Production and Management
Writing Articles is Good for YOU!Posted by Michael Tanczos |
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Latest Updates
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| Developer Journal - 1 day, 4 hours ago Not almost done - By polyfrag I'm inspired to balance the game to the end and finish what I intended to do. Each time I test the game, I'm trying to make the gameplay last as long as possible without breaking down and to be as... |
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| Developer Journal - 3 days, 17 hours ago Almost done - By polyfrag I think it'll be done in about a week.[ ] AI buying/selling of property [ ] request to end war [ ] confirmation to start war [ ] AI starting/ending wars [ ] AI building competitors in case of m... |
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| Developer Journal - 5 days, 7 hours ago Weekend Reading: Tales from Journal Land - By Gaiiden Here are your Journal Land entries from the period of 5 /11 - 5/18 Stop by and give a welcome to new author Plethora !Project Updates RuinValor - Birth of Talos - riuthamus shows off one of the 15... |
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| Developer Journal - 5 days, 21 hours ago Gamedev Tycoon vs crackers - By Norman Barrows An interesting article about the game Gamedev Tycoon, and what the development team did as a pre-emptive strike against game crackers.The sad thing is the part about 97% downloading the crack inste... |
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| Developer Journal - 6 days, 12 hours ago Easy bake timers - By polyfrag are the newest addition. They tell you how long before the building's next cycle, when the next production quota starts.http://i90.photobucket.com/albums/k276/krims2006/corpstates%20misc/easybake2_... |
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| Developer Journal - 1 week, 2 days ago Resource transport - By polyfrag The transport works on an auction model. Clients bid for the cheapest means of transport and source of resources, and the trucks act on the most profitable bid. Cost for transporting with your own... |
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| Developer Journal - 1 week, 4 days ago Weekend Reading: Tales from Journal Land - By Gaiiden Here are your Journal Land entries from the period of 5 /5 - 5/11 Stop by and give a welcome new authors eppo , SkylearJ and Project Domini !Project Updates The Bag of Holding - ApochPiQ details... |
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| Developer Journal - 1 week, 5 days ago Progress - By polyfrag Reached 32,781 lines of code.AI can now build roads, powerlines, pipelines and units. Pathfinding and framerate fixed.http://i90.photobucket.com/albums/k276/krims2006/corpstates%20misc/aibuildcarly... |
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| Developer Journal - 2 weeks, 6 hours ago Man - By JTippetts Man, when I grow up I want to be like Christopher Bischoff , the guy that made this:http://www.stasisgame.com/wp-content/uploads/2013/04/STASIS-INFINITE-B.jpg Man. |
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| Developer Journal - 2 weeks, 9 hours ago Progress - By polyfrag http://www.youtube.com/watch?v=xc4nRgZ_6dg |
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| Developer Journal - 2 weeks, 2 days ago Pathfinding Fixed - By polyfrag Turns out it was a floating point subtraction-addition precision problem. |
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| Developer Journal - 2 weeks, 2 days ago AI Placing Roads - By polyfrag AI is now able to place roads.http://i90.photobucket.com/albums/k276/krims2006/corpstates%20misc/aiplacer_zps58d3002e.jpg Now to do the same for powerlines and pipelines. |
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| Developer Journal - 2 weeks, 3 days ago AI Placing Buildings - By polyfrag AI is now able to place buildings.http://i90.photobucket.com/albums/k276/krims2006/corpstates%20misc/aiplaceb_zpsc89b1e0a.jpg Next I have to make AI connect its buildings by road.I also noticed a b... |
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| Developer Journal - 2 weeks, 3 days ago Weekend Reading: Tales from Journal Land - By Gaiiden Here are your Journal Land entries from the period of 4 /27 - 5/5 Project Updates uwi2k2 - Part Time Game Dev - uwi2k2 invites you to have a play with his WebGL Project test implementation KaIslan... |
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| Developer Journal - 2 weeks, 4 days ago Change of Directions - By polyfrag This walkthrough stuff isn't working out.http://i90.photobucket.com/albums/k276/krims2006/corpstates%20misc/level1b_8_zpsf04b6d6c.jpg http://i90.photobucket.com/albums/k276/krims2006/corpstates%20m... |
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| Developer Journal - 2 weeks, 4 days ago First Level (edit) - By polyfrag Here's how the first level is looking.http://i90.photobucket.com/albums/k276/krims2006/corpstates%20misc/level1b_8_zpsf04b6d6c.jpg http://i90.photobucket.com/albums/k276/krims2006/corpstates%20misc... |
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| Developer Journal - 2 weeks, 4 days ago First Level - By polyfrag Here's how the first level is looking.http://i90.photobucket.com/albums/k276/krims2006/corpstates%20misc/level1_1_zpsb64da32d.jpg http://i90.photobucket.com/albums/k276/krims2006/corpstates%20misc/... |
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| Developer Journal - 2 weeks, 5 days ago Musings on Data Configs - By Net Gnome Haven't done too much over this week. Mainly just working on concepts surrounding creature definition files and ideas on how i'll make map configs work.Here is how the creatures.v file is forming u... |
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| Developer Journal - 3 weeks, 3 hours ago RPG Project - Post 7 - By kseh About a month ago I wanted to have a post that included a video (and I have one now here). But when the video capture software I used came across very choppy, I figured it was due to inefficiencies... |
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| Developer Journal - 3 weeks, 11 hours ago Script Editor - By polyfrag Making the script editor for the story.http://i90.photobucket.com/albums/k276/krims2006/corpstates%20misc/storymsg2_zps36c54ef0.jpg http://i90.photobucket.com/albums/k276/krims2006/corpstates%20mis... |
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| Developer Journal - 3 weeks, 4 days ago Corporation-States Questions - By polyfrag Why did I name the droids "battle computers"?http://i90.photobucket.com/albums/k276/krims2006/73079_105963529473325_100001790351286_41364_2762869_n.jpg To say "tram" (or train?) in Japanese, they j... |
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| Developer Journal - 3 weeks, 4 days ago Weekend Reading: Tales from Journal Land - By Gaiiden Reminder - if there are any past journal entries you would like to turn into an article, please do so! Here's how to submit articles . I will be taking some time to go back through and find conten... |
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| Status Update - 3 weeks, 5 days ago Servant of the Lord Brick fireplace: http://t.co/w6WOAIGexi #rpg #gamedev #pixel #art |
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| Status Update - 3 weeks, 5 days ago Servant of the Lord Trying to come up with a good resource management system that'll work for desktops, laptops, and tablets is difficult. #programming #gamedev |
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| Developer Journal - 4 weeks, 8 minutes ago Not Dead - Just Quiet - By Net Gnome Well, first off, Vaerydian is still alive. I've done quite a bit with it since I last posted. I probably cant remember everything i've done since i posted last, but most of it has been placing syst... |

