Game Design
Writing Articles is Good for YOU!Posted by Michael Tanczos |
Latest Articles
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Breaking Out of Breakout
By Thomas Duindam |
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Life of a Level Designer
By Szymon Barchan |
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Building an In-Game Store for the First Time? Here are the 4 Keys to Success
By Yaniv Nizan |
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Documentation for Indie Studios: Why do you need it?
By Ivan Spasov |
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Non-Linear Story Lines
By BrendanL.K |
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The Infinite Game
By Anton Temba |
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Taking Slender apart, an Introduction to Horror Games
By Jonas Schwammberger aka Bluefirehawk |
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Developing Your Game Concept By Making A Design Document
By Mare Kuntz aka sunandshadow |
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What does a Game Designer do? An Introduction to Role
By Jonas Schwammberger aka Bluefirehawk |
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Mechanics, Dynamics, Aesthetics
By Casey Hardman |
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Latest Updates
| Status Update - 2 hours, 24 minutes ago Jeremy Williams "Hey, great news! We're going to go sit in a car for five hours so we can listen to drunken assholes argue for three days and spend another five hours coming back! Isn't that wonderful?" Yay... |
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| Developer Journal - 16 hours, 18 minutes ago Balancing an Economy - By polyfrag I calculated the total required resources for all the buildings to be built and divided it by the number of players. Plus I added 100 food (consumer goods) for the first wave of hungry workers.http... |
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| Status Update - 16 hours, 38 minutes ago Reflexus I'm paying up |
| Status Update - 1 day, 1 hour ago jms bc munchies |
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| Developer Journal - 1 day, 22 hours ago A Complete Graphics-less Game #2 - By Squared'D Part 2 - The Preliminary Design / Concept I'm going to start this project by doing a little design work first. When I used to work at the USDA, I would review proposals from companies bidding on... |
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| Developer Journal - 1 day, 22 hours ago A Complete Graphics-less Game #1 - By Squared'D The Idea What's the first thing that the we often notice when playing video games? Most of us see the graphics first and games that look good and have a lot of eye-candy make people immediately... |
| Developer Journal - 2 days, 56 minutes ago The TODO List and Making Forward Progress - By Plethora Journal Entry #2 In this entry, I want to talk a little bit about a very simple thing that many people do when they first start out making a game. Specifically, I'm talking about a ToDo list. The... |
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| Developer Journal - 2 days, 3 hours ago Not almost done - By polyfrag I'm inspired to balance the game to the end and finish what I intended to do. Each time I test the game, I'm trying to make the gameplay last as long as possible without breaking down and to be as... |
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| Developer Journal - 3 days, 22 hours ago RuinValor - Water Additions - By riuthamus Most of the core code for the movie and kickstarter process is in place. While I am busy plugging away at other things such as art and concepts the coders have been fine tuning some things:http://m... |
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| Developer Journal - 4 days, 9 hours ago Demolition Game Idea - By HabitueGames Things I've Learnt Since Element Rush I've learnt a couple things and added it to my mental book of "What not to do when making games".And one of the things that I noticed is, planning! planning!... |
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| Developer Journal - 4 days, 17 hours ago Almost done - By polyfrag I think it'll be done in about a week.[ ] AI buying/selling of property [ ] request to end war [ ] confirmation to start war [ ] AI starting/ending wars [ ] AI building competitors in case of m... |
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| Status Update - 4 days, 19 hours ago Crusable I am working on my first platformer, wish me luck. |
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| Developer Journal - 4 days, 22 hours ago How It Started - By TheChubu Introduction Hi! http://public.gamedev5.net//public/style_emoticons/default/laugh.png I decided to write up what I was doing because: a. I like to write. b. Writing about I'm doing helps me to... |
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| Status Update - 4 days, 23 hours ago TheChubu Hmm... My heightmap generator is having some difficulties with rivers... Need moar simulation! |
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| Developer Journal - 5 days, 14 hours ago Gorgane Armored - By riuthamus http://media.indiedb.com/images/games/1/22/21100/gorgane_armor001.jpg This is just the basic armor, no textures or any form of normal mapping... but i think it looks good so far |
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| Developer Journal - 6 days, 20 hours ago Gamedev Tycoon vs crackers - By Norman Barrows An interesting article about the game Gamedev Tycoon, and what the development team did as a pre-emptive strike against game crackers.The sad thing is the part about 97% downloading the crack inste... |
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| Status Update - 1 week, 8 hours ago Bacterius Space Engine looks pretty awesome. I just wish I could find Earth, but by the looks of it, that's going to take a while. |
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| Developer Journal - 1 week, 12 hours ago Easy bake timers - By polyfrag are the newest addition. They tell you how long before the building's next cycle, when the next production quota starts.http://i90.photobucket.com/albums/k276/krims2006/corpstates%20misc/easybake2_... |
| Status Update - 1 week, 17 hours ago Jeremy Williams "Who are the best testers of your games? Little kids." Yeah, thanks extra credits. How exactly am I supposed to apply that? Just how many little kids do you think the average game designer has access to? NOT FUCKING MANY. |
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| Developer Journal - 1 week, 1 day ago An Introduction - By Plethora Greetings all and welcome to my Dev Journal.Like many here, I am an aspiring game developer, and this journal is my attempt to give something back to the community. The purpose of this journal is... |
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| Status Update - 1 week, 1 day ago Reflexus I might write a particle system tutorial soon. |
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| Status Update - 1 week, 1 day ago Reflexus Stupid down voters are confusing me. |
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| Status Update - 1 week, 2 days ago Prinz Eugn Finally done writing... maybe I should draw something. |
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| Status Update - 1 week, 3 days ago TheChubu Turns out that making a final class with all sort of static constants is a bad idea |
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| Developer Journal - 1 week, 3 days ago Resource transport - By polyfrag The transport works on an auction model. Clients bid for the cheapest means of transport and source of resources, and the trucks act on the most profitable bid. Cost for transporting with your own... |






