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  Posted by Michael Tanczos , 01 Nov 2014
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Developer Journal - 2 weeks, 8 hours ago
From YAML to renderer in 50ms - By TheChubu
The idea of these couple entries will be to describe how I load my renderer's pipeline from a YAML file. In this particular entry I'll be describing the renderer architecture as it is right now. Fr...
Developer Journal - 1 month, 6 days ago
Prologue - By Orymus3
The Week of Awesome? Last year , I took part in the Week of Awesome II, explaining the reasons why I chose to join.As I've effectively just determined that I'll be joining up for the Week of Awesom...
Developer Journal - 2 months, 3 weeks ago
Shelving the Prototype - By Orymus3
As an indie with a steady income, I have the ability to make prototypes and shelve them as needed.Today is one of these times.After spending some time to get Mercenaries running on Unity (2 Players...
Developer Journal - 4 months, 4 days ago
Megamorphic calls - By TheChubu
I'll be having this journal to post random stuff probably! So... Megamorphic calls JVM distinguish regular calls from megamorphic calls (actually it distinguishes bimorphic calls too but whatever...
Developer Journal - 4 months, 2 weeks ago
Playing around with environment lighting mockups - By Servant of the Lord
I've been playing around in Paint Shop Pro to mockup different environment lightings. These are conceptual (they aren't in-game): http://puu.sh/gGSr4/c1948952f0.png This is stylistic practice for...
Developer Journal - 4 months, 2 weeks ago
Data permanence (or a lack thereof) - By swiftcoder
When Google VP Vint Cerf warned that increased dependence on technology could lead to a ‘digital dark age’ , he merely echoed the concern of everyone involved in the preservation of information in...
Developer Journal - 4 months, 3 weeks ago
Workin' on the editor - By Servant of the Lord
Progress is picking up again on my 2D RPG game. I never stopped working on the game's engine/editor, but progress was mostly non-visual and slow-moving progress. The engine uses 'layers' (and 'floo...
Developer Journal - 5 months, 1 week ago
Entities can be a plain integer too! - By TheChubu
In this update I'll talk about the latest features of dustArtemis, int based entities and component pooling. dustArtemis dustArtemis is a fork of Artemis Entity System , which is a BSD-licenc...
Developer Journal - 8 months, 4 days ago
Entities and tracking their components - By TheChubu
In this update I'll talk about the latest feature of dustArtemis, fixed length bit sets for component tracking! dustArtemis dustArtemis is a fork of Artemis Entity System , which is a BSD-lice...
Developer Journal - 8 months, 2 weeks ago
Artwork, I guess. =) - By Servant of the Lord
I haven't posted in awhile (as usual), most of my updates just occur on twitter , where I usually post an average of 6 or so tweets a week (usually two or three tweets on a single day, then silence...
Developer Journal - 9 months, 2 weeks ago
Entity pooling and EntityObservers - By TheChubu
In this update: Entity pooling and refactoring EntityObservers.dustArtemis dustArtemis is a fork of Artemis Entity System , which is a BSD-licenced small Java framework for setting up Entities...
Developer Journal - 10 months, 5 days ago
Epilogue - A Post-Mortem on "The Life of Phillip Morris" - By Orymus3
Epilogue - A Post-Mortem "That chilling moment when I have learned the truth, and suddenly, my car became nothing more than a toy. I had lost innocence on that day, and I fought tooth and na...
Developer Journal - 10 months, 5 days ago
End of day seven - TWoA - By Servant of the Lord
Alrighty, here's my entry: [Download .zip file from Dropbox] https://pbs.twimg.com/media/Byq6HBvCUAAlEgo.png Man, this was really tiring. I had to vastly shift the gameplay mechanics earlier toda...
Developer Journal - 10 months, 5 days ago
Moved to GitHub! - By TheChubu
Small update, moved the repo to GitHub, and config files. dustArtemis dustArtemis is a fork of Artemis Entity System , which is a BSD-licenced small Java framework for setting up Entities, Com...
Developer Journal - 10 months, 6 days ago
Chapter 7 - Delivery! - By Orymus3
Chapter 7 Here we are, the competition is finally over!Here is my Build .(I've hosted in for convenience, so I can easily issue new builds as the day progresses until the Final countdown elapses.)...
Developer Journal - 10 months, 1 week ago
End of day 6 - TWoA - By Servant of the Lord
Well, we're coming down to it. Not sure I'll be able to make it (though I'll submit whatever I do have by the deadline). I'mma gonna havta pull an all-nighter to make sure I actually submit somethi...
Developer Journal - 10 months, 1 week ago
End of day 4 - TWoA - By Servant of the Lord
Well, things are progressing slowly; this could get ugly as I come down to the deadline. http://public.gamedev5.net//public/style_emoticons/default/ph34r.png I still have almost all the gameplay ne...
Developer Journal - 10 months, 1 week ago
End of day 3 - TWoA - By Servant of the Lord
I ran into some coding complications, so I didn't get too much done feature-wise, but the artist completed coloring one of the mice, so the sniper will look like this:https://pbs.twimg.com/media/By...
Developer Journal - 10 months, 1 week ago
Chapter 3 - Doom! - By Orymus3
Chapter 3 - Doom! "If I could just..." The 'Hero Car' finally has some challenges: it's no longer just a question of slipping in cruising mode, there are threats to handle.For starters, darkness is...
Developer Journal - 10 months, 1 week ago
End of day 1 - TWoA - By Servant of the Lord
I didn't get too much done, but I did get scrolling, zooming, and picking of isometric tiles.Also display the controls and gameplay tips.https://pbs.twimg.com/media/ByMl-FPCIAEnnJp.png I made the...
Developer Journal - 10 months, 1 week ago
Chapter 1 - Addendum! - By Orymus3
Chapter 1 - Addendum! As the light died out, I was afraid I would have nothing to show for. So many ideas, and yet... But in the end, I triumphed with a... rather limited exposé of my talent! BEHO...
Developer Journal - 10 months, 1 week ago
Apparently murdering babies is off the table - WoA2 contest - By Servant of the Lord
So the week of awesome contest has just began, with the theme being "The toys are alive!".My artist friend and myself came up with an idea last night, so I'm about ready to get started coding it....
Developer Journal - 10 months, 2 weeks ago
Updates! Puppies! - By TheChubu
It's been a while since I updated this journal, not because I didn't had anything to write about though. So, recap on updates it is. dustArtemis dustArtemis is a fork of Artemis Entity System...
Developer Journal - 10 months, 2 weeks ago
"Judges Score", a very short entry... - By Orymus3
"Judges Score", a very short entry... Although most (if not all) of my entries will be entered from the standpoint of a participant, this one is written from the perspective of a judge. A f...
Developer Journal - 1 year, 6 days ago
ComponentManager v ComponentMapper: Dawn of Components - By TheChubu
Do you know in which results page dustArtemis appears if you search for “artemis framework” in Google? Absolutely in none of them! So we're going to celebrate by talking about the ComponentManager...


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