Multiplayer and Network Programming
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Latest Articles
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Clock Synchronization of Client Programs
By Pablo Marquez |
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Shaving Ping
By Doug Helbling |
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Security Issues of Online Gaming
By Greg Byrne |
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Distributed Gaming
By Omar A. Abdelwahed |
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A Win32 Approach to Multi-threaded Servers Part I - WinSock
By Kurifu Roushu |
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Advanced WinSock Multiplayer Game Programming: Multicasting
By Denis Lukianov |
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The Universal Game-Find Server
By Chris Haag |
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Targeting - A variation of dead reckoning
By Chris Haag |
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Multi-User Chat Client and Server
By Francis Shanahan |
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Programming with Asynchronous Sockets
By Drew Sikora |
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Latest Updates
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| Developer Journal - 3 hours, 10 seconds ago What the @#$% is wrong with Microsoft - By Washu Have you seen the new UI for the next version of Visual Studio 11? No? Go take a look, then come back.Terrible isn’t it? Makes you wonder just what the heck they were thinking when they were design... |
| Status Update - 2 days, 9 hours ago fjholmstrom #JavaScript is the C++ of the web. |
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| Status Update - 2 days, 23 hours ago Promit Facebook cannot possibly employ any photographers, with how bad their image display is. And this is the NEW improved photo viewing interface, no less. |
| Status Update - 3 days, 16 hours ago fjholmstrom Is there any way to attach the #monodevelop debugger to a process automatically? |
| Status Update - 4 days, 7 hours ago fjholmstrom Integrated the SlimNet server into the Unity Editor itself: http://t.co/N1hGGuod #unity3d is awesome |
| Status Update - 4 days, 13 hours ago fjholmstrom "We demand an open Internet, or we will burn down everything. No negotiations." |
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| Status Update - 4 days, 20 hours ago Promit People who are anti-gay or anti-choice today will be remebered the same way as the pro-segregation people of the fifties. I just hope it happens quickly. |
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| Developer Journal - 4 days, 23 hours ago Epoch: Structure definitions get an overhaul - By ApochPiQ Instead of working on changing variable initialization syntax (which is hard) I decided to make structures work again in the R12 compiler, which turned out to be more or less just as hard.The resul... |
| Status Update - 6 days, 11 hours ago fjholmstrom Managed to get #fsharp running and playing nice with #unity3d |
| Status Update - 6 days, 14 hours ago fjholmstrom Really impressed by #ubuntu 11.10 |
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| Status Update - 1 week, 42 minutes ago Promit Apparently in Facebook world, "close friend" means "obsessively stalk". |
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| Developer Journal - 1 week, 17 hours ago Gentlemen... BEHOLD! - By ApochPiQ I give you Epoch, now with a much better function definition syntax://// FUNCTIONS.EPOCH//// Compiler test for higher-order functions//entrypoint :{ apply("test", debugwritestring) debugw... |
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| Developer Journal - 1 week, 5 days ago More syntax speculation - By ApochPiQ I'll just leave this here:entrypoint :{ integer total = sum(1, 10) printinteger(total)}sum : integer begin, integer end -> integer ret = 0{ while(begin < end) { ret += begin +... |
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| Status Update - 1 week, 5 days ago Promit I'm not able to use OpenDNS on JHU campus. Anybody know what's going on? Do they block it? |
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| Developer Journal - 1 week, 6 days ago Quick Epoch stuffs - By ApochPiQ It's been a productive weekend for Epoch! Today I got postfix entities working correctly, implemented a bunch of overload resolution logic, and made a few other miscellaneous fixes and twea... |
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| Developer Journal - 1 week, 6 days ago Epoch Update of the Week - By ApochPiQ Plugged away at Epoch tonight for a few hours; I'm pretty happy with the results.The Release 12 compiler is officially generating workable bytecode now - to the point where I can run a (very sm... |
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| Developer Journal - 2 weeks, 1 day ago Double Fine success: Intrigues - By Matias Goldberg It's been a long time since a made a post. I have ton of new material; but my focus is in getting the demo ready for the Intel Level Up contest. It's a very tight schedule. My apologies on... |
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| Status Update - 2 weeks, 2 days ago Ashaman73 Where are my notes ? |
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| Status Update - 2 weeks, 2 days ago Ashaman73 ntoes |
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| Status Update - 2 weeks, 3 days ago swiftcoder My compiler now has 3 passes, and I haven't even started semantic analysis yet... |
| Status Update - 2 weeks, 3 days ago fjholmstrom http://t.co/CqmnW7Ai this was me last night #unity3d #irc #programming |
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| Developer Journal - 2 weeks, 4 days ago The Making of Epoch, Part 3 - Prototyping - By ApochPiQ The Making of a Pragmatic Programming Language for the FuturePart 3: PrototypingThe first part of creating any major project is prototyping, or at least, that's how it should be. When first emb... |
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| Developer Journal - 2 weeks, 6 days ago Epoch - quick status update - By ApochPiQ So after the little existential whine-fest about Epoch a few days ago, I've found myself miraculously rejuvenated.I credit this to two things. First, I started writing about the development pro... |
| Status Update - 3 weeks, 7 hours ago fjholmstrom God I farking hate IRC #unity3d |
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| Developer Journal - 3 weeks, 1 day ago The Making of Epoch, Part 2 - WTF? - By ApochPiQ The Making of a Pragmatic Programming Language for the FuturePart 2: WTF is up with <insert thing> about Epoch? Welcome to part 2 of the series on the Epoch language 's creation and dev... |




















