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Article Writing




Writing Articles is Good for YOU!

  Posted by Michael Tanczos
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Latest Updates
Developer Journal - 2 days, 10 hours ago
An update a day... - By Aardvajk
Might as well keep doing these little journal updates, keeps me off the streets.I've added in support for a Capsule shape to the physics system now and got the character controller just doing si...
Developer Journal - 3 days, 12 hours ago
Early days (again) - By Aardvajk
Back to basics again and have:modded the level editor to work with 3D levels againgot the editor exporting the physics shapes and a single mesh for the levelgot the game loading the physics shapes...
Developer Journal - 5 days, 12 hours ago
Statement of Intent - By Aardvajk
Quick entry, no images, nothing much to show except that I wanted to formalize my current plan.I'm fed up with battling against everything else in a game to get the idea of a grappling hook working...
Developer Journal - 1 week, 27 minutes ago
Caveman 3.0 Beta 18 released! - By Norman Barrows
Caveman 3.0 Beta 18 released!HEURISTIC COLLISION AVOIDANCE, BACKGROUND TERRAIN CHUNK GENERATION, SOUND DETECTION STEALTH MODELING,UNLIMITED SAVE GAMES.Play now!http://rocklandsoftware.net/beta.php...
Developer Journal - 1 week, 3 days ago
Caveman 3.0 Beta 17 released! - By Norman Barrows
SLIDING COLLISIONS, BETTER GRAPHICS, BETTER COLLISIONSCaveman 3.0 Beta 17 released!Play Now!http://rocklandsoftware.net/beta.php Game Homepage:http://rocklandsoftware.net/Caveman.php Rockland Websi...
Developer Journal - 1 week, 5 days ago
Caveman 3 Beta 16 released! - By Norman Barrows
Caveman 3 Beta 16 released!Play now!http://rocklandsoftware.net/beta.php Game homepagehttp://rocklandsoftware.net/Caveman.php New for beta 16:* fixed: rock collisions not working, and "select" only...
Developer Journal - 2 weeks, 2 days ago
Octree Voxel Planet - By CRYP7IK
Just some fun with octrees and voxels. Basically as the observer gets closer the voxels break themselves down into more accurate pieces of the planets terrain. It's like a weird mix of octree and v...
Developer Journal - 2 weeks, 2 days ago
Action animations - By Norman Barrows
So the next thing is to make the game draw animations when a band member is performing an action such as making a spear, starting a fire, gathering wood, practicing with a flint throwing hatchet,...
Developer Journal - 2 weeks, 3 days ago
Caveman 3.0 Beta 15 released! - By Norman Barrows
Try it now!http://rocklandsoftware.net/beta.php Game homepage:http://rocklandsoftware.net/Caveman.php New for beta 15:Minor fixesAI priorities reorganized a bit - resting moved to a lower priority,...
Developer Journal - 2 weeks, 3 days ago
The Problem with Color - By lask1
So I uploaded my game bounce to the Android Play Store not too long ago and everything has been good for the most part.The main complaint I had was about the controls so I have added and options s...
Developer Journal - 3 weeks, 19 hours ago
More thoughts on fixed vs variable timesteps - By Norman Barrows
More thoughts on fixed vs variable time stepsFor some reason, this topic keeps popping into my mind. I suspect its because I wasn't convinced it was the best approach - even though i couldn't quite...
Developer Journal - 3 weeks, 1 day ago
Quick update - By lask1
Just a quick update since I'm on my phone. Going to try and get momentum with writing these things. Anyone have suggestions for marketing apps? I just released my game bounce https://play.google.co...
Developer Journal - 3 weeks, 1 day ago
Move back to 2D underway - By Aardvajk
The move back to 2D physics is now underway. I have:Added back support to my level editor to add and manipulate 2D shapesRipped out the old physics code and replaced with a 2D versionBuilt a playe...
Developer Journal - 3 weeks, 2 days ago
How can i kill thee? let me count the ways... - By Norman Barrows
How can i kill thee? let me count the ways...There are lots of ways to die in Caveman. For a long time, I've been wanting to post a list, but have never gotten around to it until now. I've been pla...
Developer Journal - 3 weeks, 2 days ago
Caveman 3.0 Beta 14 released! - By Norman Barrows
Caveman 3.0 Beta 14 released!This is a late announcement. Beta 14 was actually released Dec 26th, 2014.download:http://rocklandsoftware.net/beta.php game homepage:http://rocklandsoftware.net/Cavema...
Developer Journal - 3 weeks, 3 days ago
Switch to 2D - By Aardvajk
Attempting to write a journal on my phone. Not going to end well.So I've decided that rather than scrap the grapple idea, I'm going to instead scrap a spatial dimension :)I keep thinking about Litt...
Developer Journal - 3 weeks, 5 days ago
Project fail - By Aardvajk
Well, the grapple hook idea has failed miserably. As soon as I put a chase camera in place and started trying it out, it turned out to be unplayable. Can't see where you are firing it, can't figur...
Developer Journal - 4 weeks, 1 day ago
insights and tips on hi performance game programming - By Norman Barrows
insights and tips on hi performance game programming.an excellent lecture series of 5 videos on the development of a programming language specifically for hi performance games.By Johnathan Blow, de...
Developer Journal - 4 weeks, 1 day ago
Some more game musings - By Aardvajk
Hope everyone had a good holiday period.Been a period of musing and experiments with my game over mine. I wanted to at least try first person perspective to see how bad it was.I'd previously used...
Developer Journal - 1 month, 1 day ago
Caveman 3.0 beta 13 released! - By Norman Barrows
Caveman 3.0 beta 13 released!PLAY NOW! http://rocklandsoftware.net/beta.php Game info: http://rocklandsoftware.net/Caveman.php New for beta 13: ___________________________________________...
Developer Journal - 1 month, 3 days ago
Untitled Escher Game Update - By jwezorek
I’ve decided my “ untitled Escher game “, i.e. Zoop on a double logarithmic spiral, is going to be named “Draak”, which is the Dutch word for dragon. The title bears no relation to the game bey...
Developer Journal - 1 month, 4 days ago
Starting my Journal - By lask1
I'm restarting my journal...not like I had anything before restarting,I have released a game, I am continuing to work on a few other projects and I am searching for a job. Other than that I think t...
Developer Journal - 1 month, 1 week ago
Caveman 3.0 Beta 12 released! - By Norman Barrows
Caveman 3.0 Beta 12 released!PLAY NOW!http://rocklandsoftware.net/beta.php Game info:http://rocklandsoftware.net/Caveman.php New for beta 12:---------------------------------------------* refactore...
Developer Journal - 1 month, 2 weeks ago
Fun with templates. "Fun." Ha, ha. - By ApochPiQ
So I have an interesting situation where I wrote a math-intensive API to allow easy composition of various functions. The details are pretty easy so I'll just show an example of what the API usage...
Developer Journal - 1 month, 2 weeks ago
Winding things up - By Aardvajk
Started experimenting with having the grapple rope wind around objects in the world, and got a bit carried away :)I think it is working okay, although hard to be sure. At the moment there is no wa...


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