- Submitted: Nov 14 2012 09:33 AM
- Last Updated: Nov 14 2012 09:33 AM
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Buy Now Animation in UDK
Animation UDK Unreal 3dmotive Animate Character Cinematic Cutscene Camera Maya
In this complete Animation in UDK series, Justin breaks down everything you need to know about setting up and importing Animations into UDK! We'll break down a complete animation pipeline with our Thief girl character, import her animations, and even setup a dynamic cutscene! If you've ever wanted to bring your characters and animations to life in UDK, this series is for you!
Justin Harrison is a Character Animator with more than 5 years experience in the game industry. Currently he is working for the Activision-owned, High Moon Studios, and has had the pleasure of contributing to such titles as The Bourne Conspiracy, Ghostbusters: The Game, as well as Transformers: War for Cybertron to name a few. Justin holds a BFA in Digital Art and Animation from the College for Creative Studies, and has a generalist skill set that ranges from artistic modeling and asset creation, to motion capture and keyframe animation, to technical rigging and character setup.
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