Game Programming
Writing Articles is Good for YOU!Posted by Michael Tanczos |
Latest Articles
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Rendering and Simulation in an Off-Road Driving Game
By Pavel Zagrebelnyy |
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Hide Objects Blocking Player View
By Christopher Rolfs |
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Ten Things to Achieve When Starting 3D Programming
By Vasily Tserekh |
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Haskell Game Object Design - Or How Functions Can Get You Apples
By Marc Sunet |
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Using C# Managed DLL's in UDK
By Donald May |
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The Shaming of Pac-Man: A Remake of the Classic From the 80's With A Beginner Friendly Class Framework
By Niklas Björnberg |
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Case Study: Bomberman Mechanics in an Entity-Component-System
By Philip Fortier |
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Configuration And Tweaking
By AllEightUp |
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Building a First-Person Shooter Part 1.2: The Player Class
By Chris Vossen |
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Game Programming: Snake
By Richard Marks |
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Latest Updates
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| Status Update - 9 hours, 52 minutes ago Aldacron When someone comes into my shop, stares intently at the menu board for 2 minutes, then orders a vanilla lattr, I can't help but wonder how they get by in the world. |
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| Status Update - 13 hours, 56 minutes ago burnt_casadilla There's no cure for being a cunt |
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| Developer Journal - 18 hours, 28 minutes ago Collapsing geometry - By polyfrag I can now collapse a collection of planes defining a convex hull into triangles.http://i90.photobucket.com/albums/k276/krims2006/battlecomp%20misc/collapse_zps574a7771.jpg Now working on a way to m... |
| Status Update - 1 day, 11 hours ago Jutaris RT @WayForward: Did you know the Mighty Switch Force 2 OST is up on http://t.co/GpoXD8ySdU? Let's spread the word! RT for a shot at a FREE … |
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| Developer Journal - 1 day, 16 hours ago Zombies - By polyfrag Due to the popularity of the zombie craze I'm going to switch gears and finish my zombie MMOFPS project.MMO? How will he support that? you may think. I don't know what qualifies as big enough to... |
| Status Update - 1 day, 17 hours ago Jutaris Somehow, someone's been following people for me... Random people from all over the place. #Weird #PasswordChanged |
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| Status Update - 2 days, 2 hours ago et1337 You know what would make the Twitter app awesome? A bookmark feature. |
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| Developer Journal - 2 days, 12 hours ago DXTn + Arithmetic Coding = Promising... - By cr88192 Well, here is the status...I was recently skimming around, and looked at the VP8 and VP9 specs (used in WebM), and a detail stuck out:the entropy coder (was called "BoolCoder" or similar...).at fir... |
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| Status Update - 2 days, 12 hours ago Servant of the Lord #Qt has a very nice translation system, from what I'm seeing. I'm planning to use it for my #indie #rpg #game project, "Of Stranger Flames". |
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| Developer Journal - 2 days, 13 hours ago Looking at Spring RTS - By polyfrag Looking at this well-known open-source RTS engine from the creators of Total Annihalation, hoping to find something useful.https://github.com/spring/spring/tree/develop/rts/aGui It's amazing how we... |
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| Status Update - 2 days, 18 hours ago burnt_casadilla Got a wicked awesome sunburn fishing with my dad for 3 hours :D |
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| Developer Journal - 2 days, 22 hours ago Crowdfunding Experiment: Leadwerks for Linux - By Josh Klint Last week we launched our Steam Greenlight campaign to get Leadwerks into the hands of the Steam community. This week, we're rolling out the second stage of our plan with a Kickstarter campai... |
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| Developer Journal - 3 days, 2 hours ago Game Update #2 - By riuthamus This week has been a busy one. We have been working feverishly to get the terrain generation, destruction, and modification working. During this process we found “garbage collection” ( stuff that i... |
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| Status Update - 3 days, 3 hours ago burnt_casadilla Staying up all night to watch the first season of GoT is totally worth it |
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| Developer Journal - 3 days, 4 hours ago A Complete Graphics-less Game #5 - World Map Part 2 - By Squared'D It's been a while since I've had a chance to update this. I've started working on another project with an old friend of mine and 3 others so I haven't had the time to really focus on this project,... |
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| Status Update - 3 days, 13 hours ago Servant of the Lord #Qt now supports: #Windows, #Linux, #Mac, #Symbian, #Blackberry (via a plugin), and soon #iOS and #Android . This makes me a #happy #coder. |
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| Status Update - 3 days, 16 hours ago burnt_casadilla It's gonna be a looooooong night -_- |
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| Status Update - 3 days, 19 hours ago Servant of the Lord At least the compiler caught the std::remove_if() on std::map at compile-time - but it took me hours to figure out *why* it was complaining. |
| Status Update - 4 days, 20 minutes ago Tournicoti If you think humility is a weakness, then you are an asshole. |
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| Status Update - 4 days, 10 hours ago burnt_casadilla i hate xna so much |
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| Developer Journal - 4 days, 10 hours ago Man of Steel, Le Bad Cinema - By frob Just saw Man of Steel.It was a major disappointment for me.Bad plot, bad story, bad writing, bad presentation.To be fair, some of it is just Superman. Declaring patriotism with a flag waving in th... |
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| Status Update - 4 days, 13 hours ago Servant of the Lord #KickStarter #humor at it's finest, courtesy of the #indie #game The Stanley Parable (@HelloCakebread): http://t.co/dIk7cpykvw |
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| Developer Journal - 4 days, 13 hours ago Fun with commas - By swiftcoder This thread over at GameDev got me thinking, “can one assign Python-like tuples in C++?”I don’t want to pollute the thread in For Beginners with that discussion, but the answer is yes, even withou... |
| Status Update - 4 days, 23 hours ago Burnt_Fyr WOOHOO! Visual studio 2010 pro for $7.95, sometimes I actually like my job. |
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| Status Update - 5 days, 10 hours ago burnt_casadilla I need a week where I'm just isolated with no contact to anyone. I could get so much accomplished |






