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Production and Management

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Latest Updates
Developer Journal - 1 day, 9 hours ago
Progress Report - July 21st 2014 - By Norman Barrows
Progress Report - July 21st 2014Beta 9 has been posted to the website, with a new download page:http://rocklandsoftware.net/beta.php I could really use some feedback on the game, so please, check i...
Developer Journal - 3 days, 11 hours ago
Weekend Reading: Tales from Journal Land - By Gaiiden
Here are your entries from 7 /12 - 7/19 Welcome back, SIC Games and Mak !Project Updates GoCatGo's Development Journal - GoCatGo has a new image showing off the changes to the post-process effect...
Developer Journal - 5 days, 13 minutes ago
Agent-based economic modelling - By polyfrag
I don't know whether I'm more interested in economic modelling or making games. I tried to start on an article of my economic model.-------In recent years, agent-based economic modeling has been ge...
Developer Journal - 5 days, 5 hours ago
GS:SW "Mercenaries" -- Log 2 - "Let there be Game!" - By Orymus3
"Let there be Game!" I was hoping to get this done much earlier, but a lot got in the way...Coming in, I knew this was going to be a tough/long stretch. I wanted to work more on the combat aspect...
Developer Journal - 1 week, 1 day ago
2D conundrum - By polyfrag
I've been working on the project with my open source buddy and I've started on the economics side of things.https://github.com/polyf/corpstatesc But my partner's graphics card is fried and he's run...
Developer Journal - 1 week, 1 day ago
A new "Painterly" Visual Style for Halloween 2014 - By GoCatGo
I'm really digging this post-process effect on my Halloween 2014 game's mood. I'm close to getting a nice mix of both creepy and nostalgic -- just what I am aiming for.Unfortunately I'm hitting st...
Developer Journal - 1 week, 3 days ago
Weekend Reading: Tales from Journal Land - By Gaiiden
Ohh an entry image. What is it? Well, it's not programming a game but instead programming in a game, as I write some code (that works! Amazing!) for an autonomous rover in Kerbal Space Program. An...
Developer Journal - 2 weeks, 1 day ago
I've diagnosed myself with having an inferiority complex - By Tutorial Doctor
I've diagnosed myself with having an inferiority complex:It never makes me feel good when I see my faults in the mirror.Now, this is a time of reflection, but all of a sudden I am thinking of how t...
Developer Journal - 2 weeks, 2 days ago
Weekend Reading: Tales from Journal Land - By Gaiiden
Two fireworks shows down in Florida outside of Miami I did for this holiday weekend went great - Arthur was well to the north and the T-storms stayed away during the evenings. Got home last night s...
Developer Journal - 2 weeks, 2 days ago
Much faster now - By polyfrag
I've not given up on 3D. The game now runs at 300-500 FPS here thanks to:- getting rid of several hundred units- getting rid of shadows and bump mapping- using VBO- frustum culling everything- simp...
Developer Journal - 2 weeks, 5 days ago
Pixel-perfect orthography - By polyfrag
Some open source linux enthusiast person has been helping me with my project.https://github.com/polyf/corpstatesc/commits/master Thanks to his final nudge, the RTS runs on linux now.https://dl.drop...
Developer Journal - 2 weeks, 6 days ago
Shadowing and lighting my RPG's walls - By Servant of the Lord
I was trying to figure out some some shadowing stuff, and so put this image together for my own benefit, and then figured I'd post it here and share it with anyone interested.Here's how I'm shading...
Developer Journal - 2 weeks, 6 days ago
New Studio: First month in review - By slayemin
This week is a bit unusual. I'm taking a planned vacation on Friday and will be gone for two weeks. All I see is costly expenses and that's causing me to grit my teeth a bit, but I'm trying not to...
Developer Journal - 3 weeks, 3 days ago
Weekend Reading: Tales from Journal Land - By Gaiiden
Here are your Journal Land entries from the period of 6 /21 - 6/28 Say hello to new journal author BlackLodgeGames !Project Updates Pixel → Tile → World - Servant of the Lord managed to snag some...
Developer Journal - 3 weeks, 4 days ago
New Studio: Week 3 - Prototyping - By slayemin
​Tuesday: It's Tuesday night, I'm sipping a beer and barely feeling it. Let's do this!My artist (Dan) and I started building the initial prototype for our game this week. The first thing we did is...
Developer Journal - 3 weeks, 5 days ago
Grand Strategy: Space War - "Mercenaries" -- Log 1 - By Orymus3
Hi,I took a few days off this week. I had promised myself to do some devving on the side this summer, and exposed my thoughts in my previous entry. I took about 4-5 hours in the last 4 days to look...
Developer Journal - 1 month, 7 hours ago
Art I made today - By Servant of the Lord
I've been really busy with household projects + guests staying over, so I haven't made much progress on Of Stranger Flames .Yesterday and today, I managed to sneak a little time in and made these:W...
Developer Journal - 1 month, 1 day ago
Weekend Reading: Tales from Journal Land - By Gaiiden
Here are your Journal Land entries from the period of 6 /14 - 6/21 Say hello to new journal authors Eruadan and Arcana Art !Project Updates Grand Strategy: Space War - Orymus3 has scrapped the co...
Developer Journal - 1 month, 1 day ago
New Studio: Week 2 review - By slayemin
These are my reflections on the second week of my new indie studio. I wrote them at the end of each day of the week while things were fresh on my mind. It's a bit unedited and long, so bear with me...
Developer Journal - 1 month, 3 days ago
65,535 characters on one texture - By polyfrag
Among other things I did, I packed the first 65,535 unicode characters on a single 4096x4096 bitmap font texture. It took 3 hours.https://dl.dropboxusercontent.com/u/109630018/temp/corpstatesc/aaa/...
Developer Journal - 1 month, 4 days ago
Grand Strategy: SpaceWar (Spinoff?) and the RubberDuck... - By Orymus3
A year ago, almost day-for-day, I started work on a game project which would later be known as Grand Strategy: Space War .(Don't worry, I'm still working on that!) A few months ago, we've chosen to...
Developer Journal - 1 month, 1 week ago
New Studio: Week 1 review - By slayemin
The first week is over. The work days certainly feel a lot longer and much more busy. I thought I'd spend this journal entry detailing a few of the first week issues that I experienced and how I wo...
Developer Journal - 1 month, 1 week ago
Weekend Reading: Tales from Journal Land - By Gaiiden
If you ever live someplace for 30 years, just stay there. Trust me.Anyways, here are your Journal Land entries from the period of 6 /7 - 6/14 Say hello to new journal author TheChubu !Project Updat...
Developer Journal - 1 month, 1 week ago
New Studio: Week 1 review - By slayemin
The first week is over. The work days certainly feel a lot longer and much more busy. I thought I'd spend this journal entry detailing a few of the first week issues that I experienced and how I wo...
Developer Journal - 1 month, 2 weeks ago
Ugly prototype phase - By polyfrag
Wednesday June 4 2014Tempted to switch projects again.Thursday June 5 2014Today I learned how to set up windows and OpenGL in SDL2 and GLEW. I got my RTS rendering everything under SDL2. Just have...


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