Jump to content

  • Log In with Google      Sign In   
  • Create Account

Awesome job so far everyone! Please give us your feedback on how our article efforts are going. We still need more finished articles for our May contest theme: Remake the Classics

Multiplayer and Network Programming

Writing Articles is Good for YOU!

  Posted by Michael Tanczos
  Topic Started By Stats Last Post Info

  • You cannot start a new topic


Latest Updates
Developer Journal - 9 hours, 19 minutes ago
Balancing an Economy - By polyfrag
I calculated the total required resources for all the buildings to be built and divided it by the number of players. Plus I added 100 food (consumer goods) for the first wave of hungry workers.http...
Developer Journal - 1 day, 15 hours ago
A Complete Graphics-less Game #2 - By Squared'D
Part 2 - The Preliminary Design / Concept I'm going to start this project by doing a little design work first. When I used to work at the USDA, I would review proposals from companies bidding on...
Developer Journal - 1 day, 15 hours ago
A Complete Graphics-less Game #1 - By Squared'D
The Idea What's the first thing that the we often notice when playing video games? Most of us see the graphics first and games that look good and have a lot of eye-candy make people immediately...
Developer Journal - 1 day, 21 hours ago
Not almost done - By polyfrag
I'm inspired to balance the game to the end and finish what I intended to do. Each time I test the game, I'm trying to make the gameplay last as long as possible without breaking down and to be as...
Developer Journal - 3 days, 15 hours ago
RuinValor - Water Additions - By riuthamus
Most of the core code for the movie and kickstarter process is in place. While I am busy plugging away at other things such as art and concepts the coders have been fine tuning some things:http://m...
Developer Journal - 4 days, 10 hours ago
Almost done - By polyfrag
I think it'll be done in about a week.[ ] AI buying/selling of property [ ] request to end war [ ] confirmation to start war [ ] AI starting/ending wars [ ] AI building competitors in case of m...
Developer Journal - 4 days, 15 hours ago
How It Started - By TheChubu
Introduction Hi! http://public.gamedev5.net//public/style_emoticons/default/laugh.png I decided to write up what I was doing because: a. I like to write. b. Writing about I'm doing helps me to...
Status Update - 4 days, 16 hours ago
TheChubu
Hmm... My heightmap generator is having some difficulties with rivers... Need moar simulation!
Developer Journal - 5 days, 7 hours ago
Gorgane Armored - By riuthamus
http://media.indiedb.com/images/games/1/22/21100/gorgane_armor001.jpg This is just the basic armor, no textures or any form of normal mapping... but i think it looks good so far
Status Update - 1 week, 1 hour ago
Bacterius
Space Engine looks pretty awesome. I just wish I could find Earth, but by the looks of it, that's going to take a while.
Developer Journal - 1 week, 5 hours ago
Easy bake timers - By polyfrag
are the newest addition. They tell you how long before the building's next cycle, when the next production quota starts.http://i90.photobucket.com/albums/k276/krims2006/corpstates%20misc/easybake2_...
Status Update - 1 week, 3 days ago
Medo3337
cunt
Status Update - 1 week, 3 days ago
TheChubu
Turns out that making a final class with all sort of static constants is a bad idea
Developer Journal - 1 week, 3 days ago
Resource transport - By polyfrag
The transport works on an auction model. Clients bid for the cheapest means of transport and source of resources, and the trucks act on the most profitable bid. Cost for transporting with your own...
Developer Journal - 1 week, 4 days ago
Parallax Video Art v1 - By riuthamus
So the art has changed considerably from when I first started but.... the idea is that we will use a script and mimic the common parallaxed video for the lore. I figure I can make some quick sketch...
Developer Journal - 1 week, 5 days ago
Progress - By polyfrag
Reached 32,781 lines of code.AI can now build roads, powerlines, pipelines and units. Pathfinding and framerate fixed.http://i90.photobucket.com/albums/k276/krims2006/corpstates%20misc/aibuildcarly...
Status Update - 2 weeks, 1 day ago
nife87
A computer is like an air-conditioner; they both stop working properly when you open Windows.
Developer Journal - 2 weeks, 1 day ago
Progress - By polyfrag
http://www.youtube.com/watch?v=xc4nRgZ_6dg
Developer Journal - 2 weeks, 2 days ago
Pathfinding Fixed - By polyfrag
Turns out it was a floating point subtraction-addition precision problem.
Developer Journal - 2 weeks, 3 days ago
AI Placing Roads - By polyfrag
AI is now able to place roads.http://i90.photobucket.com/albums/k276/krims2006/corpstates%20misc/aiplacer_zps58d3002e.jpg Now to do the same for powerlines and pipelines.
Developer Journal - 2 weeks, 4 days ago
AI Placing Buildings - By polyfrag
AI is now able to place buildings.http://i90.photobucket.com/albums/k276/krims2006/corpstates%20misc/aiplaceb_zpsc89b1e0a.jpg Next I have to make AI connect its buildings by road.I also noticed a b...
Developer Journal - 2 weeks, 4 days ago
Full speed ahead! - By ApochPiQ
My big project at the moment involves rewriting the Epoch language compiler for what feels like the millionth time.The good news is, instead of yet another C++ incarnation of the compiler, this ti...
Developer Journal - 2 weeks, 5 days ago
Change of Directions - By polyfrag
This walkthrough stuff isn't working out.http://i90.photobucket.com/albums/k276/krims2006/corpstates%20misc/level1b_8_zpsf04b6d6c.jpg http://i90.photobucket.com/albums/k276/krims2006/corpstates%20m...
Developer Journal - 2 weeks, 5 days ago
First Level (edit) - By polyfrag
Here's how the first level is looking.http://i90.photobucket.com/albums/k276/krims2006/corpstates%20misc/level1b_8_zpsf04b6d6c.jpg http://i90.photobucket.com/albums/k276/krims2006/corpstates%20misc...
Developer Journal - 2 weeks, 5 days ago
First Level - By polyfrag
Here's how the first level is looking.http://i90.photobucket.com/albums/k276/krims2006/corpstates%20misc/level1_1_zpsb64da32d.jpg http://i90.photobucket.com/albums/k276/krims2006/corpstates%20misc/...


PARTNERS