Breaking into the Industry
Writing Articles is Good for YOU!Posted by Michael Tanczos |
Latest Articles
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Techniques for Finding Unlisted Game Internships
By Brice Morrison |
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Making it in Indie Games: Starter Guide
By Derek Yu |
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Getting into Games through Education: Choosing your University
By Liyaan Hasan (stitchs) |
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Getting into Games through Education: "Where do I begin?"
By Liyaan Hasan (stitchs) |
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Getting Started : Introduction to Game Development for Beginners
By Casey Hardman |
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Peter Molyneux: How to get a job in games development • Interview • Eurogamer.net
By Eurogamer.net |
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How To Start Your Own Games Studio, Pt 4
By Mark Morris |
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Am I In the Wrong Degree Program?
By Tom Sloper |
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Contract Mumbo Jumbo
By Tom Buscaglia |
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An Overview to Game Development
By Nathan Madsen |
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Latest Updates
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| Developer Journal - 2 days, 12 hours ago Almost done - By polyfrag I think it'll be done in about a week.[ ] AI buying/selling of property [ ] request to end war [ ] confirmation to start war [ ] AI starting/ending wars [ ] AI building competitors in case of m... |
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| Developer Journal - 2 days, 18 hours ago How It Started - By TheChubu Introduction Hi! http://public.gamedev5.net//public/style_emoticons/default/laugh.png I decided to write up what I was doing because: a. I like to write. b. Writing about I'm doing helps me to... |
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| Status Update - 2 days, 18 hours ago TheChubu Hmm... My heightmap generator is having some difficulties with rivers... Need moar simulation! |
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| Developer Journal - 4 days, 2 hours ago Weekend Reading: Tales from Journal Land - By Gaiiden Here are your Journal Land entries from the period of 5 /11 - 5/18 Stop by and give a welcome to new author Plethora !Project Updates RuinValor - Birth of Talos - riuthamus shows off one of the 15... |
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| Developer Journal - 5 days, 7 hours ago Easy bake timers - By polyfrag are the newest addition. They tell you how long before the building's next cycle, when the next production quota starts.http://i90.photobucket.com/albums/k276/krims2006/corpstates%20misc/easybake2_... |
| Developer Journal - 5 days, 19 hours ago An Introduction - By Plethora Greetings all and welcome to my Dev Journal.Like many here, I am an aspiring game developer, and this journal is my attempt to give something back to the community. The purpose of this journal is... |
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| Status Update - 5 days, 21 hours ago Reflexus I might write a particle system tutorial soon. |
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| Status Update - 6 days, 17 hours ago Reflexus Stupid down voters are confusing me. |
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| Status Update - 1 week, 1 day ago TheChubu Turns out that making a final class with all sort of static constants is a bad idea |
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| Developer Journal - 1 week, 1 day ago Resource transport - By polyfrag The transport works on an auction model. Clients bid for the cheapest means of transport and source of resources, and the trucks act on the most profitable bid. Cost for transporting with your own... |
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| Status Update - 1 week, 2 days ago Krohm Q: Is usb3 thumbdrive faster than SSD? A: what the hell are you jocking? |
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| Developer Journal - 1 week, 3 days ago Weekend Reading: Tales from Journal Land - By Gaiiden Here are your Journal Land entries from the period of 5 /5 - 5/11 Stop by and give a welcome new authors eppo , SkylearJ and Project Domini !Project Updates The Bag of Holding - ApochPiQ details... |
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| Developer Journal - 1 week, 3 days ago Progress - By polyfrag Reached 32,781 lines of code.AI can now build roads, powerlines, pipelines and units. Pathfinding and framerate fixed.http://i90.photobucket.com/albums/k276/krims2006/corpstates%20misc/aibuildcarly... |
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| Developer Journal - 1 week, 6 days ago Man - By JTippetts Man, when I grow up I want to be like Christopher Bischoff , the guy that made this:http://www.stasisgame.com/wp-content/uploads/2013/04/STASIS-INFINITE-B.jpg Man. |
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| Developer Journal - 1 week, 6 days ago Progress - By polyfrag http://www.youtube.com/watch?v=xc4nRgZ_6dg |
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| Status Update - 1 week, 6 days ago Krohm Get ready for some bullshit on multithreading! |
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| Developer Journal - 2 weeks, 1 day ago Pathfinding Fixed - By polyfrag Turns out it was a floating point subtraction-addition precision problem. |
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| Developer Journal - 2 weeks, 1 day ago AI Placing Roads - By polyfrag AI is now able to place roads.http://i90.photobucket.com/albums/k276/krims2006/corpstates%20misc/aiplacer_zps58d3002e.jpg Now to do the same for powerlines and pipelines. |
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| Developer Journal - 2 weeks, 2 days ago AI Placing Buildings - By polyfrag AI is now able to place buildings.http://i90.photobucket.com/albums/k276/krims2006/corpstates%20misc/aiplaceb_zpsc89b1e0a.jpg Next I have to make AI connect its buildings by road.I also noticed a b... |
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| Status Update - 2 weeks, 2 days ago Reflexus Ms's C++ compiler doesn't support local-scope arrays with mutable initialization sizes!? Woah. Ugh. |
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| Developer Journal - 2 weeks, 2 days ago Full speed ahead! - By ApochPiQ My big project at the moment involves rewriting the Epoch language compiler for what feels like the millionth time.The good news is, instead of yet another C++ incarnation of the compiler, this ti... |
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| Developer Journal - 2 weeks, 2 days ago Weekend Reading: Tales from Journal Land - By Gaiiden Here are your Journal Land entries from the period of 4 /27 - 5/5 Project Updates uwi2k2 - Part Time Game Dev - uwi2k2 invites you to have a play with his WebGL Project test implementation KaIslan... |
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| Developer Journal - 2 weeks, 3 days ago Change of Directions - By polyfrag This walkthrough stuff isn't working out.http://i90.photobucket.com/albums/k276/krims2006/corpstates%20misc/level1b_8_zpsf04b6d6c.jpg http://i90.photobucket.com/albums/k276/krims2006/corpstates%20m... |
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| Developer Journal - 2 weeks, 3 days ago First Level (edit) - By polyfrag Here's how the first level is looking.http://i90.photobucket.com/albums/k276/krims2006/corpstates%20misc/level1b_8_zpsf04b6d6c.jpg http://i90.photobucket.com/albums/k276/krims2006/corpstates%20misc... |
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| Developer Journal - 2 weeks, 3 days ago First Level - By polyfrag Here's how the first level is looking.http://i90.photobucket.com/albums/k276/krims2006/corpstates%20misc/level1_1_zpsb64da32d.jpg http://i90.photobucket.com/albums/k276/krims2006/corpstates%20misc/... |

