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Indie Projects (Awesomesauce)

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Latest Updates
Developer Journal - 1 week, 2 days ago
Auxnet: Battlegrounds Progress - By Squared'D
I've been making a lot of progress these days. I've just finished most of a major renovation (hopefully the last until release) of the graphics engine. Before I had limited each model to one set o...
Developer Journal - 1 week, 2 days ago
Another Unity Prototype: MazeWar - By ferrous
So this is a remake of an old Atari game: http://joshv.itburns.net/MazeWar.html The basic ruleset is you can have only shot out at a time, hitting a wall causes it to explode shortly thereafter,...
Developer Journal - 2 weeks, 2 hours ago
Part 3 - getting a handle on directx - By Norman Barrows
The building of Caveman - Part 3 - Getting a handle on directxGetting up to speed:So i was going to be using directx and visual studio c++. All fine and good,but i hadn't written a line of code in...
< Developer Journal - 2 weeks, 3 days ago
The Building of Caveman - part 2. What to build, and tool selection - By Norman Barrows
The Building of Caveman - part 2.What to build, and how?What to build? thats the first of a million questions to be answered when building a game.Well, the answer turns out to be pretty simple:you...
Developer Journal - 2 weeks, 3 days ago
The Building of Caveman - Part 1 - By Norman Barrows
The Building of Caveman, Part 1in this series of posts i will explain the process of making the game Caveman v3.0. What was done and why.this is done in hopes that it may help others in their quest...
Developer Journal - 2 weeks, 5 days ago
Developing the AI Middleware's Interface - By Squared'D
Developing the AI Middleware's InterfaceAs I explained in my last post, I've developed a text-based sample game that I'll use to build the initial version of the AI system. Then I'll get it to work...
Developer Journal - 2 weeks, 6 days ago
AI System Progress and Auxnet development - By Squared'D
AI - Progress Things have been going well on the AI front. I'm still hoping to have a strong enough foundation in a few weeks to be able to put my source code up on GitHub. It'll still be very...
Developer Journal - 3 weeks, 1 day ago
A day in the life... - By Norman Barrows
A day in the life...This will give you an idea of what its like to be an indie.Tasks to be done on the project go on the "todo list". once they're completed, they're moved to the "done list".here'...
Developer Journal - 3 weeks, 2 days ago
The basic game is DONE! - By Norman Barrows
that's right...after taking a break and evaluating skyrim, my motivation levels were back up. A final push, and as of 7pm eastern time, march 24th 2014, the basic game is done!and my original estim...
Developer Journal - 3 weeks, 6 days ago
Building My AI Engine - By Squared'D
These days, I've been turning my attention towards AI. In the past, I spent so much time working on graphics components of the engine in the past, that I've never put the effort into building a goo...
Developer Journal - 1 month, 1 day ago
Starting to work on AI now - By Squared'D
Auxnet development has been picking up these days. Right now my main task is AI. AI has been a pain in my side for some time now not because I don't know how to do it, but because I haven't really...
Developer Journal - 1 month, 3 days ago
Added help text to my physics based tower defense. - By ferrous
Alright so http://joshv.itburns.net/WebAttempt.html has been updated with some help text to help guide users. If anyone finds it too terse, confusing, or anything at all, feel free to let me know...
Developer Journal - 1 month, 1 week ago
So just what is this different way of building games? - By Norman Barrows
So just what is this different way of building games?in a nutshell:non-OO c++ syntaxADTs (abstract data types) composed of: * PODs (plain old data) * standalone functionsthe use of data str...
Developer Journal - 1 month, 2 weeks ago
Experimenting with Engine Design - By Squared'D
Graphics-wise, I don't plan on changing my current 3D engine much. I've mostly been working on gameplay and AI related stuff. As I make more progress on the AI code, I'll share it here and on my ma...
Developer Journal - 1 month, 3 weeks ago
A few art pieces over the past few days - By Servant of the Lord
I'm working on a small tool to help me package my games' art assets together in a more manageable way, so here's a screenshot of that:http://img34.imageshack.us/img34/8224/8n5p.png (Most of these b...
Status Update - 1 month, 4 weeks ago
DJDarkViper
I liked a @YouTube video http://t.co/YqMPVwAwiB EpicLLOYD's - Hopefully It's Friday Vlog #1 - Valentine's Day & ERB Update
Developer Journal - 2 months, 1 day ago
The Latest - By Squared'D
I've been living in Korea for the past 6 1/2 years, but my wife and I have decided to give the US a try and we'll move back there this spring. So I'm now in job hunting mode. I've also been taking...
Developer Journal - 2 months, 1 day ago
Fun with Modern C++ and Smart Pointers - By Squared'D
This has been re-posted to http://articles.squaredprogramming.com/2014/02/smartpointers.html _________________This is a journal entry not an article so I feel like I can ramble a bit before I get t...
Status Update - 2 months, 3 days ago
thejamesanderson
Continuing with the new art assets for the mountain biome this week. #AdventureCraftGame #pixelart #gamedev http://t.co/mdRMoElUad
Status Update - 2 months, 4 days ago
NickDugger
The 2nd Dev "vlog" for Vorge, the HTML5/JS Game Engine & Editing Suite! http://t.co/nX7gQk4tk8
Developer Journal - 2 months, 6 days ago
Inwhich I post some artwork to gaze upon... - By Servant of the Lord
Inwhich I post some artwork to gaze upon......wistfully longing for them to actually be within the game world itself.Been sick/busy/occupied for awhile with non-programming things, but I've still g...
Status Update - 2 months, 1 week ago
Servant of the Lord
.@DeliciousRick No denying that #Skylanders has made #Activision truckloads of cash, though!
Status Update - 2 months, 1 week ago
Servant of the Lord
Man, #EveOnline seems awesome. [ http://t.co/jOYwrhwVsP ] Don't have the time to invest in it, but it's the only #MMO I'm interested in.
Status Update - 2 months, 1 week ago
Servant of the Lord
.@deliciousbees lol - How to shortcut your already lazy (and illegal, and immoral) process in 5 easy steps.
Status Update - 2 months, 1 week ago
NickDugger
RT @wdtuts: The State of #SEO in 2014 http://t.co/HKUJNqFeJr http://t.co/pblrlVecOi


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