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Awesome job so far everyone! Please give us your feedback on how our article efforts are going. We still need more finished articles for our May contest theme: Remake the Classics

Game Design

Writing Articles is Good for YOU!

  Posted by Michael Tanczos
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Status Update - 10 hours, 37 minutes ago
Jeremy Williams
"Hey, great news! We're going to go sit in a car for five hours so we can listen to drunken assholes argue for three days and spend another five hours coming back! Isn't that wonderful?" Yay...
Status Update - 1 day, 51 minutes ago
Reflexus
I'm paying up
Status Update - 1 day, 9 hours ago
jms bc
munchies
Developer Journal - 2 days, 6 hours ago
A Complete Graphics-less Game #2 - By Squared'D
Part 2 - The Preliminary Design / Concept I'm going to start this project by doing a little design work first. When I used to work at the USDA, I would review proposals from companies bidding on...
Developer Journal - 2 days, 6 hours ago
A Complete Graphics-less Game #1 - By Squared'D
The Idea What's the first thing that the we often notice when playing video games? Most of us see the graphics first and games that look good and have a lot of eye-candy make people immediately...
Developer Journal - 2 days, 9 hours ago
The TODO List and Making Forward Progress - By Plethora
Journal Entry #2 In this entry, I want to talk a little bit about a very simple thing that many people do when they first start out making a game. Specifically, I'm talking about a ToDo list. The...
Developer Journal - 2 days, 12 hours ago
Not almost done - By polyfrag
I'm inspired to balance the game to the end and finish what I intended to do. Each time I test the game, I'm trying to make the gameplay last as long as possible without breaking down and to be as...
Developer Journal - 4 days, 6 hours ago
RuinValor - Water Additions - By riuthamus
Most of the core code for the movie and kickstarter process is in place. While I am busy plugging away at other things such as art and concepts the coders have been fine tuning some things:http://m...
Developer Journal - 4 days, 17 hours ago
Demolition Game Idea - By HabitueGames
Things I've Learnt Since Element Rush I've learnt a couple things and added it to my mental book of "What not to do when making games".And one of the things that I noticed is, planning! planning!...
Developer Journal - 5 days, 1 hour ago
Almost done - By polyfrag
I think it'll be done in about a week.[ ] AI buying/selling of property [ ] request to end war [ ] confirmation to start war [ ] AI starting/ending wars [ ] AI building competitors in case of m...
Status Update - 5 days, 4 hours ago
Crusable
I am working on my first platformer, wish me luck.
Developer Journal - 5 days, 7 hours ago
How It Started - By TheChubu
Introduction Hi! http://public.gamedev5.net//public/style_emoticons/default/laugh.png I decided to write up what I was doing because: a. I like to write. b. Writing about I'm doing helps me to...
Status Update - 5 days, 7 hours ago
TheChubu
Hmm... My heightmap generator is having some difficulties with rivers... Need moar simulation!
Developer Journal - 5 days, 22 hours ago
Gorgane Armored - By riuthamus
http://media.indiedb.com/images/games/1/22/21100/gorgane_armor001.jpg This is just the basic armor, no textures or any form of normal mapping... but i think it looks good so far
Developer Journal - 1 week, 4 hours ago
Gamedev Tycoon vs crackers - By Norman Barrows
An interesting article about the game Gamedev Tycoon, and what the development team did as a pre-emptive strike against game crackers.The sad thing is the part about 97% downloading the crack inste...
Status Update - 1 week, 17 hours ago
Bacterius
Space Engine looks pretty awesome. I just wish I could find Earth, but by the looks of it, that's going to take a while.
Developer Journal - 1 week, 20 hours ago
Easy bake timers - By polyfrag
are the newest addition. They tell you how long before the building's next cycle, when the next production quota starts.http://i90.photobucket.com/albums/k276/krims2006/corpstates%20misc/easybake2_...
Status Update - 1 week, 1 day ago
Jeremy Williams
"Who are the best testers of your games? Little kids." Yeah, thanks extra credits. How exactly am I supposed to apply that? Just how many little kids do you think the average game designer has access to? NOT FUCKING MANY.
Developer Journal - 1 week, 1 day ago
An Introduction - By Plethora
Greetings all and welcome to my Dev Journal.Like many here, I am an aspiring game developer, and this journal is my attempt to give something back to the community. The purpose of this journal is...
Status Update - 1 week, 1 day ago
Reflexus
I might write a particle system tutorial soon.
Status Update - 1 week, 2 days ago
Reflexus
Stupid down voters are confusing me.
Status Update - 1 week, 3 days ago
Prinz Eugn
Finally done writing... maybe I should draw something.
Status Update - 1 week, 4 days ago
TheChubu
Turns out that making a final class with all sort of static constants is a bad idea
Developer Journal - 1 week, 4 days ago
Resource transport - By polyfrag
The transport works on an auction model. Clients bid for the cheapest means of transport and source of resources, and the trucks act on the most profitable bid. Cost for transporting with your own...
Status Update - 1 week, 5 days ago
Krohm
Q: Is usb3 thumbdrive faster than SSD? A: what the hell are you jocking?


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