projects funded through the M
 acArthur Foundation focused on digi
 tal media\, games\, and learning\, and
  is producing two new media works f
 or the ZeroOne Festival.\n\n<p>Visit 
 <a href="http://www.futureplay.org/
 ">www.futureplay.org</a> for detail
 s and to register. Contact <a href=
 "mailto:futureplay@algomau.ca">futu
 replay@algomau.ca</a> for more info
 .
LOCATION:Toronto\, Canada
UID:event-347@gamedev.net
URL:http://www.gamedev.net/directory/events/?method=se&eid=347
CLASS:PUBLIC
DTSTAMP:20070502T000000Z
END:VEVENT
BEGIN:VEVENT
DTSTART;VALUE=DATE:20081103
DURATION:P3D
SUMMARY:CGAMES08 Wolverhampton
DESCRIPTION:In its 9th year\, CGAMES’08 Wolverha
 mpton is acknowledged as one of the
  leading research conferences devot
 ed to advancing the theory and prac
 tice of AI in computer games. It ai
 ms to bring together an internation
 al community of experts to discuss 
 advanced new research results\, pers
 pectives of future developments\, an
 d innovative applications relevant 
 to games development and related si
 mulations. The conference is sponso
 red by the Society for Computer Sim
 ulation (SCS)\, the Institute of Ele
 ctrical Engineers (IEE)\, the Britis
 h Computer Society (BCS)\, the Digit
 al Games Research Association (DIGR
 a) and The International Journal of
  Intelligent Games and Simulation (
 IJIGS).<br>\nWe are delighted to ann
 ounce that the 13th Conference will
  take place in the Light House Medi
 a Centre\, Wolverhampton\, UK. Wolver
 hampton is located in the West Midl
 ands of England\; a harbour city tha
 t was founded during the 10th centu
 ry. In 1425\, it became the site for
  the new St. Peter's Church. The ci
 ty grew initially as a market town 
 with specialism within the woollen 
 trade. During and after the Industr
 ial Revolution\, the city became a m
 ajor industrial centre\, in coal min
 ing\, limestone and iron ore\, as wel
 l as production of steel\, japanning
 \, locks\, motorcycles and cars\, wher
 e the first vehicle to hold the Lan
 d speed record at over 200mph. Toda
 y the major industries within the c
 ity are both engineering based\, inc
 luding a large aerospace industry\, 
 and service sector. We hope that yo
 u will plan to join us in Wolves\, t
 he place of the decisive battle bet
 ween the Saxons and Danes in 963.  
 The Conference encompasses all topi
 cs related to computer games design
  and development\, and interactive s
 imulations. Papers are particularly
  welcome that cover the use of anim
 ation\, mobile platforms\, education\,
  and AI for modeling and programmin
 g "Believable Characters"\, and seri
 ous games. Depending on submissions
 \, the conference is expected to hav
 e several special Track sessions in
 cluding:<br>\n<br>\n•	Tools and syste
 ms for Games and Virtual Reality<br
 >\n•	Serious Games and Games for Res
 earch<br>\n•	Animation and Visual Ae
 sthetics<br>\n•	Mobile and Multi-use
 r Games<br>\n•	Education for Games D
 esign and Development<br>\n•	Tools a
 nd systems for Games and Virtual Re
 ality<br>\n\n•	AI Tools for games and
  entertainment applications <br>\n•	
 Pervasive Games<br>\n•	Games Design 
 and Player Interface Design<br>\n•	I
 ntelligent agents and Gamebots<br>\n
 •	Learning and Adaptation in Games 
 <br>\n•	Graphics & Visualization<br>
 \n•	Social/humanities aspects of gam
 es<br>\n•	Interactive Robots and Toy
 s\, Virtual pets <br>\n\n•	Aesthetic a
 pproaches to game design<br>\n•	Soun
 d Design and Music Systems for comp
 uter games<br>\n<br>\nCall for Papers
 <br>\nInformation on paper submissio
 n can be found at the conference we
 b site located at :<br>\n<a href="ht
 tp://www.scit.wlv.ac.uk/gamecentre/
 CGames08Wton/index.php">http://www.
 scit.wlv.ac.uk/gamecentre/CGames08W
 ton/index.php</a><br>\nThe website w
 ill be updated occasionally from no
 w until conference time as more inf
 ormation becomes available. <br>\nPa
 per submissions will be on-line.
LOCATION:Light House Media Centre\, Wolverham
 pton WV1 1SB\, United Kingdom
UID:event-359@gamedev.net
URL:http://www.gamedev.net/directory/events/?method=se&eid=359
CLASS:PUBLIC
DTSTAMP:20070502T000000Z
END:VEVENT
BEGIN:VEVENT
DTSTART;VALUE=DATE:20081106
DURATION:P4D
SUMMARY:Project Horseshoe
DESCRIPTION:Project Horseshoe is a think-tank &
 #115\;tyle conference addressing the
  industry-wide challenges of modern
  game design. Its mission is to pos
 itively influence the art\, science\,
  and business of game design over t
 he next five years in ways that are
  unlikely to happen otherwise\, by t
 aking advantage of practice-proven 
 brainstorming methods and access to
  the brightest minds in the field.
