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Developer Journal - 11 hours, 10 minutes ago
Month 4: Resisting Temptation - By slayemin
I've titled this post "Resisting Temptation" because it seems to be something I really need to remind myself to do more often. When you're building a prototype, as I should be trying to do, you do...
Developer Journal - 1 day, 11 hours ago
The building of Caveman - part 6 - data structures - By Norman Barrows
The building of Caveman - part 6 - data structuresWhen i first got into programming as my major, my biggest fear was that I'd end up as a database programmer. Turns out I became a gamedev. But i s...
Developer Journal - 2 days, 2 hours ago
Epilogue - A Post-Mortem on "The Life of Phillip Morris" - By Orymus3
Epilogue - A Post-Mortem "That chilling moment when I have learned the truth, and suddenly, my car became nothing more than a toy. I had lost innocence on that day, and I fought tooth and na...
Developer Journal - 2 days, 7 hours ago
The building of Caveman - Part 5 - General code organization - By Norman Barrows
The building of Caveman - Part 5 - General code organizationThis is the general code organization used in Caveman:void main:----------------initprogrunprogendproginitprog------------------init z3d...
Developer Journal - 2 days, 10 hours ago
Week of Awesome II post mortem - By Erik Rufelt
Download link: http://www.rufelt.se/Timmys_Toys.zip Finished my Week of Awesome II entry yesterday (or actually this morning), called Timmy's Toys.Main game-play is a tower-defense, where the playe...
Developer Journal - 3 days, 51 minutes ago
End of day seven - TWoA - By Servant of the Lord
Alrighty, here's my entry: [Download .zip file from Dropbox] https://pbs.twimg.com/media/Byq6HBvCUAAlEgo.png Man, this was really tiring. I had to vastly shift the gameplay mechanics earlier toda...
Developer Journal - 3 days, 52 minutes ago
Moved to GitHub! - By TheChubu
Small update, moved the repo to GitHub, and config files. dustArtemis dustArtemis is a fork of Artemis Entity System , which is a BSD-licenced small Java framework for setting up Entities, Com...
Developer Journal - 3 days, 2 hours ago
Spaces for all the things, and everything in its space - By ApochPiQ
So Epoch has managed to self-host (as of an embarrassingly long time ago) and the Era IDE is slowly turning into something actually worth using. Over the past few days I got a rudimentary symbol lo...
Developer Journal - 3 days, 3 hours ago
Finished! - By shadowisadog
Hello everyone,Here is my completed entry: Teddystein !http://www.donaldsmay.com/Teddystein.zip I hope you all enjoy it!I spent all weekend on it and really worked very hard to finish it.
Developer Journal - 3 days, 3 hours ago
Awesome INI Loader C++ Library Launches - By ajm113
Hello everyone! I would like to introduce my INI library parser. I wrote from scratch and would like to thank the community for their help, writing this library. So whats so good about this library...
Developer Journal - 3 days, 13 hours ago
Mode of representation - By polyfrag
Here's what I played around with. I realized I was wasting too much time on making it look nice.https://dl.dropboxusercontent.com/u/109630018/temp/symwars2/aaa000/2014-09-02%2004-01-42.png https://...
Developer Journal - 3 days, 14 hours ago
Chapter 7 - Delivery! - By Orymus3
Chapter 7 Here we are, the competition is finally over!Here is my Build .(I've hosted in for convenience, so I can easily issue new builds as the day progresses until the Final countdown elapses.)...
Developer Journal - 3 days, 14 hours ago
Mode of representation - By polyfrag
Here's what I played around with. I realized I was wasting time trying to make it look nice.https://dl.dropboxusercontent.com/u/109630018/temp/symwars2/aaa000/2014-09-02%2004-01-42.png https://dl.d...
Developer Journal - 4 days, 49 minutes ago
Progress - By shadowisadog
Here is a potato quality video of my game so far:https://www.youtube.com/watch?v=viqLwZ6NJ-4I have been working on it all day and have made reasonable progress. It's going to be quite a push until...
Developer Journal - 4 days, 1 hour ago
End of day 6 - TWoA - By Servant of the Lord
Well, we're coming down to it. Not sure I'll be able to make it (though I'll submit whatever I do have by the deadline). I'mma gonna havta pull an all-nighter to make sure I actually submit somethi...
Developer Journal - 4 days, 2 hours ago
Chapter 6 - By Orymus3
Chapter 6 There we are, tomorrow is the final day, therefore day 6 was critical: whatever I did not complete today simply won't be in the final game.So what DID I get in? - Sounds: That was my prim...
Developer Journal - 4 days, 5 hours ago
The end is Nigh - By TechnoGoth
http://neonjesterdesigns.azurewebsites.net/Images/lasttoy/dark_hall.png I didn't do much in the way of dev today. A couple of minor bug fixes and a small tweak. But the contest is nearly over and...
Developer Journal - 4 days, 5 hours ago
The Mechanical Heart: Map Generation - By dsm1891
The Mechanical Heart Development Blog In this issue I would like to talk about the map generation in TMH, if you're unaware of the storyline I would recommend catching up and read the first devel...
Developer Journal - 4 days, 10 hours ago
more raypicks! raycast line of sight test - By Norman Barrows
more raypicks! raycast line of sight testI just posted some code to my Caveman journal that includes some raycast code for line of sight checks:http://www.gamedev.net/blog/1730/entry-2260249-new-av...
Developer Journal - 4 days, 10 hours ago
New Avian AI done + yet more raycaster / raypickcode! - By Norman Barrows
New Avian AI doneThe new Avian AI has been implemented.There are just a few remaining tasks to complete, and then the AI will be refactored, with the new orders features added.first off, i still ha...
Developer Journal - 4 days, 23 hours ago
Chapter 5 - By Orymus3
Chapter 5 Day 5 was the last day to implement any new gameplay element and was also supposed to be 'audio day'.Therefore, I can say I am 50% successful on day 5.I've successfully implemented nearly...
Developer Journal - 5 days, 2 hours ago
Resolve - By shadowisadog
Hello everyone,Quick update on the game progress so far for tonight. Work has been super busy and I have not had a lot of free time to devote to the project :(.I thought of bowing out of the compet...
Developer Journal - 5 days, 9 hours ago
A long two days - By TechnoGoth
Its been a long two days working on this game, and I'm now pretty burnt out on the project. Since my last update I've:Draw the artwork for the nursery and rat kings lair.refactored the code and fix...
Developer Journal - 5 days, 20 hours ago
End of day 4 - TWoA - By Servant of the Lord
Well, things are progressing slowly; this could get ugly as I come down to the deadline. http://public.gamedev5.net//public/style_emoticons/default/ph34r.png I still have almost all the gameplay ne...
Developer Journal - 6 days, 41 minutes ago
Chapter 4 - By Orymus3
Chapter 4 I had great hopes and expectations for day 4. It turns out there was a lot of hit and miss, and I have mixed feelings about where I stand with this game in the competition:On the one hand...