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Build Systems and Source Control

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Developer Journal - 1 day, 23 hours ago
I don't have a title - By ryan20fun
Greetings and salutations :) It seams i've spent my dev time working with replication in UE4.It is suprisingly easy so far, You mostly have to set variables and functions to be replicated (and...
Developer Journal - 1 week, 1 day ago
Toy on a Mission UE4 Remix - Day 218 - By ryan20fun
Hello again. Unfortunetly I have not started working on "Toy on a Mission" yet, It seams that messing around with UE4 networking is rather interesting.I have got the FPS template to have the p...
Developer Journal - 1 week, 4 days ago
3D Painting App - By lawnjelly
Frustrated with the clunky support for 3d painting in blender, I've been looking for alternatives. I couldn't get Mari and some others to even run on my lowly PC (intel HD graphics 3000! :lol: ). S...
Developer Journal - 1 week, 4 days ago
Liquify and Image warping - By lawnjelly
As a first go at a journal entry, just a simple topic: For a feature for my little 3d painting app, I wanted to be able to warp source images to make them fit better onto 3d models. Never having d...
Developer Journal - 2 weeks, 2 days ago
Toy on a Mission UE4 Remix - Day 210 - By ryan20fun
Hello again. Development has stalled :( Taking Uncle Eck's Advice : again, I have been lazy.I have not made time to work on this and I let some multiplayer testing distract me for a few h...
Developer Journal - 3 weeks, 2 days ago
Toy on a Mission UE4 Remix - Day 203 - By ryan20fun
Hello again :) Unfortunetly I have not been able to spend as much time as I wanted to working on the game.And I have been unable to create any moduler puzzle pieces. Creating puzzles is m...
Developer Journal - 4 weeks, 1 day ago
Photo Toy on a Mission UE4 Remix - Day 196 - By ryan20fun
Hello again. So, I am back and ready to resume development :) So, The plan for this week is:Plan some modular BP puzzle peicesBuild some of the planned modular BP puzzle peicesMisc  ...
Developer Journal - 1 month, 4 days ago
Highlighting - By JTippetts
In between work, sleep, family, home and yard projects, and being sick (all the usual bull-shit cop-out excuses you have all come to expect from me over the years) I have been getting in some work...
Developer Journal - 1 month, 1 week ago
Toy on a Mission UE4 Remix - Day 181 - By ryan20fun
Hello again, And welcome to this week's Journal entry. Things done this week: 65% done on the new level[100%] Workout why the player looks like he is moving though molasses with the reduced Dr...
Developer Journal - 1 month, 2 weeks ago
Installing - By JTippetts
Finally got a day off, with the leisure time to install Linux. Been booting off the USB for days now. During the 'trial' period, I tried out a number of different distros, just to refresh my head o...
Developer Journal - 1 month, 2 weeks ago
Toy on a Mission UE4 Remix - Day 174 - By ryan20fun
Hello again, And welcome to this week's Journal entry. I don't seam to have done much this week, Again <_< But I have started working on a prototype level(Another one anyway), And...
Developer Journal - 1 month, 3 weeks ago
Mint - By JTippetts
To whom it may concern, I am writing this missive while booted into Linux Mint from an ancient USB stick. How I came to this sad, low, lonely state is a tale of hubris and pride. You see, I am...
Developer Journal - 1 month, 3 weeks ago
Toy on a Mission UE4 Remix - Day 167 - By ryan20fun
Hello again, And welcome to this week's Journal entry. UE4.11 with Intel Embree does seam to be a lot faster building lightmaps (just like Epic said).Removing one of the 4GiB RAM sticks seams...
Developer Journal - 1 month, 4 weeks ago
"Quad"-planar projection - By JTippetts
HA! It never fails. As soon as I resolve to work on much-needed logic and AI refactoring, I let myself get distracted with a visual thing again. But this fix was relatively easy, and is something I...
Developer Journal - 1 month, 4 weeks ago
Creature AI - By JTippetts
http://i.imgur.com/ulaF0Wy.jpg http://i.imgur.com/CMGEDS9.jpg I'm in a creature AI phase right now. It's actually a bunch of code that I haven't really touched in awhile, and as with all such code...
Developer Journal - 2 months, 3 days ago
Bringing back the mountains - By JTippetts
I spent some time recently working out some bugs with the tri-planar shader. I believe the bugs are fixed now (and it required some fixes in the Urho3D library to do it), but I don't really underst...
Developer Journal - 2 months, 5 days ago
Toy on a Mission UE4 Remix - Day 160 - By ryan20fun
Hello again, And welcome to this week's Journal entry. Stuff done this week: [25%] Finish the movement test map (It is to test all the moves that the player can due to make sure that something...
Developer Journal - 2 months, 1 week ago
My woes while trying to build UE4 from source - By ryan20fun
Welcome to this special entry, [Monday] I have tried compiling UE4 from GitHub, But I am getting (semi) random ICE errors.Right now, When I see an ICE; I go ArggggThis is really frustrating!I...
Developer Journal - 2 months, 2 weeks ago
Toy on a Mission UE4 Remix - Day 146 - By ryan20fun
Hello again, And welcome to this week's Journal entry. I have not made much time for development, So I have not done much <_< But I have done the (simple) task of changing the pla...
Developer Journal - 2 months, 3 weeks ago
New textures with the tri-planar shader - By JTippetts
http://i.imgur.com/232ILDK.jpg http://i.imgur.com/u8d0uzA.jpg  SoTL and MarkS talked me back into using the tri-planar shader I've been using so far. Above are a couple shots of some of the te...
Developer Journal - 2 months, 3 weeks ago
Textures - By JTippetts
http://i.imgur.com/qUltO72.jpg  Did a quick little test to see how well some of the textures I made in making the previous journal entry "read" in Goblinson Crusoe. Looks pretty good, if you a...
Developer Journal - 2 months, 3 weeks ago
The claw is gonna get ya! (if the explosions don't!) - By braindigitalis
Hi all, Another day, another feature! The last couple of days have kept me busy creating a "physics powered" grab arm for picking up the crates. When the player gets the crates to the exit, th...
Developer Journal - 2 months, 3 weeks ago
New World instance builder - By TheChubu
In this update I'll talk about the new interface for creating World instances, the World.Builder!  dustArtemis dustArtemis is a fork of Artemis Entity System , which is a BSD-licenced...
Developer Journal - 2 months, 3 weeks ago
April update: the new procedural dungeon generator - By Ashaman73
I'm back with a new progression video. I had skipped the last month update due to not having something useful to show off. I had optimized the engine and went from 20-25 fps to a stable 60 fps in m...
Developer Journal - 2 months, 3 weeks ago
Toy on a Mission UE4 Remix - Day 139 - By ryan20fun
Hello again, And welcome to this week's Journal entry. I kinda forgot about doing one last Thursday <_< So, Onto what I have done since the last update. I did manage to block...


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