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DirectX and XNA

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Latest Updates
Developer Journal - 2 days, 22 hours ago
Temple of the Abyssal Winds v4.5 - By gdunbar
Temple of the Abyssal Winds version 4.5 is now available! http://youtu.be/7U-mNJy-sW4  Temple of the Abyssal Winds is a classic style role-playing game, for Windows and iPad. You can...
Developer Journal - 4 days, 5 hours ago
Programmer Art: Better Normal Maps - By dpadam450
I was once discussing with someone how they were creating normal maps in this thread.http://www.gamedev.net/topic/666662-normal-map-generator-from-diffuse-maps/  The basic idea is (and we have...
Developer Journal - 5 days, 17 hours ago
I don't have a title - By ryan20fun
Greetings and salutations :) It seams i've spent my dev time working with replication in UE4.It is suprisingly easy so far, You mostly have to set variables and functions to be replicated (and...
Developer Journal - 1 week, 1 day ago
Spellbound Game Play Video - By slayemin
I created a 10 minute game play video of Spellbound this afternoon and thought I'd share with everyone. This is played in a room scale environment on the HTC Vive and features a locomotion system I...
Developer Journal - 1 week, 3 days ago
Some new artwork - By Ed Welch
I had to put the game on hold for the last 6 months, because I've been too busy working, but now I'm back on the game full time.Last week I started on the 2D artwork. These are some dialogs for the...
Developer Journal - 1 week, 4 days ago
Toy on a Mission UE4 Remix - Day 218 - By ryan20fun
Hello again. Unfortunetly I have not started working on "Toy on a Mission" yet, It seams that messing around with UE4 networking is rather interesting.I have got the FPS template to have the p...
Developer Journal - 1 week, 6 days ago
First Journal, Project Announced - By dpadam450
Welcome to my journal. Don't want to spend all day typing instead of working. I've been doing small hobby projects here and there that always seem to fail via burnout and overall lack of motiv...
Developer Journal - 2 weeks, 1 hour ago
Cool Bug - By gdunbar
I've been mucking around with Temple of the Abyssal Winds lately, fixing minor issues and such. While doing this, I found a cool bug worthy of sharing. http://uploads.gamedev5.net/gallery/albu...
Developer Journal - 2 weeks, 12 hours ago
Status report 6-15-2016 - By Norman Barrows
status report 6-15-2016 the game is really coming along. its now complete, stable, and appealing enough that i've started playing it just for fun, instead of playing store bought games i own....
Developer Journal - 2 weeks, 5 days ago
Toy on a Mission UE4 Remix - Day 210 - By ryan20fun
Hello again. Development has stalled :( Taking Uncle Eck's Advice : again, I have been lazy.I have not made time to work on this and I let some multiplayer testing distract me for a few h...
Developer Journal - 2 weeks, 5 days ago
KREEP, birthday. - By Spidi
Hello there! Small update but big announcement this time :)!Operation KREEP is one years old and it is available on Steam! Here it is, its Steam store page in its full glory:http://store....
Developer Journal - 3 weeks, 22 hours ago
The Grand List Of Console Role Playing Game Clichés - By Norman Barrows
The Grand List Of Console Role Playing Game Clichés from  http://project-apollo.net/text/rpg.html  There are few people who love a good console RPG more than I. Games like Final Fant...
Developer Journal - 3 weeks, 5 days ago
Losing the Training Wheels: Some thoughts on moving from D3D11 to D3D12 – Part 1 - By Radikalizm
Note: This article was originally posted on my blog , go check it out! Also, the article editor might have eaten some of my formatting, my apologies for that. LOSING THE TRAINING WHEELS: SOME...
Developer Journal - 3 weeks, 5 days ago
Spellbound: May Update - By slayemin
I think for this month, I'm going to do something different and spend less time chatting about backend details and more time showing off some of my work in progress screen shots. Enjoy! Sunset...
Developer Journal - 3 weeks, 5 days ago
Toy on a Mission UE4 Remix - Day 203 - By ryan20fun
Hello again :) Unfortunetly I have not been able to spend as much time as I wanted to working on the game.And I have been unable to create any moduler puzzle pieces. Creating puzzles is m...
Developer Journal - 3 weeks, 6 days ago
KREEP, 1.1. - By Spidi
Hi all! Small update (~announcement) this time. Operation KREEP 1.1 is available: https://magicitemtech.files.wordpress.com/2015/11/2015_11_20_itchio.png?w=630 https://magicitemtech.files.wo...
Developer Journal - 3 weeks, 6 days ago
So... What Now? - By gdunbar
So, after several years of coding and content creation, Temple of the Abyssal Winds is "done". Get it here: http://prankster.com/totaw !  http://uploads.gamedev5.net/gallery/album_495/gallery_...
Developer Journal - 4 weeks, 1 day ago
Temple of the Abyssal Winds PR Tour - By gdunbar
A collection of the news links on TotAW, mostly for my benefit:http://www.gamedev.net/blog/717/entry-2261991-temple-of-the-abyssal-winds-complete/ http://www.gamedev.net/topic/678968-temple-of-the-...
Developer Journal - 1 month, 2 days ago
Photo Toy on a Mission UE4 Remix - Day 196 - By ryan20fun
Hello again. So, I am back and ready to resume development :) So, The plan for this week is:Plan some modular BP puzzle peicesBuild some of the planned modular BP puzzle peicesMisc  ...
Developer Journal - 1 month, 3 days ago
Temple of the Abyssal Winds Complete - By gdunbar
Temple of the Abyssal Winds is now complete, with all 6 chapters available for Windows and iPad! The release of Chapter 5: The Caverns of the Four Winds, and Chapter 6: The Chamber of the Four Wind...
Developer Journal - 1 month, 1 week ago
Highlighting - By JTippetts
In between work, sleep, family, home and yard projects, and being sick (all the usual bull-shit cop-out excuses you have all come to expect from me over the years) I have been getting in some work...
Developer Journal - 1 month, 1 week ago
Shadow Mapping Part 5 PCSS - By IYP
It’s been a while since my last post. I’ve been busy with the university and stuff and couldn’t make much time to work on my journal, though I’ve tried a lot of new things, so I decided to share so...
Developer Journal - 1 month, 1 week ago
Let's make a Survival RPG - By arka80
So I’m coding a survival rpg (uh, seriously? pretty original…). Well, at the beginning I didn’t know of the survival element, only pretty focused on the rpg thing. But then I started to think to t...
Developer Journal - 1 month, 2 weeks ago
Still Having Fun - By Eck
Lots of updates but not enough time to do them justice. Here's a quick bulletpoint list.Sold my house back in Tennessee. That went very smoothly and it went to a good family. \o/Daughter switched s...
Developer Journal - 1 month, 2 weeks ago
Toy on a Mission UE4 Remix - Day 181 - By ryan20fun
Hello again, And welcome to this week's Journal entry. Things done this week: 65% done on the new level[100%] Workout why the player looks like he is moving though molasses with the reduced Dr...


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