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Article Writing




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Writing Articles is Good for YOU!

  Posted by Michael Tanczos
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Developer Journal - 2 days, 1 hour ago
Project: The Harvest Blog 001 - By riuthamus
http://www.bhslaughter.com/forum/uploads/gallery/album_2/gallery_1_2_319326.jpg So, most of the engine stuff is in place and lighting elements are good to go. I just need to get the bloom working!...
Developer Journal - 2 days, 14 hours ago
Weekend Reading: Tales from Journal Land - By Gaiiden
Here are your entries from 8 /23 - 8/30 Welcome new author Finalspace !Project Updates Riuthamus's Freelance - riuthamus has the sketch up for his third DSM robotAlurik's Journal - Alurik worked...
Developer Journal - 4 days, 13 hours ago
Progress report, August 28th, 2014 - By Norman Barrows
Progress report, August 28th, 2014 Playtesting and tweaking continues. As they say "God is in the details!" Adjusting: collision radii, clip radii, research times and chances, gathering times and...
Developer Journal - 1 week, 2 days ago
Weekend Reading: Tales from Journal Land - By Gaiiden
Here are your entries from 8 /17 - 8/23 Welcome new author zebrakiller , NineheadGenasha and iamvegu !Project Updates From End to Beginning - coremarq is back to roguelike development, not doing...
Developer Journal - 1 week, 5 days ago
I, Blob - By Aardvajk
Just a quick post. Have been fiddling with the graphics in my soft body game, and have implemented some basic shadow mapping and some specular highlights on the blob. Seems to add a pretty nice sen...
Developer Journal - 1 week, 6 days ago
First Look into Portas Aurora: Battleline Concept - By Navyman
https://www.youtube.com/watch?v=fylAAnvbwqQ This video highlights a few elements of the game and concept ideas.Updated the graphics to a Standard resolution Prototype Version of the Interface A...
Developer Journal - 2 weeks, 2 days ago
Graphics Now in 720p - By Navyman
After talking with a few devs in the chat here and talking to other team members, it was decided that the next logical step would be to upgrade the graphics from 720x938 of the image shown in the l...
Developer Journal - 2 weeks, 2 days ago
Weekend Reading: Tales from Journal Land - By Gaiiden
Here are your entries from 8 /10 - 8/16 Welcome new authors cyberspace009 , Gregory Cheyney and PsichiX !Project Updates My attempt at making a platformer - AFS takes inspiration from his experie...
Developer Journal - 2 weeks, 2 days ago
Cocos2d-x + Box2d Breakout Updated - By jwezorek
Cocos2d-x releases since version 3 have broken compatibility with old tutorials. This can especially be a problem when you want to do something slightly non-standard from the point-of-view of Cocos...
Developer Journal - 2 weeks, 5 days ago
Demo Now Visually Shareable - By Navyman
My last post, check it out , talked about the process leading to the creation of Battleline's Demo. Now 12 days into the Demo's development it has finally arrived at a point where, I believe, it is...
Developer Journal - 2 weeks, 5 days ago
New Game Prototype - Soft Body Physics - By Aardvajk
My article on varadic template implementation of signals and slots is now up waiting approval, for those who asked last time so nicely.Started working in a new game project now. I decided what the...
Developer Journal - 3 weeks, 2 days ago
Weekend Reading: Tales from Journal Land - By Gaiiden
As promised, here are your entries from 7 /19 - 8/9 Welcome new authors rbritt , GiTS and Sporniket ! Project Updates Magic Pixels - joew's latest look at Empyrios includes how the game's HUD sh...
Developer Journal - 3 weeks, 4 days ago
A Week into Demo Development - By Navyman
After setting some rough boundaries I drafted a Design Document for the Demo. This brought a fair amount of discussion over whether a different document was required. However, the basic logic of th...
Developer Journal - 1 month, 6 hours ago
Weekend Reading Back Next Week - By Gaiiden
I feel I owe the community a heads up since I normally don't miss posting more than twice in a row. We're in the final stages of cleaning out the house I've lived in since I was 2 so there's lots o...
Developer Journal - 1 month, 2 days ago
C++11 variable args applied to signals/slots system - By Aardvajk
Quick snippetty post today. Been looking at making a clean signals/slots system using varadic templates. This is only tested with GCC 4.7.2#ifndef DELEGATE_H#define DELEGATE_H#include <vector...
Developer Journal - 1 month, 4 days ago
Reduce the Scale or Create a Demo? - By Navyman
Scale of a project is often the weakest point in a game's development. The game I have in mind to create is no different. Battleline is a Collectable Card Game (CCG) with nearly 500 cards alone sca...
Developer Journal - 1 month, 1 week ago
Zzazzy 1.0.0 - By jwezorek
My iPad game Zzazzy has made it through the review process and is now on the App Store: see here .I will be updating the page I have for it here this week with more detailed instructions than what...
Developer Journal - 1 month, 1 week ago
ComponentManager v ComponentMapper: Dawn of Components - By TheChubu
Do you know in which results page dustArtemis appears if you search for “artemis framework” in Google? Absolutely in none of them! So we're going to celebrate by talking about the ComponentManager...
Developer Journal - 1 month, 1 week ago
Progress Report - July 21st 2014 - By Norman Barrows
Progress Report - July 21st 2014Beta 9 has been posted to the website, with a new download page:http://rocklandsoftware.net/beta.php I could really use some feedback on the game, so please, check i...
Developer Journal - 1 month, 2 weeks ago
Weekend Reading: Tales from Journal Land - By Gaiiden
Here are your entries from 7 /12 - 7/19 Welcome back, SIC Games and Mak !Project Updates GoCatGo's Development Journal - GoCatGo has a new image showing off the changes to the post-process effect...
Developer Journal - 1 month, 2 weeks ago
GS:SW "Mercenaries" -- Log 2 - "Let there be Game!" - By Orymus3
"Let there be Game!" I was hoping to get this done much earlier, but a lot got in the way...Coming in, I knew this was going to be a tough/long stretch. I wanted to work more on the combat aspect...
Developer Journal - 1 month, 2 weeks ago
Eclipse Indigo Bug Workaround - ( Export > Launch Configuration ) Invalid Configs - By Shippou
There is a bug in Eclipse Indigo that has been driving me up a wall the last few days.Whenever you delete a Java project, it's launch configuration ( File > Export > (type) > Launch Con...
Developer Journal - 1 month, 3 weeks ago
Weekend Reading: Tales from Journal Land - By Gaiiden
Ohh an entry image. What is it? Well, it's not programming a game but instead programming in a game, as I write some code (that works! Amazing!) for an autonomous rover in Kerbal Space Program. An...
Developer Journal - 1 month, 3 weeks ago
Getting Lost Keeping the Lights on - By Navyman
There comes a time, for some more than once, when a single developer or small team looks at their financing and the decision to continue working or increase the available funds must be answered. Th...
Developer Journal - 1 month, 3 weeks ago
Simplified Example Of How To Use JPanel & JFrame With Lots Of Different Stuff - By Shippou
Below you will find a fully functional code example that shows how to do many common tasks with JPanel & JFrame. I stripped out as much useless "fluff" as I could, leaving the code as bare as...


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