Jump to content

  • Log In with Google      Sign In   
  • Create Account


DirectX and XNA

  Topic Started By Stats Last Post Info

  • You cannot start a new topic


Latest Updates
Developer Journal - 7 hours, 16 minutes ago
"The Week of Awesome II" Post - By ryan20fun
Hello everyone http://public.gamedev5.net//public/style_emoticons/default/smile.png My postmorten.What went (mostly) right:Art styleLevel layoutLevel loading systemBullet physics integrationBrief p...
Developer Journal - 18 hours, 49 minutes ago
The building of Caveman - part 6 - data structures - By Norman Barrows
The building of Caveman - part 6 - data structuresWhen i first got into programming as my major, my biggest fear was that I'd end up as a database programmer. Turns out I became a gamedev. But i s...
Developer Journal - 20 hours, 7 minutes ago
Week 9-10 : Time to reschedule again - By Sporniket
Dear log,After finishing implementing the game sequence, there are still some boring points to do, like saving and presenting the highest score.To understand, I have to explain the logic of my fram...
Developer Journal - 20 hours, 25 minutes ago
WOA2: Final thoughts - By riuthamus
Quick Thoughts: I saw the rest of the people posting these things called postmortem and I thought to myself, "Why? Did somebody die?" I realized shortly after what they were saying so I went to di...
Developer Journal - 23 hours, 27 minutes ago
Post mortem - By mousetail
Things that went well: Simple ideagraphics where good enoughenough types of monstersgood extra features (pause, hiscore etc)I managed to stay motivatedI finished plenty of time early (time managem...
Developer Journal - 1 day, 3 hours ago
Week of Awesome II - Post Mortem - By stu_pidd_cow
So this is a summary of my feelings about my game “Little Jimmy”, or like whatever. So read it and take my bad advice.What Went Right? The Idea Whether you think the idea is “fun” or not is up fo...
Developer Journal - 1 day, 14 hours ago
The Week of Awesome II - And So it Ends... (post mortem) - By Eck
What went right? What went wrong? What did you learn?What went right? Planning - Before the competition started, I took some time to get my affairs in order. I cleaned up some of my framework co...
Developer Journal - 1 day, 14 hours ago
The building of Caveman - Part 5 - General code organization - By Norman Barrows
The building of Caveman - Part 5 - General code organizationThis is the general code organization used in Caveman:void main:----------------initprogrunprogendproginitprog------------------init z3d...
Developer Journal - 1 day, 18 hours ago
Week of Awesome II post mortem - By Erik Rufelt
Download link: http://www.rufelt.se/Timmys_Toys.zip Finished my Week of Awesome II entry yesterday (or actually this morning), called Timmy's Toys.Main game-play is a tower-defense, where the playe...
Developer Journal - 1 day, 19 hours ago
Temple of the Abyssal Winds Beta Feedback Thread - By gdunbar
This thread is for myself and beta testers of Temple of the Abyssal Winds (http://prankster.com/totaw ) to give and respond to feedback that comes up during the beta.
Developer Journal - 2 days, 43 minutes ago
Week of Awesome: The Final Haul - By Mussi
Hey everyone,This week has been a blast! I was barely able to deliver anything, but I managed to get a grand total of 1 minute of simple gameplay in there http://public.gamedev5.net//public/style_e...
Developer Journal - 2 days, 7 hours ago
WOA2: Submission - By riuthamus
DOWNLOAD LINK: Dropbox Riuthamus.com CONTROLS: E - [Use to enter buildings]F - [Use to pickup and throw]1 - 4 [Sets the tool you wish to use]I - [Opens Inventory]Spacebar - [Press for action]**Pr...
Developer Journal - 2 days, 8 hours ago
WOA2: Submission - By riuthamus
DOWNLOAD LINK: Dropbox Riuthamus.com INSTRUCTIONS: http://www.bhslaughter.com/forum/uploads/gallery/album_2/gallery_1_2_8780.png http://www.bhslaughter.com/forum/uploads/gallery/album_2/gallery_1...
Developer Journal - 2 days, 8 hours ago
End of day seven - TWoA - By Servant of the Lord
Alrighty, here's my entry: [Download .zip file from Dropbox] https://pbs.twimg.com/media/Byq6HBvCUAAlEgo.png Man, this was really tiring. I had to vastly shift the gameplay mechanics earlier toda...
Developer Journal - 2 days, 8 hours ago
Moved to GitHub! - By TheChubu
Small update, moved the repo to GitHub, and config files. dustArtemis dustArtemis is a fork of Artemis Entity System , which is a BSD-licenced small Java framework for setting up Entities, Com...
Developer Journal - 2 days, 9 hours ago
Week of Awesome II - Day 7 - By stu_pidd_cow
Time’s up! I haven’t actually done much in the past 24 hours because I’m currently being butchered by the flu. I was going to do a post-mortem for this post but I might do it tomorrow instead. I di...
Developer Journal - 2 days, 12 hours ago
WOA2: Down to the Wire - By riuthamus
We are merging all of our files now and making the final changes to the scene. With only a few hours left this is really cutting it close. We have something already in place but we are simply tryin...
Developer Journal - 2 days, 16 hours ago
"The Week of Awesome II" Day 7 - By ryan20fun
Hello againhttp://public.gamedev5.net//public/style_emoticons/default/smile.png I have been quite productive today, Wierd.So I have got two levels into the game with a menu/getting acquainted one a...
Developer Journal - 2 days, 18 hours ago
The Week of Awesome II - Day 7 - Crossing the finish line... - By Eck
A fallout style family portrait of the team, drawn by Laurie.Previous Entry: http://www.gamedev.net/blog/1922/entry-2260271-the-week-of-awesome-ii-day-6-no-7-ship-it/ This has been a ton of work,...
Developer Journal - 2 days, 20 hours ago
The Week of Awesome II - Day 6... No... 7? - Ship it! - By Eck
Sorry for not blogging yesterday. Here's what happened....Started around 7:30am, just messing around with light work. Played some Hearthstone with the kiddo, and read Day 5's entries. Someone said...
Developer Journal - 3 days, 49 minutes ago
Day 7 AND DONE! - By mousetail
Py2exe'd it and made a installer. I had some problems with including the font, so you will need to install it seperatly.Install instructions:open the dropbox folder here download ARNPRIOR.TTF and...
Developer Journal - 3 days, 1 hour ago
WOA2: Day 7 (The Last Leg) - By riuthamus
Previous Posts: Day 01: Theme Day 02: Gameplay Day 03: Polish + More Gameplay Day 04: Random Day 05: Unofficial Fun Day 05.5: Bad Day Day 6: Cause it just dont stop! DAY 7: (The Last Leg) Polish...
Developer Journal - 3 days, 7 hours ago
Week of Awesome II - Day 6 - By stu_pidd_cow
Today’s post is a bit late, but worth the wait. I spent the day mostly finishing levels, adding sounds, some animation, a better user interface to find which toys are selected and a whole lot of bu...
Developer Journal - 3 days, 8 hours ago
End of day 6 - TWoA - By Servant of the Lord
Well, we're coming down to it. Not sure I'll be able to make it (though I'll submit whatever I do have by the deadline). I'mma gonna havta pull an all-nighter to make sure I actually submit somethi...
Developer Journal - 3 days, 15 hours ago
"The Week of Awesome II" Day 6 - By ryan20fun
Greetings and salutations http://public.gamedev5.net//public/style_emoticons/default/smile.png Today has been quite good for me.I have fully integrated Bullet physics http://public.gamedev5.net//pu...


PARTNERS