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Indie Projects (Awesomesauce)

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  Posted by Michael Tanczos , 01 Nov 2014
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Latest Updates
Developer Journal - 14 hours, 44 minutes ago
GUI/Tools programming vs Game programming - By desdemian
Dear diary...I've been doing a lot of GUI/tool programming for the last two months (mainly building a level/character/campaing editor).And I have noticed a huge difference in my mental state while...
Developer Journal - 2 days, 4 hours ago
Simple stuff: Creating a spawner in UE4 using C++ - By braindigitalis
Hi everyone!This weeks simple project was to create an effective enemy spawner in UE4 using C++. I already had a simplistic blueprint version of this, but it had some bugs which were causing crashe...
Developer Journal - 5 days, 22 hours ago
Ragdoll - It begins... (with two edits and new vids since posting) - By Aardvajk
Following my last, rather angry, post about trying to get the Bullet constraints to work, I took a step back and breathed deeply for a while, then figured out where I was going wrong.In short, you...
Developer Journal - 1 week, 1 day ago
Breaking the cycle - By VirginRed
The Trouble With Tiles All of Epistory’s levels start as an isometric RPG in Tiled (as explained in this prior article ). This is a great foundation to build on - but it brings some technical li...
Developer Journal - 1 week, 2 days ago
Rewriting the AI Controller in C++ - By braindigitalis
Hi everyone!So it's been a while since i last posted a blog entry. It has been an extremely busy time for me, tweaking and improving the performance and design of my game. I have finally moved on f...
Developer Journal - 1 week, 4 days ago
Trimming Eclipse's Fat - By TheChubu
Hi! In this entry I'll describe how I do my Eclipse installs, with only the stuff I need. Trimming Eclipse's Fat So the issue is the following: Eclipse is kinda fat. At least that's the general i...
Developer Journal - 1 week, 4 days ago
September update: the new mining interface - By Ashaman73
Here is the September developer log. This time I'm showing off the development of the mining interface over several versions. Even if the current interface version seems to be a logical way to appr...
Developer Journal - 1 week, 5 days ago
Pongout 0.83 WIP - By fastcall22
Well, it's about time I posted some progress pics of the game I've been working on the past month or so. http://public.gamedev5.net//public/style_emoticons/default/smile.png Pongout is a crossover...
Developer Journal - 1 week, 5 days ago
Character Editor is done - By desdemian
It was very simple to create since I had all the screens ready.I just separated three screens form the Level Editor (Image Editor, Part Editor and Object Editor) and packed them into a Character Ed...
Developer Journal - 2 weeks, 1 day ago
Rag Doll progress - By Aardvajk
http://youtu.be/ifBFUFTW8UMThis is without doubt the most fiddly bloody thing I've ever tried to do, but we are making some slow progress. Generating a rag doll from the mesh skeleton.I do not unde...
Developer Journal - 2 weeks, 1 day ago
Level Editor done. - By desdemian
The level editor is done.It took me a lot longer that I estimated, but I have everything in place now so hopefully I can start focusing on level design.It is divided in several "screens". The Image...
Developer Journal - 2 weeks, 3 days ago
Merc Tactics: Early beta demo - By Ed Welch
As promised in my last post, I am releasing an early beta version of Merc Tactics.Merc tactics is a squad based game similiar to Jagged Alliance. It is set in a lawless country plagued by tribal wa...
Developer Journal - 2 weeks, 4 days ago
Low hanging fruit - By ferrous
I updated the web player here , though Chrome I think disables plugins always now (works in IE, dunno about FireFox or Edge). But the last time I tried the webgl exporter, things were kind of funk...
Developer Journal - 3 weeks, 10 hours ago
Hinges - By Aardvajk
http://youtu.be/reiH3BaHcY4In my preparation for rag doll animation, something has been troubling me.What I will want to do is start the rag doll in whatever pose the character is from the animatio...
Developer Journal - 3 weeks, 4 days ago
Constraints - By Aardvajk
http://www.youtube.com/watch?v=xJZzOyF3SqQ&feature=youtu.beI'm pushing forward with adding the constraints system to my "engine/game/whatever" now. Bullet provides a comprehensive range of cons...
Developer Journal - 3 weeks, 6 days ago
Merc Tactics: video preview - By Ed Welch
I am starting this blog by posting a video preview of my new game, Merc Tactics. I hope you like it:http://youtu.be/FEhxp8XjF9U Merc Tactics is a squad-based game, inspired by the likes of Jagg...
Developer Journal - 1 month, 1 day ago
Automating Action & Reaction - By VirginRed
Automating Action & Reaction A tale of candy distribution. Introduction Most games can be reduced to a series of actions and reactions. Today I would like to share with you a way to facil...
Developer Journal - 1 month, 1 day ago
Jumping Beans - By Aardvajk
Just a quick post to say I've added jumping states to the PC state machine now, finishing off the very basic movement system.http://www.youtube.com/watch?v=k4_HHbs-7zQIf the character is running w...
Developer Journal - 1 month, 5 days ago
Character Controller - shadows, animated meshes and state machines - By Aardvajk
I've integrated an animated model as the main character since last time, created a nice, tidy state machine to handle the character states and added back in shadow mapping. Obligatory video showi...
Developer Journal - 1 month, 1 week ago
August Update (Version 0.2.40) - By Ashaman73
Here's the august update. This month I worked on improving the accessibility of the user interface. A lot of the more complex features have been moved on the main screen, especially the mining map...
Developer Journal - 1 month, 1 week ago
2D Port - By Orymus3
So, I was really looking forward to export to WebGL, but it appears they call it a Beta for a reason!Turns out Unity's WebGL exporter is not where it needs to be just yet, so I'll give this one a p...
Developer Journal - 1 month, 1 week ago
Week of Awesome III - Servant's reviews of all games - By Servant of the Lord
====================================================================================== Congratulations on reaching the end of the Week of Awesome! My feedback is in the form of critical reviews of...
Developer Journal - 1 month, 2 weeks ago
Character Controller - Video - By Aardvajk
http://youtu.be/DwSC7Z9Pf98 Seems legit http://public.gamedev5.net//public/style_emoticons/default/smile.png Pretty stable so far, slope walking, maximum slope angle, interaction with dynamic a...
Developer Journal - 1 month, 2 weeks ago
WebGL Port - By Orymus3
The thought of preserving my participation to this year's Week of Awesome (III) led me to investigate the new Unity 5 exporter to WebGL. My goal here is to try to port the game to WebGL and upload...
Developer Journal - 1 month, 2 weeks ago
Extending Java classes from JavaScript - By TheChubu
Hi! So this entry will be dealing with the Nashorn JavaScript engine found in Java 8+, specifically, how to extend a Java class from JavaScript and use the resulting JavaScript object in the Java s...