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Awesome job so far everyone! Please give us your feedback on how our article efforts are going. We still need more finished articles for our May contest theme: Remake the Classics

Graphics Programming and Theory

Writing Articles is Good for YOU!

  Posted by Michael Tanczos
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Developer Journal - 3 hours, 59 minutes ago
Balancing an Economy - By polyfrag
I calculated the total required resources for all the buildings to be built and divided it by the number of players. Plus I added 100 food (consumer goods) for the first wave of hungry workers.http...
Status Update - 4 hours, 19 minutes ago
Reflexus
I'm paying up
Status Update - 20 hours, 47 minutes ago
Tournicoti
L'avantage de bosser Le Petit Shmitt mains séparées, c'est qu'on a toujours une main disponible pour tenir la bouteille et picoler comme un trou
Developer Journal - 1 day, 9 hours ago
A Complete Graphics-less Game #2 - By Squared'D
Part 2 - The Preliminary Design / Concept I'm going to start this project by doing a little design work first. When I used to work at the USDA, I would review proposals from companies bidding on...
Developer Journal - 1 day, 10 hours ago
A Complete Graphics-less Game #1 - By Squared'D
The Idea What's the first thing that the we often notice when playing video games? Most of us see the graphics first and games that look good and have a lot of eye-candy make people immediately...
Status Update - 1 day, 15 hours ago
Tournicoti
"La pire contribution qui ait pû être accordée à la Programmation est le typage dynamique." Flatulin Fromagefrais
Developer Journal - 1 day, 15 hours ago
Not almost done - By polyfrag
I'm inspired to balance the game to the end and finish what I intended to do. Each time I test the game, I'm trying to make the gameplay last as long as possible without breaking down and to be as...
Status Update - 1 day, 20 hours ago
LJ_1102
Help make it happen for Half-Life Live Action Web Series - The Freeman Chronicles on @indiegogo http://t.co/IOiXz4Bl0P
Developer Journal - 2 days, 8 hours ago
Something Special Today... - By Jason Z
I received something today that is pretty unique, and I can honestly say that I haven't ever gotten anything of this sort before http://public.gamedev5.net//public/style_emoticons/default/smile.png...
Developer Journal - 3 days, 9 hours ago
RuinValor - Water Additions - By riuthamus
Most of the core code for the movie and kickstarter process is in place. While I am busy plugging away at other things such as art and concepts the coders have been fine tuning some things:http://m...
Developer Journal - 4 days, 4 hours ago
Almost done - By polyfrag
I think it'll be done in about a week.[ ] AI buying/selling of property [ ] request to end war [ ] confirmation to start war [ ] AI starting/ending wars [ ] AI building competitors in case of m...
Developer Journal - 4 days, 10 hours ago
How It Started - By TheChubu
Introduction Hi! http://public.gamedev5.net//public/style_emoticons/default/laugh.png I decided to write up what I was doing because: a. I like to write. b. Writing about I'm doing helps me to...
Status Update - 4 days, 10 hours ago
TheChubu
Hmm... My heightmap generator is having some difficulties with rivers... Need moar simulation!
Developer Journal - 5 days, 1 hour ago
Gorgane Armored - By riuthamus
http://media.indiedb.com/images/games/1/22/21100/gorgane_armor001.jpg This is just the basic armor, no textures or any form of normal mapping... but i think it looks good so far
Status Update - 5 days, 23 hours ago
Tournicoti
Quand un mec commence sa phrase par "Ecoutez, ..." je ne l'écoute plus
Developer Journal - 6 days, 8 hours ago
Gamedev Tycoon vs crackers - By Norman Barrows
An interesting article about the game Gamedev Tycoon, and what the development team did as a pre-emptive strike against game crackers.The sad thing is the part about 97% downloading the crack inste...
Status Update - 6 days, 17 hours ago
Tournicoti
SmallTalk a été conçu par et pour des abrutis
Status Update - 6 days, 20 hours ago
Bacterius
Space Engine looks pretty awesome. I just wish I could find Earth, but by the looks of it, that's going to take a while.
Developer Journal - 6 days, 23 hours ago
Easy bake timers - By polyfrag
are the newest addition. They tell you how long before the building's next cycle, when the next production quota starts.http://i90.photobucket.com/albums/k276/krims2006/corpstates%20misc/easybake2_...
Developer Journal - 1 week, 7 hours ago
GPU Pro 4 - By Jason Z
I just received my copy of GPU Pro 4 today, which was a nice surprise. I had contributed a chapter on Kinect Programming with Direct3D 11, and it is really nice to see it in print. And of course,...
Status Update - 1 week, 13 hours ago
Reflexus
I might write a particle system tutorial soon.
Status Update - 1 week, 21 hours ago
Tournicoti
"In C++, memory leaks cannot be avoided" A teacher that should quit wine
Status Update - 1 week, 1 day ago
Tournicoti
Je ne paierai plus pour entendre des fronts plats raconter des inepties verbeuses en faisant vaguement défiler un diaporama. Ces opportunistes me font gerber. Je veux des vrais professeurs pas des voleurs !
Status Update - 1 week, 1 day ago
Tournicoti
Je joue de l'orgue, cela ne veut pas dire que je suis curé ... Je joue du clavecin, cela ne veut pas dire que je suis royaliste ... Au lieu de nous saôuler avec vos inepties verbeuses en prétendant enseigner allez dans le privé
Status Update - 1 week, 1 day ago
Tournicoti
Ce qui me fait bien marrer, c'est que les cons qui se vantent de ne pas aimer le clavecin n'en ont pourtant jamais entendu de leur conne de vie ...


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