LOCATION:Canyon of the Eagles\, Burnet\, TX 78
 611\, United States
UID:event-360@gamedev.net
URL:http://www.gamedev.net/directory/events/?method=se&eid=360
CLASS:PUBLIC
DTSTAMP:20070502T000000Z
END:VEVENT
BEGIN:VEVENT
DTSTART;VALUE=DATE:20081113
DURATION:P2D
SUMMARY:Independent Game Conference  - Aust
 in
DESCRIPTION:see site for details.
LOCATION:Austin Convention Center\, Austin\, T
 X\, United States
UID:event-300@gamedev.net
URL:http://www.gamedev.net/directory/events/?method=se&eid=300
CLASS:PUBLIC
DTSTAMP:20070502T000000Z
END:VEVENT
BEGIN:VEVENT
DTSTART;VALUE=DATE:20081113
DURATION:P2D
SUMMARY:IGDA Leadership Forum
DESCRIPTION:The IGDA\, in coordination with its 
 Production SIG\, is hosting the seco
 nd annual IGDA Leadership Forum. Th
 is event will focus on advancing th
 e state of the art in game producti
 on and management.\n\n<p>The <a href=
 "http://www.igda.org/leadership/?pa
 ge_id=66">first IGDA Leadership For
 um</a> was a smashing success with 
 top rated sessions by Don Daglow (S
 tormfront Studios)\, Ray Muzyka and 
 Greg Zeschuk (BioWare)\, Tim Schafer
  (Double-Fine)\, Mike Capps (Epic Ga
 mes) and Clinton Keith (High Moon S
 tudios). And\, we welcomed 300+ dele
 gates from over 15 countries\, inclu
 ding the UK\, Finland\, India and Aus
 tralia.\nIntended Audience\n\n<p>The I
 GDA Leadership Forum is intended fo
 r all those who serve in a leadersh
 ip role in the game development ind
 ustry and are seeking to become bet
 ter leaders\, create successful game
 s\, and learn from other working pro
 fessionals in the game industry. Th
 is can include:\n<ul>\n<li>producers 
 and project managers of all levels<
 /li>\n<li>team leads of any discipli
 ne (eg\, programming\, art\, design\, e
 tc)</li>\n<li>departmental directors
 </li>\n<li>studio heads and execs</l
 i>\n<li>those soon to be promoted in
 to leadership roles</li>\n</ul>
LOCATION:San Francisco Airport Marriott\, San
  Francisco\, CA\, United States
UID:event-356@gamedev.net
URL:http://www.gamedev.net/directory/events/?method=se&eid=356
CLASS:PUBLIC
DTSTAMP:20070502T000000Z
END:VEVENT
BEGIN:VEVENT
DTSTART;VALUE=DATE:20081114
DURATION:P4D
SUMMARY:NAViGaTR Video Game Cruise
DESCRIPTION:Video Games Live will be the openin
 g performance on board the 2008 NAV
 iGaTR Cruise\, on sale through June 
 and sailing in November.  Other cru
 ise activities include game competi
 tions and special gaming and celebr
 ity guests including outrageous Aca
 demy Award-winning actress-comedien
 ne Cloris Leachman.  10% of cruise 
 proceeds will be split between the 
 IGDA Foundation and G.A.N.G.  Devel
 opers are invited to present their 
 work on the cruise for on-demand we
 bcasting/webstreaming going into aw
 ards season.
LOCATION:Carnival Cruise Lines\, Long Beach\, 
 CA\, United States
UID:event-326@gamedev.net
URL:http://www.gamedev.net/directory/events/?method=se&eid=326
CLASS:PUBLIC
DTSTAMP:20070502T000000Z
END:VEVENT
BEGIN:VEVENT
DTSTART;VALUE=DATE:20081118
DURATION:P2D
SUMMARY:Montreal International Game Summit
DESCRIPTION:The Montréal International Game Sum
 mit (MIGS) serves members of the vi
 deo and electronic gaming industrie
 s. Geared to industry needs\, the MI
 GS aims to be the annual event for 
 game development specialists from Q
 uebec\, Canada and the US East Coast
 . As an international forum\, the su
 mmit also hosts participants from t
 he United States and Europe. Some 1
 000 members of the game industry ar
 e expected for this fourth Edition.
 \n\n<p>Leading-edge presentations MIG
 S presents specialized conferences 
 hosted by world-renowned experts in
  programming\, visual arts\, game des
 ign\, audio design\, production and b
 usiness. The summit is a specialize
 d event offering an environment con
 ducive to learning\, networking and 
 discussion.
