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Buy Now Intro to High Poly Modeling in 3ds Max
3ds Max Max 3dsMax High Poly Game Asset modeling sub-d props how to 3dmotive tutorial
In this video we will take an introductory look at High Poly modeling. We'll start with the basics of edge control, modifiers, hotkeys, and workflow improvements. Then, we will apply these techniques as we tackle a high poly stoplight prop.
Don Ott is a Senior Artist at High Moon Studios in Carlsbad, California, and an Adjunct Professor at the Laguna College of Art and Design. As an experienced author and teacher of 3dsMax software, his passion for game art has been his driving force for generating high quality assets for over over seven years.
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