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  • Submitted: Nov 14 2012 10:04 AM
  • Last Updated: Nov 14 2012 10:04 AM
  • File Size: 885.49MB
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Buy Now Materials in UDK - Part 1

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UDK Unreal Epic Game 3dmotive Materials Shaders Material Shader


In this video we'll take an introductory look at UDK's material editor. Once we've covered the basics of importing textures and creating our own materials we'll dive into creating some of the more common types of materials you'll encounter in today's games. We'll be creating metal surfaces with reflection, glass, blended materials such as rock and moss, a holographic animated material, and lastly realistic water, complete with animation, reflections and depth based effects.



Ryan James Smith is an Effects Artist at id Software in Mesquite, Texas. Ryan's passion for figuring out new and innovative ways to produce realistic artwork, as well as his ambition to always advance his techniques has been the driving force for his success in the game industry. Ryan has been working with Unreal Engine technology for over a decade.

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