LOCATION:Palais des congrs de Montral\, Montr
 eal\, Canada
UID:event-286@gamedev.net
URL:http://www.gamedev.net/directory/events/?method=se&eid=286
CLASS:PUBLIC
DTSTAMP:20070502T000000Z
END:VEVENT
BEGIN:VEVENT
DTSTART;VALUE=DATE:20081121
DURATION:P3D
SUMMARY:America's VideoGame Expo (VGXPO)
DESCRIPTION:Game JOBS\, the leading employment s
 ite serving the interactive enterta
 inment industry and America's Video
 Game Expo (VGXPO) are hosting a two
 -day seminar entitled "Breaking In"
 \, a one-track conference aimed at p
 roviding employment tools and educa
 tional resources to people that wan
 t to find jobs in the videogame ind
 ustry. "Breaking In" provides the y
 ou with tools to get your foot in t
 he door in the videogame industry.\n
 \n<p>BREAKING IN PROVIDES YOU WITH T
 OOLS TO GET YOUR FOOT IN THE DOOR\n\n
 <p>November 22 - 23\, 2008<br>\nSatur
 day\, 10 am to 5 pm<br>\nSunday\, 10 a
 m to 4 pm\n\n<p>At the "Breaking In" 
 conference you'll be provided with 
 everything you need to know to find
  a job in the games industry. Break
 ing In will showcase:\n<ul>\n<li>What
  you need to know about landing a j
 ob at a videogame company.</li>\n<li
 >Information about colleges and uni
 versities offering education progra
 ms for game makers.</li>\n<li>Detail
 s about the life cycle of a game de
 velopment project.</li>\n<li>Gaming 
 Companies and Universities will be 
 recruiting on-site.</li>\n<li>And mu
 ch more.</li>\n</ul>
LOCATION:Pennsylvania Convention Center\, Phi
 ladelphia\, PA\, United States
UID:event-371@gamedev.net
URL:http://www.gamedev.net/directory/events/?method=se&eid=371
CLASS:PUBLIC
DTSTAMP:20070502T000000Z
END:VEVENT
BEGIN:VEVENT
DTSTART;VALUE=DATE:20081215
DURATION:P4D
SUMMARY:IEEE Symposium on Computational Int
 elligence and Games
DESCRIPTION:Games have proven to be an ideal do
 main for the study of computational
  intelligence as not only are they 
 fun to play and interesting to obse
 rve\, but they provide competitive a
 nd dynamic environments that model 
 many real-world problems. This symp
 osium\, sponsored by the IEEE Comput
 ational Intelligence Society with t
 echnical co-sponsorship from the IE
 EE Consumer Electronics Society\, ai
 ms to bring together leading resear
 chers and practitioners from both a
 cademia and industry to discuss rec
 ent advances and explore future dir
 ections in this field.\n\n- Learning 
 in games\n- Coevolution in games\n- N
 eural-based approaches for games\n- 
 Fuzzy-based approaches for games\n- 
 Opponent modelling in games\n- Theor
 etical or empirical analysis of com
 putational intelligence techniques 
 for games\n- Comparative studies (e.
 g. evolved players versus human-des
 igned players or other learning alg
 orithms)\n- Multi-agent and multi-st
 rategy learning\n- Applications of g
 ame theory\n- Board and card games\n-
  Economic or mathematical games\n- I
 mperfect information and non-determ
 inistic games\n- Evasion (predator/p
 rey) games\n- Console and video game
 s\n- Realistic games for simulation 
 or training purposes\n- Player satis
 faction in games\n- Games for mobile
  or digital platforms\n- Games invol
 ving control of physical objects\n- 
 Games involving physical simulation
 \n\nPaper submission: 15 July 2008\nDe
 cision notification: 15 September 2
 008\nCamera-ready submission: 15 Oct
 ober 2008\n\nThe symposium will consi
 st of a single track of oral presen
 tations\, tutorial and workshop/spec
 ial sessions\, and live competitions
 . The proceedings will be published
  by the IEEE and made freely availa
 ble on the website after the sympos
 ium.
LOCATION:Perth\, Australia
UID:event-329@gamedev.net
URL:http://www.gamedev.net/directory/events/?method=se&eid=329
CLASS:PUBLIC
DTSTAMP:20070502T000000Z
END:VEVENT
BEGIN:VEVENT
DTSTART;VALUE=DATE:20090323
DURATION:P5D
SUMMARY:GDC 2009
DESCRIPTION:The greatest conference on Earth re
 turns!
LOCATION:Moscone Convention Center\, San Fran
 cisco\, CA\, United States
UID:event-337@gamedev.net
URL:http://www.gamedev.net/directory/events/?method=se&eid=337
CLASS:PUBLIC
DTSTAMP:20070502T000000Z
END:VEVENT
END:VCALENDAR