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Game Design

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Developer Journal - 1 day, 19 hours ago
Turn based Tanks, an update - By ferrous
So with limited time, I decided to laser focus on just one thing, and that was optimizing my radial pathfinding. Honestly, probably didn't need to be the focus, but when you don't have a boss, or a...
Developer Journal - 2 days, 18 hours ago
I don't have a title - By ryan20fun
Greetings and salutations :) It seams i've spent my dev time working with replication in UE4.It is suprisingly easy so far, You mostly have to set variables and functions to be replicated (and...
Developer Journal - 3 days, 19 hours ago
Long time no post - By ferrous
I got sidetracked by life for a while. Then I tried to integrate google play services for the leaderboard and somehow broke my Unity project. (Fun times) That kind of killed my drive. That and...
Developer Journal - 5 days, 7 hours ago
Spellbound Game Play Video - By slayemin
I created a 10 minute game play video of Spellbound this afternoon and thought I'd share with everyone. This is played in a room scale environment on the HTC Vive and features a locomotion system I...
Developer Journal - 5 days, 8 hours ago
Update - By Awoken
I was going to hold off until I was done most of the components of my game engine, if you can call it a game engine, but am too excited to wait as it will be another year at least. The big 5:-...
Developer Journal - 1 week, 1 day ago
Toy on a Mission UE4 Remix - Day 218 - By ryan20fun
Hello again. Unfortunetly I have not started working on "Toy on a Mission" yet, It seams that messing around with UE4 networking is rather interesting.I have got the FPS template to have the p...
Developer Journal - 1 week, 4 days ago
Status report 6-15-2016 - By Norman Barrows
status report 6-15-2016 the game is really coming along. its now complete, stable, and appealing enough that i've started playing it just for fun, instead of playing store bought games i own....
Developer Journal - 1 week, 5 days ago
3D Painting App - By lawnjelly
Frustrated with the clunky support for 3d painting in blender, I've been looking for alternatives. I couldn't get Mari and some others to even run on my lowly PC (intel HD graphics 3000! :lol: ). S...
Developer Journal - 1 week, 5 days ago
Liquify and Image warping - By lawnjelly
As a first go at a journal entry, just a simple topic: For a feature for my little 3d painting app, I wanted to be able to warp source images to make them fit better onto 3d models. Never having d...
Developer Journal - 2 weeks, 4 hours ago
Major Update - By VirginRed
After weeks of hard work, we present to you the new and shinier version of Epistory. You spoke and we listened. We understand it would have been better for most of you to receive the update in chun...
< Developer Journal - 2 weeks, 1 day ago
MMO: Spectrum Of Design - Part 3 Does This Rollercoaster Have Sand? - By sunandshadow
Spectrum Of Design a blog series by sunandshadow aka Mare Kuntz  Blog #3: Does This Rollercoaster Have Sand? (Themeparks, Sandboxes, and Sandparks)  Themeparks and Sandboxes represent two...
Developer Journal - 2 weeks, 1 day ago
MMO: Spectrum Of Design - Part 2 Fishing For Grouper Or Sole? - By sunandshadow
Spectrum Of Design a blog series by sunandshadow aka Mare Kuntz    Blog #2: Fishing For Grouper Or Sole? (Designing For Group Play Or Solo Play) In the previous blog I talked about...
Developer Journal - 2 weeks, 1 day ago
MMO: Spectrum Of Design - Part 0 Introduction - By sunandshadow
Spectrum of Design 0, 1, and 2 were originally published on MMOsite.com MMO: Spectrum Of Designa blog series by sunandshadowaka Mare Kuntz    Blog #0: Introduction Welcome! This seri...
Developer Journal - 2 weeks, 1 day ago
MMO: Spectrum Of Design - Part 1 To Avatar Or Not To Avatar? - By sunandshadow
MMO: Spectrum Of Design a blog series by sunandshadow aka Mare Kuntz  Blog #1: To Avatar Or Not To Avatar? (No, not that movie with the blue cat-aliens.) One of the most basic divides amo...
Developer Journal - 2 weeks, 2 days ago
Toy on a Mission UE4 Remix - Day 210 - By ryan20fun
Hello again. Development has stalled :( Taking Uncle Eck's Advice : again, I have been lazy.I have not made time to work on this and I let some multiplayer testing distract me for a few h...
Developer Journal - 2 weeks, 2 days ago
KREEP, birthday. - By Spidi
Hello there! Small update but big announcement this time :)!Operation KREEP is one years old and it is available on Steam! Here it is, its Steam store page in its full glory:http://store....
Developer Journal - 2 weeks, 4 days ago
The Grand List Of Console Role Playing Game Clichés - By Norman Barrows
The Grand List Of Console Role Playing Game Clichés from  http://project-apollo.net/text/rpg.html  There are few people who love a good console RPG more than I. Games like Final Fant...
Developer Journal - 3 weeks, 2 days ago
Losing the Training Wheels: Some thoughts on moving from D3D11 to D3D12 – Part 1 - By Radikalizm
Note: This article was originally posted on my blog , go check it out! Also, the article editor might have eaten some of my formatting, my apologies for that. LOSING THE TRAINING WHEELS: SOME...
Developer Journal - 3 weeks, 2 days ago
Spellbound: May Update - By slayemin
I think for this month, I'm going to do something different and spend less time chatting about backend details and more time showing off some of my work in progress screen shots. Enjoy! Sunset...
Developer Journal - 3 weeks, 2 days ago
Toy on a Mission UE4 Remix - Day 203 - By ryan20fun
Hello again :) Unfortunetly I have not been able to spend as much time as I wanted to working on the game.And I have been unable to create any moduler puzzle pieces. Creating puzzles is m...
Developer Journal - 3 weeks, 3 days ago
KREEP, 1.1. - By Spidi
Hi all! Small update (~announcement) this time. Operation KREEP 1.1 is available: https://magicitemtech.files.wordpress.com/2015/11/2015_11_20_itchio.png?w=630 https://magicitemtech.files.wo...
Developer Journal - 4 weeks, 1 day ago
Photo Toy on a Mission UE4 Remix - Day 196 - By ryan20fun
Hello again. So, I am back and ready to resume development :) So, The plan for this week is:Plan some modular BP puzzle peicesBuild some of the planned modular BP puzzle peicesMisc  ...
Developer Journal - 1 month, 5 days ago
Highlighting - By JTippetts
In between work, sleep, family, home and yard projects, and being sick (all the usual bull-shit cop-out excuses you have all come to expect from me over the years) I have been getting in some work...
Developer Journal - 1 month, 1 week ago
Let's make a Survival RPG - By arka80
So I’m coding a survival rpg (uh, seriously? pretty original…). Well, at the beginning I didn’t know of the survival element, only pretty focused on the rpg thing. But then I started to think to t...
Developer Journal - 1 month, 1 week ago
Effects - By alfith
Hello.The work on the effects took longer than I thought but the result is not far from what I was expecting. It is now possible to create things like smoke trails, explosions and maybe other effec...


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