Jump to content

  • Log In with Google      Sign In   
  • Create Account

We're offering banner ads on our site from just $5!

1. Details HERE. 2. GDNet+ Subscriptions HERE. 3. Ad upload HERE.


Multiplayer and Network Programming

5 bucks gets your project advert at the top of our site

  Posted by Michael Tanczos , 01 Nov 2014
  Topic Started By Stats Last Post Info

  • You cannot start a new topic


Latest Updates
Developer Journal - 1 day, 2 hours ago
Magic Game Update - December 2014 - By slayemin
The source of my stress stems from money issues. I had this idea that I would invest all of my savings in the stock market and then operate my business off of the interest of the investments. Great...
Developer Journal - 1 day, 9 hours ago
Implementing the particle fountain effect - By braindigitalis
So, over the past week i have been busy implementing the first of many different particle effects for the game.A video of the particle effect can be found here on my YouTube channel .The whole of t...
Developer Journal - 1 day, 10 hours ago
Caveman 3.0 Beta 12 released! - By Norman Barrows
Caveman 3.0 Beta 12 released!PLAY NOW!http://rocklandsoftware.net/beta.php Game info:http://rocklandsoftware.net/Caveman.php New for beta 12:---------------------------------------------* refactore...
Developer Journal - 1 week, 1 day ago
Fun with templates. "Fun." Ha, ha. - By ApochPiQ
So I have an interesting situation where I wrote a math-intensive API to allow easy composition of various functions. The details are pretty easy so I'll just show an example of what the API usage...
Developer Journal - 1 week, 5 days ago
Finding Missing References in Unity - By Lysergide
While working with Untiy, missing references can occur for many different reasons. They are simply a broken "link" between objects and can result in the game not behaving correctly or even crash.I...
Developer Journal - 2 weeks, 3 hours ago
3D animation, ray picking, and junction handling - By braindigitalis
So, after a week of development here are the videos of the progress so far in the 3D version of Firework Factory!A youtube version of this video can be found here .As you can see there is now an an...
Developer Journal - 2 weeks, 1 day ago
Breaking your engine/game... - By Ashaman73
It is a very long time since I last posted about gnoblins (almost 2 years). After a major shift in the game design and some major refactoring actions, I'm stablilzing the gameplay at the moment. I...
Developer Journal - 2 weeks, 2 days ago
Wrap 2.3 (Awesome topology tool) - By Tutorial Doctor
I was browsing on make human and came across a video of this tool that lets you wrap topology of a model around a 3d scan.http://vimeo.com/101497043
Developer Journal - 2 weeks, 3 days ago
The Meachnical Heart: Good Vibrations - By dsm1891
The Mechanical Heart Development Blog One of the biggest problems with creating 2D games is adding weight to the players actions, if you are not careful the controls can feel 'floaty' or light. G...
Developer Journal - 2 weeks, 4 days ago
Return Clockwork - By polyfrag
My economy works! So far I've run it 79+ hours, adjusting and saving here and there. I've fixed bugs that prevented it from continuing longer, in pathfinding and corner cases. Right now I need to d...
Developer Journal - 2 weeks, 4 days ago
Entities and tracking their components - By TheChubu
In this update I'll talk about the latest feature of dustArtemis, fixed length bit sets for component tracking! dustArtemis dustArtemis is a fork of Artemis Entity System , which is a BSD-lice...
Developer Journal - 2 weeks, 6 days ago
Awesomium Refactor and Input Changes - By JordanBonser
Awesomium Refactor and Input Changes It's been a while since I actually got stuck in and started doing some work but I've finally managed it. After having a look over my events that I had outstand...
Developer Journal - 3 weeks, 1 day ago
Month 5: Radical refocusing in game design scope - By slayemin
Alright, I have some bad news.In light of last weeks realization about what a "prototype" should look like and what my existing "prototype" was (a pretty tech demo with game elements), I decided to...
Developer Journal - 3 weeks, 1 day ago
Bret Victor on the Future of Programming - By Tutorial Doctor
Bret Victor seems to think that the future of programming will be more node-based too. This guy is awesome by the way.http://vimeo.com/71278954
Developer Journal - 3 weeks, 1 day ago
Computer Programming: Disorganized Complexity - By Tutorial Doctor
The one thing that has plagued me is the disorganized complexity of the whole computer programming situation. Gist, Gits, Stack Overflow, Gamedev.net, IRC freenode, branches, forks, etc. There are...
Developer Journal - 3 weeks, 4 days ago
Back to gamedev after a long hiatus... - By braindigitalis
My current project is a puzzle game called "Firework Factory".This project has been sitting on my hard disk since 2010, however i haven't actively worked on it since late 2011. I started out with t...
Developer Journal - 1 month, 19 hours ago
C++ Quiz #4 - By Washu
<p>This is a test of your knowledge of C++, not of your compiler's knowledge of C++. Using a compiler during this test will likely give you the wrong answers, or at least incomplete ones....
Developer Journal - 1 month, 19 hours ago
C++ Quiz #4 - By Washu
<p>This is a test of your knowledge of C++, not of your compiler's knowledge of C++. Using a compiler during this test will likely give you the wrong answers, or at least incomplete ones....
Developer Journal - 1 month, 19 hours ago
C++ Quiz #3 - By Washu
<p>This is a test of your knowledge of C++, not of your compiler’s knowledge of C++. Using a compiler during this test will likely give you the wrong answers, or at least incomplete ones....
Developer Journal - 1 month, 19 hours ago
C++ Quiz #3 - By Washu
<p>This is a test of your knowledge of C++, not of your compiler’s knowledge of C++. Using a compiler during this test will likely give you the wrong answers, or at least incomplete ones....
Developer Journal - 1 month, 19 hours ago
C++ Quiz #2 - By Washu
<p>This is a test of your knowledge of C++, not of your compiler’s knowledge of C++. Using a compiler during this test will likely give you the wrong answers, or at least incomplete ones....
Developer Journal - 1 month, 22 hours ago
Stress and production - By slayemin
I'm feeling the stress of financial pressure right now. My face is a bit scrunched in deep concern right now. Where is this coming from?I'm looking at my total savings and have calculated a monthly...
Developer Journal - 1 month, 22 hours ago
Artwork, I guess. =) - By Servant of the Lord
I haven't posted in awhile (as usual), most of my updates just occur on twitter , where I usually post an average of 6 or so tweets a week (usually two or three tweets on a single day, then silence...
Developer Journal - 1 month, 2 days ago
A summary of Unity's attributes - By Lysergide
Attention attention, Unity developers.I have written a short post, summarizing all of Unity's public attributes (45 in total).Check it out here to see how many you already know, and to learn about...
< Developer Journal - 1 month, 2 days ago
An Application for Creating Novel Escher-like Tessellations of the Plane - By jwezorek
Over the past several weeks I have been investigating desktop applications for creating novel Escher-like tilings of the plane. Basically I’ve determined that none of what is publicly available is...


PARTNERS