Jump to content

  • Log In with Google      Sign In   
  • Create Account

We're offering banner ads on our site from just $5!

1. Details HERE. 2. GDNet+ Subscriptions HERE. 3. Ad upload HERE.


Coding Horrors

5 bucks gets your project advert at the top of our site

  Posted by Michael Tanczos , 01 Nov 2014
  Topic Started By Stats Last Post Info

  • You cannot start a new topic


See all related:





























Latest Updates
Developer Journal - 2 days, 10 hours ago
Developing a small game with built-in level editor! - By YodamanJer
It has been a long time since I've posted anything in this journal, in fact I sort of forgot about its existence! Won't do that again. :)I'm not sure how many people are familiar with it, but I'm u...
Developer Journal - 3 days, 7 hours ago
SeedWorld (voxel world engine) update 2 - By CC Ricers
One week later into my voxel engine, which I now call the SeedWorld engine, I am still facing a lot of technical issues but still made a lot of progress. I finally have a octave noise function that...
Developer Journal - 6 days, 2 hours ago
CulDeVu vs Global Illumination - By CulDeVu
Hellooo there!Final exams are a humbling experience. During them, professors manage to hone in on every moment you ever felt stupid or unable to grasp a concept, and then make you relive it with a...
Developer Journal - 6 days, 8 hours ago
Minour updates – Fixed some sponza material issues - By Migi0027
So I’m just going to show off some images of progression, actually its just a minor update as not much has changed, however my DOF is much better. And for some reason SSAO is bugged so its turned o...
Developer Journal - 1 week, 1 day ago
Fun with templates. "Fun." Ha, ha. - By ApochPiQ
So I have an interesting situation where I wrote a math-intensive API to allow easy composition of various functions. The details are pretty easy so I'll just show an example of what the API usage...
Developer Journal - 1 week, 2 days ago
Winding things up - By Aardvajk
Started experimenting with having the grapple rope wind around objects in the world, and got a bit carried away :)I think it is working okay, although hard to be sure. At the moment there is no wa...
Developer Journal - 1 week, 2 days ago
Jumping into the voxel world - By CC Ricers
I'm decided to go back XNA for my shooter game on Windows 7. Two reason why: Using custom effects is unwieldy with Monogame in Windows 7, and I'm wasting my time trying to figure out why they are n...
Developer Journal - 1 week, 5 days ago
To rewrite, or not to rewrite? - By Migi0027
When I first started doing "semi serious" graphics programming, I called it Cuboid Engine, because it sounded cool and my first accomplishment was, well, a cube! So througout the development I was...
Developer Journal - 1 week, 6 days ago
Programming and Finals - By CulDeVu
Final exams and final projects and stuff have been happening lately, so I haven't had much time to work on the game the past week :(So, the little bit that I got done were textures. I'm using some...
Developer Journal - 2 weeks, 8 hours ago
Kriophobia goes live on Kickstarter and Greenlight! - By dejaime
Hello again,It's been a long time of inactivity since I have gotten this job ( /o/ ) at Fira Soft. Lots of things happened, some really good and some awfully bad, I have little time left for most o...
Developer Journal - 2 weeks, 1 day ago
Breaking your engine/game... - By Ashaman73
It is a very long time since I last posted about gnoblins (almost 2 years). After a major shift in the game design and some major refactoring actions, I'm stablilzing the gameplay at the moment. I...
Developer Journal - 2 weeks, 2 days ago
Wrap 2.3 (Awesome topology tool) - By Tutorial Doctor
I was browsing on make human and came across a video of this tool that lets you wrap topology of a model around a 3d scan.http://vimeo.com/101497043
Developer Journal - 2 weeks, 3 days ago
The Meachnical Heart: Good Vibrations - By dsm1891
The Mechanical Heart Development Blog One of the biggest problems with creating 2D games is adding weight to the players actions, if you are not careful the controls can feel 'floaty' or light. G...
Developer Journal - 2 weeks, 4 days ago
Entities and tracking their components - By TheChubu
In this update I'll talk about the latest feature of dustArtemis, fixed length bit sets for component tracking! dustArtemis dustArtemis is a fork of Artemis Entity System , which is a BSD-lice...
Developer Journal - 2 weeks, 5 days ago
Tile maps and scrolling - By CulDeVu
This is just an update on where I'm at with my current game prototype/tech-demo/thing about distorting spaceSo!The physics engine I made that powers the distorting world is, at best, finicky. It *w...
Developer Journal - 2 weeks, 5 days ago
Swinging on a Spring - By Aardvajk
I've got the basics of a spring mass working as a rope now. It needs a fair bit of tweaking but it works okay, as evidenced by this poor quality video:https://www.youtube.com/watch?v=qxwk66hEFWw...
Developer Journal - 2 weeks, 5 days ago
CARDBOARD ROBOTS OF DOOM! - By ManTis
Welcome back!Last time I have created a software for communicating with my Arduino using HC-05 bluetooth module. Now that I have had that prepared, it was time to do some serious work. It was time...
Developer Journal - 2 weeks, 6 days ago
Leadwerks adds Oculus Rift support [beta] - By Josh Klint
I've added Oculus Rift support to Leadwerks Game Engine . The feature is presently in beta, but very usable.Enabling virtual reality mode in your game is very simple. Just add the Window::VRDisplay...
Developer Journal - 3 weeks, 7 hours ago
Ahh! What a fine day, for SCIENCE! - By ManTis
Hello there, journal, long time no see.As always, I've been busy. Currently doing full time job, running four projects alongside, studying bioinformatics and raising a kid http://public.gamedev5.ne...
Developer Journal - 3 weeks, 14 hours ago
Found some awesome models - With gifs! - By Migi0027
So I've always had a hard time finding any "good" foilage models online, so searching a bit more I found the ( It's most likely not completely legal, but, its good for testing ) TF3DM, and found so...
Developer Journal - 3 weeks, 1 day ago
Bret Victor on the Future of Programming - By Tutorial Doctor
Bret Victor seems to think that the future of programming will be more node-based too. This guy is awesome by the way.http://vimeo.com/71278954
Developer Journal - 3 weeks, 1 day ago
Computer Programming: Disorganized Complexity - By Tutorial Doctor
The one thing that has plagued me is the disorganized complexity of the whole computer programming situation. Gist, Gits, Stack Overflow, Gamedev.net, IRC freenode, branches, forks, etc. There are...
Developer Journal - 3 weeks, 3 days ago
Moving to MonoGame and Planning the AI - By CC Ricers
I guess it's pretty soon after my last journal entry, but I've been quick at progress with my game code the past couple of days. First of all I finally got the Entity-Component System code working...
Developer Journal - 3 weeks, 3 days ago
Project Restart - By Aardvajk
Having a day off work today and have decided to dump my 2.5D grappling hook game and restarted my 3D platformer.I'm doing all the physics myself in this one. I have the levels loading from the edi...
Developer Journal - 3 weeks, 5 days ago
Global Illumination - Emmision - With Gifs! - By Migi0027
So after a long battle with an invisible enemy, I defeated the evil bug, with some awesome help from the forums! ( kudos to bact and the gd chat! ):So below theres a gif that shows a mantis ( thats...


PARTNERS