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  Posted by Michael Tanczos , 01 Nov 2014
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Developer Journal - 6 hours, 42 minutes ago
Fences + Farm - By riuthamus
Since the drop of Unity 5.0 we have decided to rework our entire setup. This process will be an annoying one but will provide us with some well overdue cleaning. We added in the farm system and rev...
Developer Journal - 8 hours, 36 minutes ago
Environemnt agents come to the rescue - By Ashaman73
In the previous posting ServantOfLord mentioned, that water could be interact with objects like torches. From a technical perspective it comes down to checking masses of objects. In the past I alre...
Developer Journal - 11 hours, 58 minutes ago
Workin' on the editor - By Servant of the Lord
Progress is picking up again on my 2D RPG game. I never stopped working on the game's engine/editor, but progress was mostly non-visual and slow-moving progress. The engine uses 'layers' (and 'floo...
Developer Journal - 18 hours, 7 minutes ago
Trees! - And that's about it - By Migi0027 (肉)
This isn't really a new big update, just me talking a bit and showing some pictures. http://public.gamedev5.net//public/style_emoticons/default/smile.png Well, as the title suggests I wanted to pla...
Developer Journal - 1 day, 6 hours ago
Musing about swimming... - By Ashaman73
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Developer Journal - 1 day, 11 hours ago
Moving slowly - By CulDeVu
Hola and all that jazz.So I've decided that I'm officially friendzoning OpenGL.I really want to like OpenGL. I really do. However, after everything we've been through, after both of us seeing each...
Developer Journal - 1 day, 14 hours ago
Using STL Algorithms - By Jason Z
I have a small confession to make: I have very rarely used STL algorithms, even though I know I should. There is lots of really great reasons why I should, there top C++ developers out there that...
Developer Journal - 2 days, 1 hour ago
The Harvest ( Post Contest ) - By riuthamus
It has been some time since I have posted a journal update (due to moving to Hawaii) but I plan to change that this week. I would show off some video but we have been busying converting everything...
Developer Journal - 2 days, 2 hours ago
The Harvest ( Post Contest ) - By riuthamus
It has been some time since I have posted a journal update (due to moving to Hawaii) but I plan to change that this week. Here are some screenshots of the game post contest:With Unity 4.6 (last wee...
Developer Journal - 2 days, 2 hours ago
TotAW PR Tour - By gdunbar
Of interest only to me? Maybe, but this post tracks the places I've announced Temple of the Abyssal Winds. I'll update as I continue announcing.MPG dev blog: http://www.gamedev.net/blog/717/entry-2...
Developer Journal - 2 days, 18 hours ago
Temple of the Abyssal Winds Released! - By gdunbar
Temple of the Abyssal Winds is now available, for iPad and Windows!http://youtu.be/7U-mNJy-sW4 "Twenty years ago, the demoness Urgoroth rose to power from the depths of the Temple of the Abyssa...
Developer Journal - 2 days, 23 hours ago
/cast Resurrect HeightMapEditor - By JTippetts
A short while ago (translation: 10 years) I had been working on a heightmap editor for a game project I was working on. Like most of my projects, it fell by the wayside. I haven't really had time...
Developer Journal - 3 days, 41 minutes ago
"Gamedev Lego": Putting all the parts together into a playable game using an event system - By braindigitalis
Hi everyone!So, again, it's been a couple of weeks since my last entry. Moving on from where we were, to where we are now, I am now in a position to start putting together various subsystems and li...
Developer Journal - 3 days, 19 hours ago
Generic Planning Post #1 - By CC Ricers
This post is just to spill my general thoughts out there on what I am doing in the gamedev world, since now I have several things that I'd like to do.Project SeedWorld is still ongoing as a voxel e...
Developer Journal - 3 days, 23 hours ago
quick test - By Gaiiden
deleting soon
Developer Journal - 4 days, 7 hours ago
A simple OpenDDL-Parser - By Kimmi
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Developer Journal - 4 days, 18 hours ago
Alpha release delivered - By cozzie
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Developer Journal - 5 days, 17 hours ago
Color Grading! - Yay - By Migi0027 (肉)
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Developer Journal - 6 days, 4 hours ago
Gnoblins is on facebook now - By Ashaman73
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Developer Journal - 1 week, 22 hours ago
Through iOS App Review - By gdunbar
http://uploads.gamedev5.net/gallery/album_495/gallery_98001_495_18749.jpg I'll release on Monday or Tuesday when I have time to send out notifications to everyone.Geoff
Developer Journal - 1 week, 2 days ago
ECS is officially the bomb! - By CC Ricers
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Developer Journal - 1 week, 3 days ago
Chapter 4 Screenshot - By gdunbar
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Developer Journal - 1 week, 4 days ago
Entities can be a plain integer too! - By TheChubu
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Developer Journal - 1 week, 5 days ago
Playing with new content generation - By CulDeVu
Hey all!So I've been working on fixing an annoying little bug in the physics engine that sometimes makes you get stuck on corners. The fix is kinda hack-ish, but hey. Can't do anything about it. I...
Developer Journal - 1 week, 6 days ago
Testing UI - By CC Ricers
First, a late thanks to the staff at GDnet for featuring one of my entries. It was certainly not expected and I'm glad it was very insightful to a lot of people. Back to business on my game work, I...


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