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Game Programming

Writing Articles is Good for YOU!

  Posted by Michael Tanczos
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Latest Updates
Developer Journal - 4 hours, 23 minutes ago
Screenshot Saturday 167 - By et1337
First, I forgot to post here about the Kickstarter failure, so here's the update I wrote in the final hours of the campaign:I'm happy to announce that regardless of the Kickstarter outcome, product...
Developer Journal - 7 hours, 26 minutes ago
Further CharacterController developments - By Aardvajk
Still driving myself mad with character controllers. Hopefully a bit of progress this morning though.Part of the issue is locking the character to the floor, so that we only need to apply gravity w...
Developer Journal - 14 hours, 45 minutes ago
RADICAL HEROES - AMAZING ACTION FOR ONLY $2.99 - By MAD UNICORN GAMES
http://uploads.gamedev5.net/gallery/album_616/gallery_193470_616_1612459.png GET IT FOR ONLY $2.99 Radical Heroes is now available on Desura, Itch.io and Indie Game Stand. The official ve...
Developer Journal - 17 hours, 45 minutes ago
My Study on Fuzzy Logic - By Tutorial Doctor
So, someone recently (perhaps accidentally) introduced me to the term "fuzzy logic," and this is what I have been looking for! I am having a sort of hard time wrapping my head around how it works e...
Developer Journal - 1 day, 1 hour ago
RuinValor on Greenlight - By riuthamus
http://steamcommunity.com/sharedfiles/filedetails/?id=248222520 RuinValor is role playing game with skill based combat system and powerful customization options. The primary platform will be PC (an...
Developer Journal - 1 day, 20 hours ago
Software OpenGL Rasterizer + Quake 2 - By BGB
basically, lacking much better to do recently, I wrote a basic software rasterizer and put an OpenGL front-end on it, then proceeded to make Quake 2 work on it:https://www.youtube.com/watch?v=1DP6d...
Developer Journal - 2 days, 9 hours ago
Lines with rounded corners - By slayemin
My girlfriend asked me today if I'm behind schedule on my game. I didn't really want to answer her, but she pointed out that I was planning on hiring an artist to work with me in December. It's lon...
Developer Journal - 3 days, 6 hours ago
Back to CharacterControllers - By Aardvajk
Dumped the 2D game. It was going okay technically but just wasn't fun to play so had to make the decision to scrap it.Back determined to write a 3D platform game again, so back to grappling with a...
Developer Journal - 3 days, 22 hours ago
RADICAL HEROES - FULL ALPHA RELEASED! - GET IT NOW! - By MAD UNICORN GAMES
http://uploads.gamedev5.net/gallery/album_616/gallery_193470_616_689077.png Radical Heroes is now available on Desura! The official version 1.04 Includes "Mapboy" an on screen navigation device an...
Developer Journal - 4 days, 20 hours ago
Porting Accidental Noise Library to .NET - By evolutional
I've been inspired by the images that JTippetts ' Accidental Noise Library can generate. However, these days I do very little C++ work so I felt like tinkering with a little project that would hel...
Developer Journal - 5 days, 4 hours ago
Test level image - By Lactose!
Right, let's try a slightly more interesting journal entry than the last one, shall we?One with something more than just boring text?http://i.imgur.com/xy4B9RI.jpg This piece of level test art is m...
Developer Journal - 6 days, 3 hours ago
I'll call it a game ... - By DareDeveloper
Here it is: http://www.procgames.com/demos4/notprocatall.html (might have seen that coming if you saw the last journal entry...)Well, it is anything but finished ... only in the sense that I will...
Developer Journal - 6 days, 23 hours ago
New Game - Charge! - By r1ckparker
Hi everyone, even though I haven't been blogging it, I have almost completed my latest game, Charge!You play as a sorcerer on a tower who must defeat incoming enemies by throwing spells at them. Th...
Developer Journal - 1 week, 2 hours ago
FINAL WEEK! - By et1337
We are now in the midst of the final week of Kickstarter funding! With the campaign nearing the end, I thought I would give you another development update.First, I spent a few days completely rewr...
Developer Journal - 1 week, 15 hours ago
Getting Back on the Horse. - By Plethora
Well, here we are. It's about 10 months since I last posted an entry in this journal, and that entry was all about sticking with it and not dropping things. Does this qualify as irony? http://pu...
Developer Journal - 1 week, 21 hours ago
Game Update #8 - By riuthamus
http://www.ruinvalor.com/wordpress/wp-content/uploads/2014/04/gorgane_post_001.jpg It has been a while since this blog has been updated and we are very sorry about that. Some of you might have hear...
Status Update - 1 week, 1 day ago
et1337
RT @McFunkypants: #FF everyone I know should make sure they follow @moonscript - he contributes so much to indie gamedevs.
Developer Journal - 1 week, 2 days ago
Gorgane, one last time - By riuthamus
Pretty sure this is my last correction to the gorgane! I think it turned out well so far, what do you think?http://www.bhslaughter.com/forum/uploads/gallery/album_371/gallery_1_371_3526243.gif
Developer Journal - 1 week, 2 days ago
Thoughts on Direct3D 12 - By Jason Z
Introduction At the BUILD 2014 conference, Max McMullen provided an overview of some of the changes coming in Direct3D 12. In case you missed it, take a look at it here . In general, I really enj...
Developer Journal - 1 week, 3 days ago
SDL_vault is now functional. - By dejaime
Hello Again,Looks like it is all done now. I just did not create that automatic build (sorry about that). I really don't need this, I am just compiling the library along with my project; it is real...
Developer Journal - 1 week, 5 days ago
Looking forward - By Burnt_Fyr
Well, I have made back most of what i have lost, although I'm not 100% sure I like what I have, it is working for the most part. I started working on a deferred rendering demo, but since I had neve...
Developer Journal - 1 week, 5 days ago
Auxnet: Battlegrounds Progress - By Squared'D
I've been making a lot of progress these days. I've just finished most of a major renovation (hopefully the last until release) of the graphics engine. Before I had limited each model to one set o...
Developer Journal - 1 week, 5 days ago
Another Unity Prototype: MazeWar - By ferrous
So this is a remake of an old Atari game: http://joshv.itburns.net/MazeWar.html The basic ruleset is you can have only shot out at a time, hitting a wall causes it to explode shortly thereafter,...
Developer Journal - 1 week, 5 days ago
Progress Report #8 Now Live - By nerdboy64
EDIT 7 April: The progress report post has been updated to include a few balance changes introduced after some personal testing. These include further increase of the ship destruction threshold an...
Developer Journal - 1 week, 5 days ago
RADICAL HEROES - Full alpha release April 15th on Desura! - By MAD UNICORN GAMES
http://uploads.gamedev5.net/gallery/album_535/gallery_193470_535_104950.png http://www.indiedb.com/external/tinymce/plugins/mymedia/img/trans.gif https://www.youtube.com/watch?v=3KpmTiBlDbI We are...


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