Jump to content

  • Log In with Google      Sign In   
  • Create Account


Game Programming

  Topic Started By Stats Last Post Info

  • You cannot start a new topic


Latest Updates
Developer Journal - 18 hours, 37 minutes ago
I, Blob - By Aardvajk
Just a quick post. Have been fiddling with the graphics in my soft body game, and have implemented some basic shadow mapping and some specular highlights on the blob. Seems to add a pretty nice sen...
Developer Journal - 1 day, 1 hour ago
Endless Run - By newtechnology
http://i.imgur.com/jwx4LMd.jpg I 'm happy to announce that my first android game named 'Endless Run' is now on Play Store. I have spent about 32 days working on this. It has got multiple levels and...
Developer Journal - 1 day, 17 hours ago
Week 3-4 : First draft up and running, toolchain to prepare graphic files - By Sporniket
Hello,Last week I could complete the main planned tasks :get a running version (swing and android), just displaying the game board. (android snapshot , hope it works) I delayed the other task to th...
Developer Journal - 2 days, 5 hours ago
Pixel art is time consuming - By cyberspace009
Art is tough: Pixel art is very hard in my opinion. I have no patience for it and I really suck at it. I might need to work with a pixel artist and I never worked with an artist before. I hope I ca...
Developer Journal - 2 days, 19 hours ago
JBEngine: Level Editor Export, Artwork and Library updates - By JordanBonser
Okay so I really haven't managed to get much done in terms of coding but I have learnt quite a bit that will hopefully be very useful.Okay so I started off by creating the Export part of the Level...
Developer Journal - 3 days, 1 hour ago
New tech - By polyfrag
I finally got it running at real-time speeds. https://www.youtube.com/watch?v=JbnvadZAP2Q Now it's possible to do lots of things. Like a "breakout"-type game. Or making underground bunkers, dig...
Developer Journal - 3 days, 22 hours ago
Portasaurora - By riuthamus
I was up late when Navyman was talking about his art. Figured I would speak with him and show him some concepts.20 minutes later:http://www.bhslaughter.com/forum/uploads/gallery/album_2/gallery_1_2...
Developer Journal - 4 days, 14 hours ago
Cocos2d-x + Box2d Breakout Updated - By jwezorek
Cocos2d-x releases since version 3 have broken compatibility with old tutorials. This can especially be a problem when you want to do something slightly non-standard from the point-of-view of Cocos...
Developer Journal - 4 days, 15 hours ago
Back from SIGGRAPH - By polyfrag
I have returned with inspiration.https://dl.dropboxusercontent.com/u/109630018/temp/photos/photo%201.JPG https://dl.dropboxusercontent.com/u/109630018/temp/photos/photo%202.JPG https://dl.dropboxus...
Developer Journal - 4 days, 16 hours ago
Screenshot Saturday 185 - By et1337
Hello friends. Yesterday I finished the 5th level! It took much longer than anticipated because it’s actually 10 separate maps connected together. It includes some simple but hopefully interesting...
Developer Journal - 5 days, 18 hours ago
8/15 Revel Immortal Progress Update - By EDI
Greetings all!It's been far too long since my last update (~2 months); I've found myself saying in this time "I should do a journal update..." but said "Nah. I'll wait till I've got more to show."....
Developer Journal - 6 days, 1 hour ago
So it begins - By cyberspace009
About me: I've been studying SDL as a personal project for the past eleven months now. I graduated from college on June 15, 2014 with a Bachelor's of Science Degree in Computer Science. My passion...
Developer Journal - 1 week, 13 hours ago
Some results - By polyfrag
Working on economics. AI, to be specific. Competition now works using an inverse utility function and profit maximization.Profit maximization is: given a set of "demand points", each with quantity...
Developer Journal - 1 week, 22 hours ago
New Game Prototype - Soft Body Physics - By Aardvajk
My article on varadic template implementation of signals and slots is now up waiting approval, for those who asked last time so nicely.Started working in a new game project now. I decided what the...
Developer Journal - 1 week, 2 days ago
Return to work! - By riuthamus
I apologize for not posting sooner. I was on the open ocean for the past 2 months. I am now home and ready to share what I have been working on.http://www.bhslaughter.com/forum/uploads/gallery/albu...
Developer Journal - 1 week, 2 days ago
Direct2D Glass Buttons and reinventing the wheel - By AvengerDr
I am not aware of any GUI library that specifically targets C#, SharpDX and Direct2D so I had to roll my own and well this gave me the opportunity to learn how Direct2D is used. Direct2D is a wonde...
Developer Journal - 1 week, 5 days ago
Screenshot Saturday 184 - By et1337
This week was a lot of level design. I’m working on a group of “fractured” but interconnected worlds that the player has to progress through. Here’s a screenshot: http://i.imgur.com/FJnrfthl.jpg...
Developer Journal - 1 week, 5 days ago
Shipyard Development News 8 August 2014 - By nerdboy64
It’s been a while since I posted one of these, mainly because I’ve been working more on the Sooper Seecret Tank Project than on Shipyard over the last couple weeks. However, as Shipyard is still my...
Developer Journal - 1 week, 5 days ago
Street Run - By newtechnology
I realized I was aiming for big projects which were out of my capabilities. I thought I would at least make one decent FPS. But I failed unfortunately. I think I should first make small games like...
Developer Journal - 2 weeks, 1 day ago
Grabbing time for game programming - By Sporniket
So, I want to program a game. I choose a modest project (a simple game of memory) that will not require a lot of work. I have an already completed game, so I will take advantage of this by reusing...
Developer Journal - 2 weeks, 1 day ago
A small introduction - By Sporniket
Hello world =)So, I decided to write a game and to log my progress here, but I should first introduce myself.I will start with the "busy life" part : my regular job is NOT game programming (more on...
Developer Journal - 2 weeks, 2 days ago
Unity Multiplayer FPS - By newtechnology
https://www.youtube.com/watch?v=ZDy9vVgGzbsI uploaded this video long time ago but I forgot to inform about it. This video is about the Mulitplayer First Person Shooter game I made with Unity by fo...
Developer Journal - 2 weeks, 5 days ago
Screenshot Saturday 183 - By et1337
I hit a milestone today. Three of the four levels so far in Lemma (Rain, Dawn, and Forest) have undergone at least one massive redesign in their short lifetimes. This week I finally gave the same...
Developer Journal - 2 weeks, 6 days ago
C++11 variable args applied to signals/slots system - By Aardvajk
Quick snippetty post today. Been looking at making a clean signals/slots system using varadic templates. This is only tested with GCC 4.7.2#ifndef DELEGATE_H#define DELEGATE_H#include <vector...
Developer Journal - 3 weeks, 14 hours ago
Month 2: Prototyping - By slayemin
For the first half of July, I was on vacation in northern europe visiting family and friends. As expected, that put a big speed bump into progress. That's okay though, I don't really have a hard du...


PARTNERS