Jump to content

  • Log In with Google      Sign In   
  • Create Account

Multiplayer and Network Programming

Writing Articles is Good for YOU!

  Posted by Michael Tanczos
  Topic Started By Stats Last Post Info

  • You cannot start a new topic


Latest Updates
Developer Journal - 21 hours, 21 minutes ago
Collapsing geometry - By polyfrag
I can now collapse a collection of planes defining a convex hull into triangles.http://i90.photobucket.com/albums/k276/krims2006/battlecomp%20misc/collapse_zps574a7771.jpg Now working on a way to m...
Developer Journal - 1 day, 13 hours ago
PortasAurora.com Re-Launched - By Navyman
June 15th, I re-launched the PortasAurora.com website.The website is going to be the host for the up coming game under the Portas Aurora IP.Portas Aurora is a throwback to the era of Master of Ori...
Developer Journal - 1 day, 19 hours ago
Zombies - By polyfrag
Due to the popularity of the zombie craze I'm going to switch gears and finish my zombie MMOFPS project.MMO? How will he support that? you may think. I don't know what qualifies as big enough to...
Status Update - 2 days, 2 hours ago
Vexal
The new iOS 7 is hideous.
Status Update - 2 days, 15 hours ago
Servant of the Lord
#Qt has a very nice translation system, from what I'm seeing. I'm planning to use it for my #indie #rpg #game project, "Of Stranger Flames".
Developer Journal - 2 days, 16 hours ago
Looking at Spring RTS - By polyfrag
Looking at this well-known open-source RTS engine from the creators of Total Annihalation, hoping to find something useful.https://github.com/spring/spring/tree/develop/rts/aGui It's amazing how we...
Developer Journal - 2 days, 19 hours ago
Looking for Input on Forum Creation - By Navyman
I am gearing up to re-launch the Portas Aurora website. The site will not be for the original Portas Aurora: Arrival, but for a new game using the same IP. However, I want to add a more standard fo...
Developer Journal - 3 days, 5 hours ago
Game Update #2 - By riuthamus
This week has been a busy one. We have been working feverishly to get the terrain generation, destruction, and modification working. During this process we found “garbage collection” ( stuff that i...
Developer Journal - 3 days, 7 hours ago
A Complete Graphics-less Game #5 - World Map Part 2 - By Squared'D
It's been a while since I've had a chance to update this. I've started working on another project with an old friend of mine and 3 others so I haven't had the time to really focus on this project,...
Status Update - 3 days, 15 hours ago
Servant of the Lord
#Qt now supports: #Windows, #Linux, #Mac, #Symbian, #Blackberry (via a plugin), and soon #iOS and #Android . This makes me a #happy #coder.
Status Update - 3 days, 22 hours ago
Servant of the Lord
At least the compiler caught the std::remove_if() on std::map at compile-time - but it took me hours to figure out *why* it was complaining.
Developer Journal - 4 days, 13 hours ago
Man of Steel, Le Bad Cinema - By frob
Just saw Man of Steel.It was a major disappointment for me.Bad plot, bad story, bad writing, bad presentation.To be fair, some of it is just Superman. Declaring patriotism with a flag waving in th...
Status Update - 4 days, 16 hours ago
Servant of the Lord
#KickStarter #humor at it's finest, courtesy of the #indie #game The Stanley Parable (@HelloCakebread): http://t.co/dIk7cpykvw
Developer Journal - 4 days, 16 hours ago
Fun with commas - By swiftcoder
This thread over at GameDev got me thinking, “can one assign Python-like tuples in C++?”I don’t want to pollute the thread in For Beginners with that discussion, but the answer is yes, even withou...
Developer Journal - 5 days, 19 hours ago
A history in art - By polyfrag
Some of the art I've accrued over the years that are the inspiration for States and Corporations https://dl.dropboxusercontent.com/u/109630018/art/4171_175381600022_1278359_n.jpg https://dl.dropbox...
Status Update - 6 days, 1 hour ago
Promit
"Fortunately we have a product for people who aren't able to get some form of connectivity," Mattrick said. "It's called Xbox 360."
Developer Journal - 6 days, 2 hours ago
ArenaNet Internships - By ApochPiQ
Wanting to break into the game industry but lacking vital work experience? Come check out ArenaNet's 2013 internship program .Highlights:Paid internship program Do real jobs that are vital to compa...
Status Update - 6 days, 19 hours ago
lemec
RT @d00dwat: @le_mec I opened it. Turns out it was a case full of dragon dildos.. I don't know what to do with them all.
Status Update - 1 week, 14 hours ago
Krohm
Someone here doesn't want to read.
Developer Journal - 1 week, 20 hours ago
On to newer and better things - By polyfrag
Working on world editor for Battle Computer, an RTS using convex hull FPS-style physics where you can go inside buildings and up/down stairs, activating garage doors and other gadgets, and shooting...
Status Update - 1 week, 1 day ago
Promit
Sony just announced that the PS4 will launch at $399, undercutting the Xbox One by a full $100. OUCH.
Status Update - 1 week, 2 days ago
Servant of the Lord
My recursive folder-crawling func wasn't propagating the filename filter. It would accept any name after the root folder, confusing me. #cpp
Developer Journal - 1 week, 3 days ago
Skipping Ahead - By TheChubu
Hi again! For this entry I'm going to talk about the Midpoint Displacement stage and post more pictures, everybody loves pictures! (Yes, I'm a sellout, shush!) Skipping whatever is left of the ridg...
Status Update - 1 week, 3 days ago
Servant of the Lord
You know you've been #programming too long when... ...even simple english words start to just not look correct.
Status Update - 1 week, 4 days ago
Krohm
Just keep telling me I'm wrong with nonsense reasonings.


PARTNERS