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Awesome job so far everyone! Please give us your feedback on how our article efforts are going. We still need more finished articles for our May contest theme: Remake the Classics

IOTD

Writing Articles is Good for YOU!

  Posted by Michael Tanczos
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Latest Updates
Developer Journal - 1 week, 6 days ago
Alpha-to-stippling - By eppo
I recently upgraded my older Nvidia card to an AMD one and noticed some discrepancies in how alpha-to-coverage is applied by the two different cards.http://www.dynamique.nl/pst/alpha_test/220-4x.pn...
Developer Journal - 2 weeks, 1 day ago
Man - By JTippetts
Man, when I grow up I want to be like Christopher Bischoff , the guy that made this:http://www.stasisgame.com/wp-content/uploads/2013/04/STASIS-INFINITE-B.jpg Man.
Status Update - 2 weeks, 1 day ago
nife87
A computer is like an air-conditioner; they both stop working properly when you open Windows.
Developer Journal - 3 weeks, 1 day ago
Inserting a letter recursively - By Alpha_ProgDes
NOTE: This is not complete. Touch ups, corrections, and changes will be made. This may be an article in the first future. But this is more of me working through the logic of a problem I was working...
Status Update - 3 weeks, 2 days ago
george7378
Finally moving my game project over to shader-only :D
Status Update - 3 weeks, 6 days ago
Servant of the Lord
Brick fireplace: http://t.co/w6WOAIGexi #rpg #gamedev #pixel #art
Status Update - 4 weeks, 1 hour ago
Servant of the Lord
Trying to come up with a good resource management system that'll work for desktops, laptops, and tablets is difficult. #programming #gamedev
Status Update - 4 weeks, 1 day ago
Servant of the Lord
Footbridges I just made for "Of Stranger Flames": http://t.co/BKLbdeKEoT http://t.co/x7k6jJMd4n http://t.co/lDTRcUpR6H #indie #game #art
Developer Journal - 1 month, 4 days ago
More ANL refactoring - By JTippetts
I've been working on fleshing out island generation in GC. The current generator is kind of a legacy holdover from much earlier versions of GC; the basics of it were in the very first prototype th...
Status Update - 1 month, 1 week ago
Servant of the Lord
I've always been addicted to @drpepper, but recently someone introduced me to mixing Dr Pepper with @Lipton Ice Tea. #programmer #drink
Status Update - 1 month, 1 week ago
Servant of the Lord
Was playing some of @BlendoGame's #Flotilla. Fantastic game! Wish it was expanded some more, but had some great #coop fun while it lasted.
Status Update - 1 month, 2 weeks ago
Servant of the Lord
Got a new harddrive. Need to get it setup for backups.
Developer Journal - 1 month, 2 weeks ago
From: Looking to get into sprite-based 2D game programming - By Alpha_ProgDes
Source: Looking to get into sprite-based 2D game programming
Developer Journal - 1 month, 3 weeks ago
Goblinson Crusoe, Urho3D, and Other Stuffs - By JTippetts
I made an executive decision this last week about GC. To this point, I've been implementing it as prototype code on top of Urho3D, but I've been using my original Lua-based framework and ignoring t...
Status Update - 1 month, 3 weeks ago
TheKreature
Newest stuff: https://vimeo.com/62507291
Developer Journal - 1 month, 4 weeks ago
Battle Worlds: Kronos - By JTippetts
This game makes me both happy and sad. Happy, because it's right up my alley and I would play the hell out of it, and will as soon as it's finished. Sad, because it's pretty much exactly what GC...
Developer Journal - 2 months, 1 day ago
I haven't posted in awhile, so here's some art I've been working on - By Servant of the Lord
I've set up mercurial and use that for Of Stranger Flames. I should've learned some kind of source versioning system years ago, but the list of things I 'should learn' is rather large. http://publi...
Status Update - 2 months, 2 days ago
Servant of the Lord
Phew! Thought my code was crashing in an unexpected place in a DLL. Nope, I just set a breakpoint in the unexpected place. #cpp #programming
Status Update - 2 months, 1 week ago
Servant of the Lord
I just bought @aarweswan 's 'A Better Word', on Amazon MP3.http://t.co/9OKjfUEEtf
Developer Journal - 2 months, 1 week ago
Something stupid - By JTippetts
Ugh. I did something kind of stupid the other day.I've picked up a nasty stomach bug that's been going around. Pretty bad. 104 degree fever, stuff running out of me at both ends, the works. Some wi...
Developer Journal - 2 months, 1 week ago
Yet Another UI Iteration - By JTippetts
Today I did yet another iteration on the basic workings of the UI. This one I like. Enough, at any rate, that things are more functional and "official". Here is a video:http://www.youtube.com/watch...
Status Update - 2 months, 2 weeks ago
Servant of the Lord
My include tree is so large and interconnected, #Graphviz fails to output a PNG large enough. =(... It's more a tumbleweed than a tree. #cpp
Status Update - 2 months, 2 weeks ago
Servant of the Lord
Heh, first time I ever needed to use a pure virtual destructor. Weirdness. Pure virtual, but also defined. #cpp #programming #hacks #raii
Developer Journal - 2 months, 2 weeks ago
Crafting - By JTippetts
The simplification of gameplay continues. I've been thinking about actions and crafting, inventory management and all that rot.If this is going to allow a hot-seat multiplayer mode, then I would li...
Developer Journal - 2 months, 2 weeks ago
UI Experiments - By JTippetts
I only had an hour or two of down-time at work today, but I was able to put together some quick prototype stuff to experiment with the 3D animated UI I mentioned in the previous (double) post. Here...


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