Jump to content

  • Log In with Google      Sign In   
  • Create Account


Game Programming

  Topic Started By Stats Last Post Info

  • You cannot start a new topic


Latest Updates
Developer Journal - 39 minutes, 3 seconds ago
Playing with colors! - By ApochPiQ
Been playing around with a dark theme for Era: Syntax highlighting still needs some love, but it's getting there.Note that the IDE now highlights structure type names and function names. This is cu...
Developer Journal - 4 hours, 37 minutes ago
New land animal AI implemented - By Norman Barrows
New land animal AI implementedThe new land animal AI has been implemented and plugged into the game.The new land animal AI actually consists of 8 different types of AI:1. AI for NPC allies of the p...
Developer Journal - 6 hours, 3 seconds ago
WOA2: Day 1 (Theme) - By riuthamus
What is currently in place: Day one has proven to be rather productive. We have added all the relevant tasking to the tasking website we use to manage our project. If you guys have not heard of ac...
Developer Journal - 8 hours, 50 minutes ago
GearTeam's quest:Week of Awesome II - By GearTreeEntertainment
When I first read the theme the first thing that popped into my mind was Toy Story. It feels as if ANY idea I have it might be ripping off this well know movie. I thought of legos, barbies, and dol...
Developer Journal - 12 hours, 38 minutes ago
Beta Testers Needed! - By gdunbar
Temple of the Abyssal Winds is ready to go for iPad, and I just need a few intrepid beta-testers to go through and find the last few bugs. Help out, and enjoy a classic-style RPG at the same time!h...
Developer Journal - 12 hours, 57 minutes ago
Chapter 1 - Theme... theme... theme... - By Orymus3
Chapter 1 - Theme... theme... theme... The toys are alive! So early in the competition, it's all about inception: securing the RIGHT idea from a sea of incomplete thoughts.The possibilities ar...
Developer Journal - 13 hours, 19 minutes ago
Apparently murdering babies is off the table - WoA2 contest - By Servant of the Lord
So the week of awesome contest has just began, with the theme being "The toys are alive!".My artist friend and myself came up with an idea last night, so I'm about ready to get started coding it....
Developer Journal - 13 hours, 38 minutes ago
The Week of Awesome II - So it Begins - By Eck
I stayed up late last night to get the theme in my brain. This morning, my wife and I brainstormed some ideas on our game table. She's getting started on the artwork, while I'm setting up the proje...
Developer Journal - 14 hours, 12 minutes ago
Week of Awesome II #1 - By AzureBlaze
Experimented some concepts and I think I've got a grasp of what I will be doing.The level will be covered by colored foam mats. Standing on it will bring toys of corresponding color alive.https...
Developer Journal - 15 hours, 59 minutes ago
Week of Awesome 2 - The Toys are Alive - #1 - By Sean T. McBeth
So Week of Awesome 2 starts on the day I have a half-day of job interviews and a demo of a product I'm working on. From 10:30am to about midnight tonight, I'm either driving somewhere or trying to...
Developer Journal - 17 hours, 14 minutes ago
Day 1 - By mousetail
started by typing in my basic pygame skeleton. Then I decided I would use a actual sprites instead of the normal objects I usually use.Then I tried drawing some toys but they turned out ugly, but I...
Developer Journal - 23 hours, 18 minutes ago
Doodles - By shadowisadog
So the theme is "The toys are alive". I decided to start doodling before bed and here is what I have come up with so far for my "brainstorming":
Developer Journal - 1 day, 9 hours ago
Tool overview - By shadowisadog
The week of awesome II starts tomorrow, so today I will talk about the tools that I plan to use for my competition entry.Game Engine The main tool that I will be using is Game Maker Studio . Game...
Developer Journal - 1 day, 19 hours ago
Grappling away... - By Aardvajk
Still grappling away in my spare time. Been focusing on making the rope behave correctly with moving objects, which has proven to be a bit more complicated than I expected, but seems to be working...
Developer Journal - 2 days, 4 hours ago
Tools of the Trade - By Xaer0
So in preparation for the unofficial gamedev contest, I've begun assessing what I need to make my entry, the Tools of the trade, and have compiled a rough list that is subject to change but will mo...
Developer Journal - 2 days, 4 hours ago
Updates! Puppies! - By TheChubu
It's been a while since I updated this journal, not because I didn't had anything to write about though. So, recap on updates it is. dustArtemis dustArtemis is a fork of Artemis Entity System...
Developer Journal - 2 days, 5 hours ago
The Meachnical Heart: Snow and My Ineptitude - By dsm1891
The Mechanical Heart Development Blog Where better to start the Dev-blog than what the player will see first when playing the game, the main menu. We wanted the main menu to really set the scene...
Developer Journal - 2 days, 19 hours ago
Project: The Harvest Blog 002 - By riuthamus
After a well needed vacation to Las Vegas I have arrived home and started work on the project again. For the most part I will be adding in all of the art assets that we will be using. Some of these...
Developer Journal - 2 days, 22 hours ago
Planning is important - By cyberspace009
I am not Dead: I was a bit busy doing some side Java project for a family friend and got some interviews going on. So far, I was successful on the third interview and hope I get the software engine...
Developer Journal - 3 days, 1 hour ago
Screenshot Saturday 190 - By et1337
Well friends, I am still mired in contract work. I also have only a few slides done for my shader presentation next week. This whole month is crazy. But I thought I'd hijack this dev blog to show y...
Developer Journal - 3 days, 8 hours ago
Introduction - By Juliean
Hello,my name is Juli(e)an, and this is the introduction to my journal about how insane I am to develope my own game engine. Some of you might have seen me before on the forums, mainly (solely) on...
Developer Journal - 3 days, 12 hours ago
An example of making a change to Caveman... - By Norman Barrows
An example of making a change to Caveman...This is a quick description of what its like to make a change to the game.I just finished the new bandmember AI. Now it was time to make bandmember AI use...
Developer Journal - 3 days, 12 hours ago
Update 9/19 - By EDI
Woosh! ...these months fly-by fast; time for an update!Lots of things have been happening so I'll report on a few.New Logo One of the problems with having named your company 14 years ago, is that t...
Developer Journal - 3 days, 13 hours ago
"Judges Score", a very short entry... - By Orymus3
"Judges Score", a very short entry... Although most (if not all) of my entries will be entered from the standpoint of a participant, this one is written from the perspective of a judge. A f...
Developer Journal - 3 days, 22 hours ago
Argh, bitrot. - By ApochPiQ
Turns out that leaving a project alone for six months is a great way to discover that it's full of mysterious bugs you don't remember having.I noticed some weird behavior with Era, the Epoch IDE, e...


PARTNERS