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Awesome job so far everyone! Please give us your feedback on how our article efforts are going. We still need more finished articles for our May contest theme: Remake the Classics

Game Programming

Writing Articles is Good for YOU!

  Posted by Michael Tanczos
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Latest Updates
Developer Journal - 12 hours, 18 minutes ago
Balancing an Economy - By polyfrag
I calculated the total required resources for all the buildings to be built and divided it by the number of players. Plus I added 100 food (consumer goods) for the first wave of hungry workers.http...
Status Update - 12 hours, 38 minutes ago
Reflexus
I'm paying up
Status Update - 21 hours, 20 minutes ago
jms bc
munchies
Status Update - 1 day, 5 hours ago
Tournicoti
L'avantage de bosser Le Petit Shmitt mains séparées, c'est qu'on a toujours une main disponible pour tenir la bouteille et picoler comme un trou
Developer Journal - 1 day, 18 hours ago
A Complete Graphics-less Game #2 - By Squared'D
Part 2 - The Preliminary Design / Concept I'm going to start this project by doing a little design work first. When I used to work at the USDA, I would review proposals from companies bidding on...
Developer Journal - 1 day, 18 hours ago
A Complete Graphics-less Game #1 - By Squared'D
The Idea What's the first thing that the we often notice when playing video games? Most of us see the graphics first and games that look good and have a lot of eye-candy make people immediately...
Developer Journal - 1 day, 20 hours ago
The TODO List and Making Forward Progress - By Plethora
Journal Entry #2 In this entry, I want to talk a little bit about a very simple thing that many people do when they first start out making a game. Specifically, I'm talking about a ToDo list. The...
Status Update - 1 day, 23 hours ago
Tournicoti
"La pire contribution qui ait pû être accordée à la Programmation est le typage dynamique." Flatulin Fromagefrais
Developer Journal - 1 day, 23 hours ago
Not almost done - By polyfrag
I'm inspired to balance the game to the end and finish what I intended to do. Each time I test the game, I'm trying to make the gameplay last as long as possible without breaking down and to be as...
Developer Journal - 2 days, 2 hours ago
Leadwerks 3: Editor features and workflow enhancements - By Josh Klint
This update to Leadwerks 3 brings the addition of lightmapping across curved surfaces with smooth groups. The image below is a set of lightmapped CSG brushes, not mesh lighting. You can read a det...
Status Update - 2 days, 4 hours ago
LJ_1102
Help make it happen for Half-Life Live Action Web Series - The Freeman Chronicles on @indiegogo http://t.co/IOiXz4Bl0P
Developer Journal - 3 days, 18 hours ago
RuinValor - Water Additions - By riuthamus
Most of the core code for the movie and kickstarter process is in place. While I am busy plugging away at other things such as art and concepts the coders have been fine tuning some things:http://m...
Developer Journal - 4 days, 13 hours ago
Almost done - By polyfrag
I think it'll be done in about a week.[ ] AI buying/selling of property [ ] request to end war [ ] confirmation to start war [ ] AI starting/ending wars [ ] AI building competitors in case of m...
Developer Journal - 4 days, 18 hours ago
How It Started - By TheChubu
Introduction Hi! http://public.gamedev5.net//public/style_emoticons/default/laugh.png I decided to write up what I was doing because: a. I like to write. b. Writing about I'm doing helps me to...
Status Update - 4 days, 19 hours ago
TheChubu
Hmm... My heightmap generator is having some difficulties with rivers... Need moar simulation!
Developer Journal - 5 days, 10 hours ago
Gorgane Armored - By riuthamus
http://media.indiedb.com/images/games/1/22/21100/gorgane_armor001.jpg This is just the basic armor, no textures or any form of normal mapping... but i think it looks good so far
Status Update - 6 days, 7 hours ago
Tournicoti
Quand un mec commence sa phrase par "Ecoutez, ..." je ne l'écoute plus
Developer Journal - 6 days, 16 hours ago
Gamedev Tycoon vs crackers - By Norman Barrows
An interesting article about the game Gamedev Tycoon, and what the development team did as a pre-emptive strike against game crackers.The sad thing is the part about 97% downloading the crack inste...
Developer Journal - 6 days, 22 hours ago
Buildings! - By gdunbar
Continuing work on Unannounced SENG Game. Here's a screenshot of the various buildings for the towns:http://uploads.gamedev5.net/gallery/album_495/gallery_98001_495_185284.jpg
Developer Journal - 1 week, 35 minutes ago
A C64 Game - Final Step - By Endurion
And thus this create a game series ends...We fix the last few bugs (score was not properly reset on replay, music was stuck on saving the scores). Now the game is complete and can be enjoyed as it...
Status Update - 1 week, 1 hour ago
Tournicoti
SmallTalk a été conçu par et pour des abrutis
Status Update - 1 week, 4 hours ago
Bacterius
Space Engine looks pretty awesome. I just wish I could find Earth, but by the looks of it, that's going to take a while.
Developer Journal - 1 week, 8 hours ago
Easy bake timers - By polyfrag
are the newest addition. They tell you how long before the building's next cycle, when the next production quota starts.http://i90.photobucket.com/albums/k276/krims2006/corpstates%20misc/easybake2_...
Developer Journal - 1 week, 20 hours ago
An Introduction - By Plethora
Greetings all and welcome to my Dev Journal.Like many here, I am an aspiring game developer, and this journal is my attempt to give something back to the community. The purpose of this journal is...
Status Update - 1 week, 22 hours ago
Reflexus
I might write a particle system tutorial soon.


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