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Indie Projects (Awesomesauce)

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Latest Updates
Developer Journal - 3 days, 17 hours ago
Progress report, August 28th, 2014 - By Norman Barrows
Progress report, August 28th, 2014 Playtesting and tweaking continues. As they say "God is in the details!" Adjusting: collision radii, clip radii, research times and chances, gathering times and...
Developer Journal - 1 week, 5 days ago
First Look into Portas Aurora: Battleline Concept - By Navyman
https://www.youtube.com/watch?v=fylAAnvbwqQ This video highlights a few elements of the game and concept ideas.Updated the graphics to a Standard resolution Prototype Version of the Interface A...
Developer Journal - 2 weeks, 1 day ago
Graphics Now in 720p - By Navyman
After talking with a few devs in the chat here and talking to other team members, it was decided that the next logical step would be to upgrade the graphics from 720x938 of the image shown in the l...
Developer Journal - 2 weeks, 4 days ago
Demo Now Visually Shareable - By Navyman
My last post, check it out , talked about the process leading to the creation of Battleline's Demo. Now 12 days into the Demo's development it has finally arrived at a point where, I believe, it is...
Developer Journal - 3 weeks, 3 days ago
A Week into Demo Development - By Navyman
After setting some rough boundaries I drafted a Design Document for the Demo. This brought a fair amount of discussion over whether a different document was required. However, the basic logic of th...
Developer Journal - 1 month, 4 days ago
Reduce the Scale or Create a Demo? - By Navyman
Scale of a project is often the weakest point in a game's development. The game I have in mind to create is no different. Battleline is a Collectable Card Game (CCG) with nearly 500 cards alone sca...
Developer Journal - 1 month, 1 week ago
ComponentManager v ComponentMapper: Dawn of Components - By TheChubu
Do you know in which results page dustArtemis appears if you search for “artemis framework” in Google? Absolutely in none of them! So we're going to celebrate by talking about the ComponentManager...
Developer Journal - 1 month, 1 week ago
Progress Report - July 21st 2014 - By Norman Barrows
Progress Report - July 21st 2014Beta 9 has been posted to the website, with a new download page:http://rocklandsoftware.net/beta.php I could really use some feedback on the game, so please, check i...
Developer Journal - 1 month, 2 weeks ago
GS:SW "Mercenaries" -- Log 2 - "Let there be Game!" - By Orymus3
"Let there be Game!" I was hoping to get this done much earlier, but a lot got in the way...Coming in, I knew this was going to be a tough/long stretch. I wanted to work more on the combat aspect...
Developer Journal - 1 month, 3 weeks ago
I've diagnosed myself with having an inferiority complex - By Tutorial Doctor
I've diagnosed myself with having an inferiority complex:It never makes me feel good when I see my faults in the mirror.Now, this is a time of reflection, but all of a sudden I am thinking of how t...
Developer Journal - 2 months, 13 hours ago
Shadowing and lighting my RPG's walls - By Servant of the Lord
I was trying to figure out some some shadowing stuff, and so put this image together for my own benefit, and then figured I'd post it here and share it with anyone interested.Here's how I'm shading...
Developer Journal - 2 months, 2 days ago
ComponentManager and its Impact on Modern Society - By TheChubu
Hi! In this entry I'm going to describe the ComponentManager class and the changes I made to it in dustArtemis, including a few bug fixes http://public.gamedev5.net//public/style_emoticons/default/...
Developer Journal - 2 months, 6 days ago
New Changes in dustArtemis - By TheChubu
Hi! In this entry I'm going to review the latest changes in dustArtemis and some thoughts on potentially big performance issue. dustArtemis dustArtemis is a fork of Artemis Entity System , whi...
Developer Journal - 2 months, 6 days ago
Grand Strategy: Space War - "Mercenaries" -- Log 1 - By Orymus3
Hi,I took a few days off this week. I had promised myself to do some devving on the side this summer, and exposed my thoughts in my previous entry. I took about 4-5 hours in the last 4 days to look...
Developer Journal - 2 months, 1 week ago
Project Anera: Part 1 - Giant Strides and Baby Steps - By Eruadan
Hi again!So in my first journal , I talked about the tool sets I'd be using (Smartfox and Unity). It's been about a week since I've started working with both of these development tools and I can ha...
Developer Journal - 2 months, 1 week ago
Art I made today - By Servant of the Lord
I've been really busy with household projects + guests staying over, so I haven't made much progress on Of Stranger Flames .Yesterday and today, I managed to sneak a little time in and made these:W...
Developer Journal - 2 months, 2 weeks ago
Grand Strategy: SpaceWar (Spinoff?) and the RubberDuck... - By Orymus3
A year ago, almost day-for-day, I started work on a game project which would later be known as Grand Strategy: Space War .(Don't worry, I'm still working on that!) A few months ago, we've chosen to...
Developer Journal - 2 months, 2 weeks ago
dustArtemis, a fork of Artemis Entity System framework - By TheChubu
Hi! This is the first entry of a journal dedicated to dustArtemis, my fork of Artemis Entity System framework, that I've been using for the pseudo-engine project I started this year. dustArtemis...
Developer Journal - 3 months, 4 days ago
Screenshots of my WIP editor - By Servant of the Lord
Haven't posted anything for quite awhile, so here's two screenshots of the current state of my editor. Some of the tabs and buttons don't actually work, but a surprising amount does work.http://s9....
Developer Journal - 3 months, 1 week ago
What's up with Me and the Micro 3D - By Squared'D
I've been away for some time now. A lot has changed since my last update. As I've said before, I used to teach English in Korea, but in April, my wife and I moved back to America. Now I've been try...
Developer Journal - 3 months, 2 weeks ago
My game development habits - an overview - By Shane C
So I'm a very weird, out of the norm game developer. I have been making games since age 11. So technically, I have about 14 years experience, and maybe 6-7 of those years active experience.At the s...
Developer Journal - 3 months, 2 weeks ago
Back to Journal Land... - By Shane C
I'm back to Journal Land. Please ignore my previous entries as they are old and outdated.I've decided I will be expanding further on a game I made, called Agent Light.Screenshot:http://i59.tinypic....
Developer Journal - 3 months, 4 weeks ago
A Collection of Game Dev Tutorials - By Tutorial Doctor
CHARACTER MODELING Human Modeling https://www.youtube.com/watch?v=SIyxMvSh3Rk
Developer Journal - 4 months, 1 week ago
AI System Progress with Video - By Squared'D
http://youtu.be/RTzLlRFga_M These days, I've been making a lot of progress on my AI engine. The basic framework is running now and you can see that in this video. The AI system is telling the littl...
Developer Journal - 4 months, 1 week ago
Added multiplayer to mazewar - By ferrous
http://joshv.itburns.net/MazeWarMulti.html So I added multiplayer, the UI is the default garbage Unity GUI, but it works and its easy, so it'll do for now as a quick placeholder to get to the new...


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